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author | mekolat <mekolat@users.noreply.github.com> | 2015-06-11 11:13:11 -0400 |
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committer | mekolat <mekolat@users.noreply.github.com> | 2016-03-30 11:22:47 -0400 |
commit | bc4deaf81d9701261baac6a10d762b0f40e7f65f (patch) | |
tree | e539e3a49756626e27d4491fccb7a6862b12a120 /world/map/npc/magic/level2-toxic-dart.txt | |
parent | 9e7f46ac732851c1359a15837c82ebf67ea2be39 (diff) | |
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initial commit for magic v3
Fix Druid Tree and add hug to TMW
Diffstat (limited to 'world/map/npc/magic/level2-toxic-dart.txt')
-rw-r--r-- | world/map/npc/magic/level2-toxic-dart.txt | 36 |
1 files changed, 36 insertions, 0 deletions
diff --git a/world/map/npc/magic/level2-toxic-dart.txt b/world/map/npc/magic/level2-toxic-dart.txt new file mode 100644 index 00000000..91522a58 --- /dev/null +++ b/world/map/npc/magic/level2-toxic-dart.txt @@ -0,0 +1,36 @@ +-|script|toxic-dart|32767 +{ + callfunc "magic_checks"; if(@failed) end; // << I wish we had functions that could return >> + if (Sp < 15) end; + set .@level, getskilllv(.school); + if (.@level < .level) end; + if (OrumQuest <= 37) end; + if (.@level <= 2 && countitem("Root") >= 2) delitem "Root", 2; + elif (.@level <= 2) end; + set MAGIC_CAST_TICK, gettimetick(2) + 1; // set the new debuff + callfunc "adjust_spellpower"; + set Sp, Sp - 15; + misceffect FX_MAGIC_DARKRED, strcharinfo(0); + set @damage, sqrt(@spellpower) * 5; + set @dmg_bonus, (BaseLevel/3) + 5; + overrideattack (@spellpower/75)+3, 1200, 4, ATTACK_ICON_GENERIC, 31, strnpcinfo(0)+"::OnAttack"; + callfunc "magic_exp"; + end; + +OnAttack: + misceffect FX_MAGIC_DARKRED, strcharinfo(0); + if (target(BL_ID, @target_id, 50) != 50) end; // 0x20 | 0x02 | 0x10 + setarray @edmg[0], @damage, @dmg_bonus, ELT_NEUTRAL, ELT_POISON, FX_FIRE_BURST; + callfunc "elt_damage"; + if(@target_id != BL_ID && isloggedin(@target_id)) // this is a dirty trick to check if the target is a player + sc_start sc_poison, 5000+(@spellpower*1200), max(15,@spellpower/15)+5, @target_id; + end; + +OnInit: + set .school, SKILL_MAGIC_DARK; + set .invocation$, chr(MAGIC_SYMBOL) + "phlex"; // used in npcs that refer to this spell + callfunc "magic_register"; + set .level, 2; + set .exp_gain, 3; + end; +} |