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authorJesusalva Jesusalva <jesusalva@themanaworld.org>2022-10-24 23:39:58 +0000
committerJesusalva Jesusalva <jesusalva@themanaworld.org>2022-10-24 23:39:58 +0000
commitb456fefa858671676c515a79be4b48d57a791305 (patch)
tree4a84a9f5711b6da10ac1e2552863a21f1a40ad0f /world/map/npc/magic/level1-flare-dart.txt
parentb2522339a26f153a1214fd57d9b0a7c83fd3c6f2 (diff)
parent58e4b21b96d2bc4dae2c7132ec675faef0538bee (diff)
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Merge branch 'magic' into 'master'
magic use cooldown symbols See merge request legacy/serverdata!614
Diffstat (limited to 'world/map/npc/magic/level1-flare-dart.txt')
-rw-r--r--world/map/npc/magic/level1-flare-dart.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/world/map/npc/magic/level1-flare-dart.txt b/world/map/npc/magic/level1-flare-dart.txt
index e85ce3e8..1f23ec4f 100644
--- a/world/map/npc/magic/level1-flare-dart.txt
+++ b/world/map/npc/magic/level1-flare-dart.txt
@@ -8,6 +8,7 @@
elif (@level <= 2) end;
set @_M_BLOCK, 1; // block casting, until the timer clears it
addtimer 500, "Magic Timer::OnClear"; // set the new debuff
+ sc_start SC_COOLDOWN, 500, 0, BL_ID;
callfunc "adjust_spellpower";
set Sp, Sp - 10;
misceffect FX_MAGIC_DART_CAST, strcharinfo(0);