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author | wushin <pasekei@gmail.com> | 2014-04-11 14:32:22 -0500 |
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committer | wushin <pasekei@gmail.com> | 2014-04-15 20:26:28 -0500 |
commit | 47f790759ea3ea56d31e000bc3f3b7f142ee802d (patch) | |
tree | 369dc32bddb447076c5cf9298f6624366aa03ce2 /world/map/npc/021-1/hideandseek.txt | |
parent | 6e9543af67c5e027269bfc32e9c6f36111f3832a (diff) | |
download | serverdata-47f790759ea3ea56d31e000bc3f3b7f142ee802d.tar.gz serverdata-47f790759ea3ea56d31e000bc3f3b7f142ee802d.tar.bz2 serverdata-47f790759ea3ea56d31e000bc3f3b7f142ee802d.tar.xz serverdata-47f790759ea3ea56d31e000bc3f3b7f142ee802d.zip |
Npcs remaining script fixes
Npcs changed for travel
Npcs changed for new maps
Npcs changed for basic crypts
Diffstat (limited to 'world/map/npc/021-1/hideandseek.txt')
-rw-r--r-- | world/map/npc/021-1/hideandseek.txt | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/world/map/npc/021-1/hideandseek.txt b/world/map/npc/021-1/hideandseek.txt index 9ca48bc2..44c628a1 100644 --- a/world/map/npc/021-1/hideandseek.txt +++ b/world/map/npc/021-1/hideandseek.txt @@ -56,7 +56,7 @@ L_Next: L_Next1: mes "[Ayasha]"; mes "\"Great! You can take my turn with searching. You need to find all five of my friends."; - mes "They're hiding somewhere in this part of the city, you don't have to pass an archway to find them. But they're allowed to hide on the rooftops.\""; + mes "They're hiding somewhere in the city, you will have to explore to find them. They could be hiding anywhere.\""; set QUEST_NorthTulimshar, QUEST_NorthTulimshar | $@hideandseekNT_started; goto L_Close; @@ -64,7 +64,7 @@ L_Next1: L_Doing: mes "[Ayasha]"; mes "\"You still need to find some of my friends. There are five of them."; - mes "Remember, they're hiding somewhere in this part of the city, you don't have to pass an archway to find them. But it is allowed to hide on the buildings roof.\""; + mes "Remember, they're hiding somewhere in the city, you will have to explore to find them. They could be hiding anywhere.\""; goto L_Close; L_Reward: @@ -93,7 +93,7 @@ L_Close: close; } -021-1.gat,63,107,0|script|Latif|262, +022-1.gat,112,23,0|script|Latif|262, { set @child_number, 1; callfunc "XmasList"; @@ -146,7 +146,7 @@ L_Doing: L_Done: mes "[Latif]"; - mes "\"Inside that building over there is a workshop. My father works there and wants me to do that too when I'm grown up. But I don't want do that! I want to go on an adventure! Just like you.\""; + mes "\"Inside the building in the Northeastern market, there is a workshop. My father works there and wants me to do that too when I'm grown up. But I don't want do that! I want to go on an adventure! Just like you.\""; goto L_Close; L_Close: @@ -155,7 +155,7 @@ L_Close: close; } -021-1.gat,123,116,0|script|Charda|260, +001-1.gat,39,33,0|script|Charda|260, { set @child_number, 2; callfunc "XmasList"; @@ -170,7 +170,7 @@ L_Close: mes "[Charda]"; mes "\"Hello. Psht, be careful. I'm playing hide and seek with Ayasha. You'll draw attention to my hiding place.\""; next; - mes "\"Do you want to go to the bazaar? It's west and then south from here. Ian is there, he helps all those adventurers that come here.\""; + mes "\"They will never find me in the bazaar. Ian is here, he helps all those adventurers that come here.\""; goto L_Close; L_Find: @@ -261,7 +261,7 @@ L_Close: close; } -021-1.gat,98,25,0|script|Rasin|263, +023-1.gat,32,31,0|script|Rasin|263, { set @child_number, 4; callfunc "XmasList"; @@ -274,7 +274,7 @@ L_Close: if (@state > 0) goto L_Doing; mes "[Rasin]"; - mes "\"The harbor is up north from here. There you can take a ferry to other places."; + mes "\"The harbor is to the East from here. There you can take a ferry to other places."; mes "And now go away, I'm playing hide and seek and Ayasha shouldn't see me here. You'll draw her attention when you talk to me.\""; goto L_Close; @@ -302,7 +302,7 @@ L_Close: close; } -021-1.gat,155,25,0|script|Ghada|265, +068-1.gat,94,84,0|script|Ghada|265, { set @child_number, 5; callfunc "XmasList"; @@ -314,7 +314,7 @@ L_Close: if ((@state > 0) && !(QUEST_NorthTulimshar & $@hideandseekNT_found5)) goto L_Find; if (@state > 0) goto L_Doing; - mes "You see a girl standing behind the building. She has a look of intense concentration on her face."; + mes "You see a girl standing behind the a tree. She has a look of intense concentration on her face."; menu "Hi, what are you doing there?",L_Next, "(Leave)",L_Close; |