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author | Fate <fate-tmw@googlemail.com> | 2008-12-24 21:24:57 -0700 |
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committer | Fate <fate-tmw@googlemail.com> | 2008-12-24 21:24:57 -0700 |
commit | 562a0fdbaa002a49f4763bd07442e2ed32726ab9 (patch) | |
tree | 0e997cd03f8a03e8bf839890318efd15a0242dc2 /npc/011-1_Woodland/alchemist.txt | |
parent | 63006fa540fe6fbddd132be33b39fd28f02a2e0f (diff) | |
parent | e896b785935c661319ade424f473f4442e1878eb (diff) | |
download | serverdata-562a0fdbaa002a49f4763bd07442e2ed32726ab9.tar.gz serverdata-562a0fdbaa002a49f4763bd07442e2ed32726ab9.tar.bz2 serverdata-562a0fdbaa002a49f4763bd07442e2ed32726ab9.tar.xz serverdata-562a0fdbaa002a49f4763bd07442e2ed32726ab9.zip |
Merge branch 'master' into magicv2008.12.25
Diffstat (limited to 'npc/011-1_Woodland/alchemist.txt')
-rw-r--r-- | npc/011-1_Woodland/alchemist.txt | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/npc/011-1_Woodland/alchemist.txt b/npc/011-1_Woodland/alchemist.txt index 08ba6e41..6329a5d6 100644 --- a/npc/011-1_Woodland/alchemist.txt +++ b/npc/011-1_Woodland/alchemist.txt @@ -107,6 +107,8 @@ L_main_menu: L_iron: if(countitem(566) < 20) goto L_no_iron; + getinventorylist; + if (@inventorylist_count == 100 && countitem(566) > 20) goto L_TooMany; mes "[Rauk the Alchemist]"; mes "\"Great! You brought me exactly what I need!"; mes "Here is your Iron potion.\""; @@ -116,6 +118,8 @@ L_iron: L_concentration: if(countitem(565) < 20) goto L_no_concentration; + getinventorylist; + if (@inventorylist_count == 100 && countitem(565) > 20) goto L_TooMany; mes "[Rauk the Alchemist]"; mes "\"Great! You brought me exactly what I need!"; mes "Here is your Concentration potion.\""; @@ -259,6 +263,8 @@ L_ok: L_red: if (countitem(@RED) < 10) goto L_red_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@RED) > 10) goto L_TooMany; delitem @RED, 10; getitem 690, 1; goto L_ok; @@ -277,6 +283,8 @@ L_d_red: L_yellow: if (countitem(@YELLOW) < 10) goto L_yellow_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@YELLOW) > 10) goto L_TooMany; delitem @YELLOW, 10; getitem 693, 1; goto L_ok; @@ -295,6 +303,8 @@ L_d_yellow: L_light_blue: if (countitem(@BLUE) < 10) goto L_light_blue_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@BLUE) > 10) goto L_TooMany; delitem @BLUE, 10; getitem 694, 1; goto L_ok; @@ -314,6 +324,8 @@ L_d_light_blue: L_green: if (countitem(@BLUE) < 20) goto L_green_fail; if (countitem(@YELLOW) < 20) goto L_green_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@BLUE) > 20 && countitem(@YELLOW) > 20) goto L_TooMany; if (zeny < 1000) goto L_green_fail; delitem @BLUE, 20; delitem @YELLOW, 20; @@ -342,6 +354,8 @@ L_orange: if (countitem(@RED) < 10) goto L_orange_fail; if (countitem(@YELLOW) < 10) goto L_orange_fail; if (countitem(@ORE) < 2) goto L_orange_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@RED) > 10 && countitem(@YELLOW) > 10 && countitem(@ORE) > 2) goto L_TooMany; if (zeny < 1000) goto L_orange_fail; delitem @RED, 10; delitem @YELLOW, 10; @@ -367,6 +381,8 @@ L_pink: if (countitem(@RED) < 10) goto L_pink_fail; if (countitem(@PETAL) < 6) goto L_pink_fail; if (zeny < 1000) goto L_pink_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@RED) > 10 && countitem(@PETAL) > 6) goto L_TooMany; delitem @RED, 10; delitem @PETAL, 6; set zeny, zeny - 1000; @@ -391,6 +407,8 @@ L_dark_blue: if (countitem(@MAUVE) < 50) goto L_dark_blue_fail; if (countitem(@PEARL) < 1) goto L_dark_blue_fail; if (zeny < 10000) goto L_dark_blue_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@BLUE) > 100 && countitem(@MAUVE) > 50 && countitem(@PEARL) > 1) goto L_TooMany; delitem @BLUE, 100; delitem @MAUVE, 50; delitem @PEARL, 1; @@ -417,6 +435,8 @@ L_purple: if (countitem(@RED) < 100) goto L_purple_fail; if (countitem(@MAUVE) < 20) goto L_purple_fail; if (countitem(@PEARL) < 1) goto L_purple_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@BLUE) > 100 && countitem(@RED) > 100 && countitem(@MAUVE) > 20 && countitem(@PEARL) > 1) goto L_TooMany; if (zeny < 40000) goto L_purple_fail; delitem @BLUE, 100; delitem @RED, 100; @@ -448,6 +468,8 @@ L_black: if (countitem(@RED) < 40) goto L_black_fail; if (countitem(@YELLOW) < 40) goto L_black_fail; if (countitem(@MAUVE) < 40) goto L_black_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@BLUE) > 40 && countitem(@RED) > 40 && countitem(@YELLOW) > 40 && countitem(@MAUVE) > 40) goto L_TooMany; if (zeny < 20000) goto L_black_fail; delitem @BLUE, 40; delitem @RED, 40; @@ -481,6 +503,8 @@ L_dark_green: if (countitem(@MAUVE) < 10) goto L_dark_green_fail; if (countitem(@MAGGOTSLIME) < 1) goto L_dark_green_fail; if (zeny < 1000) goto L_dark_green_fail; + getinventorylist; + if (@inventorylist_count == 100 && countitem(@BLUE) > 10 && countitem(@YELLOW) > 10 && countitem(@MAUVE) > 10 && countitem(@MAGGOTSLIME) > 1) goto L_TooMany; delitem @BLUE, 10; delitem @MAUVE, 10; delitem @YELLOW, 10; @@ -714,4 +738,8 @@ L_Update_Var: (QUEST_Forestbow_state & ~(@Q_MASK) | (@Q_status << @Q_SHIFT)); return; + +L_TooMany: + mes "[Rauk the Alchemist]"; + mes "You don't have room for this."; } |