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author | Jared Adams <jaxad0127@gmail.com> | 2008-11-19 13:38:20 +0000 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2008-11-19 13:38:20 +0000 |
commit | 1195ea1eb880ca9c77f2471e036d8bb8009fd70d (patch) | |
tree | 888b3dded2573c38c92acb7d6faf528d02abfd8b /npc/008-1_Hurnscald_outskirts/hinnak.txt | |
parent | c35d7a43946974cc85497980f4542f0b8abc1a56 (diff) | |
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Change all script folders
Script files fixes are comming
Diffstat (limited to 'npc/008-1_Hurnscald_outskirts/hinnak.txt')
-rw-r--r-- | npc/008-1_Hurnscald_outskirts/hinnak.txt | 100 |
1 files changed, 100 insertions, 0 deletions
diff --git a/npc/008-1_Hurnscald_outskirts/hinnak.txt b/npc/008-1_Hurnscald_outskirts/hinnak.txt new file mode 100644 index 00000000..39f4bc5a --- /dev/null +++ b/npc/008-1_Hurnscald_outskirts/hinnak.txt @@ -0,0 +1,100 @@ +//################################################################################# +//# # +//# this script file contains the npc scripts for the quest to obtain a scythe. # +//# # +//# Needed: 10 Pink Antenna # +//# # +//# Reward: Scythe # +//# # +//################################################################################# + +//Farmer + +new_18-1.gat,101,30,0 script Hinnak 142, { + if (Inspector == 10) goto L_NohMask; + if (QUEST_Scythe_state == 1) goto L_Exchange; + if (QUEST_Scythe_state == 2) goto L_ThanksAgain; + mes "[Farmer Hinnak]"; + mes "\"Argh! I hate them! I @#$% hate them! I @#$% hate these @#$% pinkies!\""; + next; + + menu + "You need some anger control therapy.", -, + "Why do you hate them?", L_Reason; + close; + +L_Reason: + mes "[Farmer Hinnak]"; + mes "\"These @#$% beasts are jumping around in my fields destroying all my harvest."; + mes "But they are too fast. I can't catch them.\""; + next; + + menu + "Want me to help you?", L_Help, + "Well, life ain't fair.", -; + close; + +L_Help: + mes "[Farmer Hinnak]"; + mes "\"Yes, you look quite fast. Maybe you can catch some of them. That will pay them a lesson."; + mes "Slay some of them and bring me 10 of their antennae.\""; + set QUEST_Scythe_state, 1; + next; + + menu + "Sure, I'm on my way", -, + "How much is this worth to you?", L_Reward; + close; + +L_Reward: + mes "[Farmer Hinnak]"; + mes "\"Well, I can't offer you much. But I got an old scythe laying around. Maybe you can use it as a weapon.\""; + close; + +L_Exchange: + mes "[Farmer Hinnak]"; + mes "Have you got the 10 antennae?"; + next; + + if (countitem(614) < 10) goto L_Exchange_Notenough; + + menu + "Not yet, but I am working on it.", -, + "Sure, here they are!", L_Exchange_Exchange; + close; + +L_Exchange_Exchange: + delitem 614, 10; + getitem 623, 1; + set QUEST_Scythe_state, 2; + mes "[Farmer Hinnak]"; + mes "\"Thank you very much. I've got something for you. My old scythe. Maybe you can use it as a weapon. It is a bit cumbersome but its strikes are deadly.\""; + close; + +L_Exchange_Notenough: + menu + "Not yet, but I am working on it.", -; + close; + +L_ThanksAgain: + mes "[Farmer Hinnak]"; + mes "Thanks again for helping me with the pinkies."; + close; + +L_NohMask: + menu + "Did you see anyone in a mask come by here at night?", L_NohMask_Mask, + "Did you see anyone with a large satchel come by here at night?", L_NohMask_Satchel, + "Nothing...", -; + close; + +L_NohMask_Mask: + mes "[Farmer Hinnak]"; + mes "\"No. It tends to be too dark to see a mask.\""; + close; + +L_NohMask_Satchel: + mes "[Farmer Hinnak]"; + mes "\"Yes, I saw someone with a large sack on their back go to the minning camp.\""; + close; +}
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