diff options
author | Jared Adams <jaxad0127@gmail.com> | 2011-06-01 15:27:26 -0600 |
---|---|---|
committer | Jared Adams <jaxad0127@gmail.com> | 2011-06-01 15:37:09 -0600 |
commit | 3d0823d5c9b56be5c3892c0a4e717f961cb93e69 (patch) | |
tree | 6545b29dbd08d81b57f9cb1f9f83df57ead489c2 /npc/001-1_Tulimshar/vincent.txt | |
parent | c6e448824925eec18edffffc7342399b73b6feb4 (diff) | |
download | serverdata-3d0823d5c9b56be5c3892c0a4e717f961cb93e69.tar.gz serverdata-3d0823d5c9b56be5c3892c0a4e717f961cb93e69.tar.bz2 serverdata-3d0823d5c9b56be5c3892c0a4e717f961cb93e69.tar.xz serverdata-3d0823d5c9b56be5c3892c0a4e717f961cb93e69.zip |
Change the Converter to use different folder names
And update everything to use it.
Diffstat (limited to 'npc/001-1_Tulimshar/vincent.txt')
-rw-r--r-- | npc/001-1_Tulimshar/vincent.txt | 125 |
1 files changed, 0 insertions, 125 deletions
diff --git a/npc/001-1_Tulimshar/vincent.txt b/npc/001-1_Tulimshar/vincent.txt deleted file mode 100644 index ffd05162..00000000 --- a/npc/001-1_Tulimshar/vincent.txt +++ /dev/null @@ -1,125 +0,0 @@ -// - -001-1.gat,135,42,0 script Vincent 113,{ - if (TMW_Quest >= 10) goto L_Done; - if (TMW_Quest == 9) goto L_Progress; - if (TMW_Quest == 8) goto L_Start; - if (TMW_Quest < 8) goto L_Convince_Vincent_First; - - // If this happens, something is wrong with the above code. - mes "Vincent looks confused."; - close; - -L_Convince_Vincent_First: - mes "[Vincent]"; - mes "\"I'm making an action figure. I'm almost done with it.\""; - mes ""; - mes "Vincent seems distracted with his near-completed figurine for now."; - close; - - -L_Start: - - set @TEMP, rand(4); - if(@TEMP == 0) goto L_Opening1; - if(@TEMP == 1) goto L_Opening2; - if(@TEMP == 2) goto L_Opening3; - if(@TEMP == 3) goto L_Opening4; - -L_Opening1: - mes "[Vincent]"; - mes "\"I just need 10 more [Bug Leg]s to finish my action figure!\""; - next; - goto L_Ask; - -L_Opening2: - mes "[Vincent]"; - mes "\"This maggot action figure is awesome! I just need to attach 10 [Bug Leg]s.\""; - next; - goto L_Ask; - -L_Opening3: - mes "[Vincent]"; - mes "\"This is a great action figure! A must have! All I need is a few parts...\""; - next; - goto L_Ask; - -L_Opening4: - mes "[Vincent]"; - mes "\"Can you get me 10 [Bug Leg]s? I need them to replace the action figure parts.\""; - next; - goto L_Ask; - -L_Ask: - mes "[Vincent]"; - mes "\"Will you help me find 10 [Bug Leg]s?\""; - next; - menu - "Yes", L_Sure, - "No", -; - close; - -L_Sure: - set TMW_Quest, 9; - set @TEMP,rand(4); - if(@TEMP == 0) goto L_Req1; - if(@TEMP == 1) goto L_Req2; - if(@TEMP == 2) goto L_Req3; - if(@TEMP == 3) goto L_Req4; - -L_Req1: - mes "[Vincent]"; - mes "\"Thank you!\""; - next; - goto L_Wait; - -L_Req2: - mes "[Vincent]"; - mes "\"I don't know how to thank you enough!\""; - next; - goto L_Wait; - -L_Req3: - mes "[Vincent]"; - mes "\"I will thank you when I get them!\""; - next; - goto L_Wait; - -L_Req4: - mes "[Vincent]"; - mes "\"I'm sure I will give a small reward. :D\""; - next; - goto L_Wait; - -L_Wait: - mes "[Vincent]"; - mes "\"Now please go get me 10 [Bug Leg]s.\""; - close; - -L_Progress: - if(countitem("BugLeg") >= 10) goto L_Have; - mes "[Vincent]"; - mes "\"Please help me collect 10 [Bug Leg]s!\""; - close; - -L_Have: - mes "[Vincent]"; - mes "\"Excellent! Finally I can complete the model!!\""; - next; - - if(countitem("BugLeg") < 10) goto L_Progress; - delitem "BugLeg", 10; - set zeny, zeny + 1000; - set TMW_Quest, 10; - - mes "[Vincent]"; - mes "\"Here you go, a little of my appreciation!\""; - mes ""; - mes "[1000 gold]"; - close; - -L_Done: - mes "[Vincent]"; - mes "\"Thanks for your help!\""; - close; -} |