diff options
author | Jared Adams <jaxad0127@gmail.com> | 2011-06-01 15:27:26 -0600 |
---|---|---|
committer | Jared Adams <jaxad0127@gmail.com> | 2011-06-01 15:37:09 -0600 |
commit | 3d0823d5c9b56be5c3892c0a4e717f961cb93e69 (patch) | |
tree | 6545b29dbd08d81b57f9cb1f9f83df57ead489c2 /npc/001-1_Tulimshar/gossip.txt | |
parent | c6e448824925eec18edffffc7342399b73b6feb4 (diff) | |
download | serverdata-3d0823d5c9b56be5c3892c0a4e717f961cb93e69.tar.gz serverdata-3d0823d5c9b56be5c3892c0a4e717f961cb93e69.tar.bz2 serverdata-3d0823d5c9b56be5c3892c0a4e717f961cb93e69.tar.xz serverdata-3d0823d5c9b56be5c3892c0a4e717f961cb93e69.zip |
Change the Converter to use different folder names
And update everything to use it.
Diffstat (limited to 'npc/001-1_Tulimshar/gossip.txt')
-rw-r--r-- | npc/001-1_Tulimshar/gossip.txt | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/npc/001-1_Tulimshar/gossip.txt b/npc/001-1_Tulimshar/gossip.txt deleted file mode 100644 index 0deb42ae..00000000 --- a/npc/001-1_Tulimshar/gossip.txt +++ /dev/null @@ -1,80 +0,0 @@ -// NPC to provide hints on progression of linear quest chain in Tulimshar - -001-1.gat,49,31,0 script Gladys 154,{ - mes "[Gladys, Town Gossip]"; - mes "\"Hello deary! I hear some of the most fascinating rumors and bits of news. I just heard a bit more today!\""; - mes "\"Would you like me to let you in on the good stuff?\""; - menu - "Sure!", L_Yes, - "No thanks.", L_No; - -L_Yes: - if (TMW_Quest >=40) goto L_Ferry; - if (TMW_Quest >=12) goto L_Desert; - if (TMW_Quest >=10) goto L_Sandra; - if (TMW_Quest >=8) goto L_Vinc; - if (TMW_Quest >=6) goto L_Sarah; - if (TMW_Quest >=4) goto L_Mik; - if (TMW_Quest <1) goto L_Intro; - -L_No: - mes "[Gladys, Town Gossip]"; - mes "\"Very well. Come back whenever you like. I am always getting juicy bits of news!\""; - close; - -L_Intro: - mes "[Gladys, Town Gossip]"; - mes "\"Have you met our lovely guard captain yet? He usually keeps a post just outside the gates where he can keep an eye on things. He likes to talk to new adventurers too.\""; - next; - mes "Gladys, Town Gossip]"; - mes "\"I also overheard some of the children in the square talking today. I think they are having trouble with some of their chores. Kids these days...\""; - next; - mes "The old lady trails off and starts muttering to herself about hills and snow. Perhaps it's best to leave her alone for now."; - close; - -L_Mik: - mes "[Gladys, Town Gossip]"; - mes "\"That nice young boy Bernard gave me some of the soup you helped him make. It was lovely!\""; - next; - mes "[Gladys, Town Gossip]"; - mes "\"One of the ladies in my quilting club mentioned giving a task to her grandson. I have my doubts about whether he ever finished it...\""; - close; - -L_Sarah: - mes "[Gladys, Town Gossip]"; - mes "\"Ethel, the lady in my quilting club, told me you helped her grandson with his chore. That was awfully nice of you!\""; - next; - mes "[Gladys, Town Gossip]"; - mes "\"Do you believe what parents will let their kids do these days?! I heard about this girl at the far side of town who does nothing but eat sweets all day! Honestly, what is the world coming to?\""; - close; - -L_Vinc: - mes "[Gladys, Town Gossip]"; - mes "\"I just got news of an exciting new business opportunity! There's supposed to be a new entrepreneur in town somewhere making toys. You should get in on the ground floor!\""; - close; - -L_Sandra: - mes "[Gladys, Town Gossip]"; - mes "\"How's that toy business working out? Pretty good tip, huh?\""; - next; - mes "[Gladys, Town Gossip]"; - mes "\"I've been hearing reports of you all over town! I think there's only one little girl you haven't assisted, but she's a strange one...always messing about with bugs. Yuck!\""; - close; - -L_Desert: - if (Sex == 0) set @person$, "gal"; - if (Sex == 1) set @person$, "guy"; - - mes "[Gladys, Town Gossip]"; - mes "\"Well, if it isn't " + strcharinfo(0) + "! Our local hero and supernice " + @person$ + ".\""; - mes "\"The whole town is buzzing about you now!\""; - next; - mes "[Gladys, Town Gossip]"; - mes "\"If you're still looking for adventure, I would suggest talking to some of the guards. I hear there is a monster threat outside the city walls!\""; - close; - -L_Ferry: - mes "[Gladys, Town Gossip]"; - mes "I heard that there is a handsome sailor in the north of town who will take people to exotic new places! I'm saving my pennies!\""; - close; -} |