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author | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-18 21:58:47 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-19 14:19:55 -0700 |
commit | bae4b92e560c2694eaaf0e8b4d9e95e56204471b (patch) | |
tree | 4acc120f6a94cfbf9694bf344658493de5aaa67b /news.txt | |
parent | 319f80526f8585ecadaec986e37c9bd326f4d363 (diff) | |
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diff --git a/news.txt b/news.txt deleted file mode 100644 index 277b55bc..00000000 --- a/news.txt +++ /dev/null @@ -1,602 +0,0 @@ -##2 ~ The Hurnscald Herald ~ - -##3 June 2011 - -##0 A large shipment of gold coins was plundered -##0 by pirates. The shipment was to be sent to -##0 Tulimshar as part of their effort to control -##0 inflation. "They seemed to just come out of -##0 no where! They took the shipment and my pet -##0 squirrel Chompers!" Captain Zierock reported -##0 while in tears. - -##0 It is believed the pirates divided the gold -##0 then went separate ways to spend their spoils. -##0 Ironically, these pirates were the target of -##0 monsters, who plundered them not just for -##0 their new found wealth, but also for their -##0 crunchy bones and sea salty flesh. - -##0 On that note, be on the lookout for Green Slimes, -##0 which have grown hostile as they evolve to the -##0 harsh Tonori desert, making them a threat to -##0 travel and trade. It is believed many of the -##0 pirates attempted to cross the Snake Desert, -##0 where they met the Green Slimes...and their -##0 end. - -##0 In other news, Andra, a friend of Hinnak, has -##0 increased her agricultural knowledge and needs -##0 help keeping the soil around the farm fertile. -##0 Interested volunteers should speak with her -##0 about how to help. - -##0 Last, but certainly not least, Agostine has -##0 returned to Nivalis. While he enjoyed his -##0 time in Tulimshar, mingling with other artisans, -##0 he has missed his home in Kaizei. "I made this -##0 fabulous sweater, but nobody wanted to wear it -##0 in this hot and smelly desert. That is when I -##0 decided enough was enough. Sweat is just gross." - -##2 ~ The Hurnscald Herald ~ - -##3 May 2011 - -##0 Many battle hardened warriors took some time -##0 during April and enjoyed helping the somewhat -##0 forgetful Easter Bunny make his baskets. The -##0 children surely must have enjoyed their sweets. - -##0 The demi-god Golbenez has finally made good on -##0 his promise to open a 'place of leisure' in -##0 the form of an inn. Youngsters beware, since -##0 the entrance to this inn is near the old -##0 graveyard and could be dangerous. - -##0 There have also been reports about a mysterious -##0 stranger roaming the beaches near Tulimshar. -##0 Be on the lookout if you are in the area. - -##2 ~ The Hurnscald Herald ~ - -##3 January 2011 - -##0 Reports of bandit raids to the west of -##0 Hurnscald has mobilized the town. Those -##0 injured by these bandits may have a long stay -##0 ahead of them in Hurnscald's hospital. - -##0 Shortly after Tulimshar loosened the tariff -##0 on travel, skill trainers have come to Mana. -##0 If one wants to improve themselves through -##0 acquiring skills, be on the lookout for these -##0 trainers. - -##0 In other news, Taro is still missing, but -##0 Diryn, an agent of Tulimshar, has established -##0 a connection with the Kaizei area, making -##0 travel to Nivalis possible again. He still -##0 assists the battle hardened travel distant -##0 locations just outside of Hurnscald. Getting -##0 back can be done by finding Frozenbeard, a -##0 pioneer who is mapping a trade route to get -##0 to Nivalis by ship. - -##0 Diryn's re-connection with Nivalis came none -##0 too soon. Golbenez, a demi-god who demanded -##0 a half billion gold pieces for building some -##0 sort of leisure place, scrapped the idea and -##0 went for good old fashioned kidnapping to get -##0 whatever he wanted from the world of Mana. -##0 He kidnapped Santa Claus. Fearful Santa may -##0 not gift the children of the world, wizards, -##0 warriors and archers rallied to pay the -##0 demi-god his demands. - -##0 Shortly after Santa was freed, something more -##0 sinister has come to Kaizei. The yeti. -##0 Sightings of this beast returns with stories -##0 of them. Though aggressive, their behavior -##0 seems out of place. They've never been known -##0 as cave dwellers nor to kidnap people. - -##0 Last, but definitely not least, Dimond's Cove -##0 is observing "Burns' Supper" January 24-26th. -##0 Shanon is hosting the event, which he promises -##0 will be an excellent time for food, drink and -##0 poems. - -##2 ~ The Hurnscald Herald ~ - -##3 Countless candy-concerning complaints: council -##3 consequently considers citizen-composed cleanup crew -##3 Eighteenth of November 2010 - -##0 Recently, the ancient tradition of Hallowe'en -##0 was celebrated across Argaes, Tonori and other -##0 continents. Estimated tons of sweets were given -##0 out to happy trick-or-treaters, and as with -##0 most other years a lot of this vast total was -##0 dropped on the night. Even a week and a half -##0 after Hallowe'en, many kilograms of sweets -##0 still litter our pleasant woodlands. - -##0 After dozens of letters regarding the situation, -##0 the Hurnscald Council has said that the best -##0 solution would be to organise a team of -##0 volunteers to work on collecting dropped sweets -##0 and disposing of them - but it has yet to -##0 organise any such thing. - -##0 In the meantime, why not do your bit and collect -##0 some sweets for yourself? If you don't mind them -##0 being a bit old, you could be able to make the -##0 biggest Hallowe'en haul in history. - -##0 Additionally, we've been getting some reports of -##0 a rather creepy skeleton hanging around the -##0 woodland. He doesn't appear to be aggressive, -##0 but he chatters unintelligibly at passers-by. - - -##3 Rollback -##0 2010-11-17 -##0 -##0 Everything should now be running from a -##0 complete save state (including storage, banks, -##0 parties etc) that is even two days more recent -##0 than what we were temporarilyrunning on before. -##0 All credit to Platyna for speedy recovery and -##0 even more recent backups. :) -##0 -##3 Server outage -##0 2010-11-16 -##0 -##0 Things running on the four day old backups, -##0 restricted to account save info and character -##0 save info for now while we try to get other -##0 databases working. -##0 -##0 This means no party data or storage data for -##0 now, we'll try to recover that along with -##0 everything else, as we should be able to get -##0 a full saved state from within the past week. -##0 -##0 The current setup is more to have something -##0 partially up, and so that people know what's -##0 going on while we try to fix things; any -##0 in-game progress made right now ##1will not -##0 persist. -##0 -##3 Server outage -##0 2010-11-16 -##0 -##0 Okay, apparently even that won't work right now. -##0 Servers will remain ##3offline##0 until we figure out -##0 what we can do. -##0 -##3 Server outage -##0 2010-11-16 -##0 -##0 We've just had a serious server crash, and the -##0 databases seem to have been affected here. We're -##0 currently running on some four-day old backups; -##0 whether this will be a temporary measure or -##0 whether newer ones are usable is yet to be -##0 determined. -##0 -##0 Please note that the current state may only -##0 be ##3temporary##0, and that if usable newer backups -##0 are found within the next 24 hours, those will -##0 be used instead, and any character progress -##0 made may be lost. If no usable backups are -##0 found during this time, the four-day rollback -##0 will have to be permanent. -##0 -##0 More news updates will follow once we've -##0 investigated further; we're doing what we can... -##0 -##2 Freeyorp -##0 -##3 Testing server. -##3 2010-09-25 -##0 -##0 As you've probably noticed, we've set up a -##0 testing server accessible from the same -##0 login-server as usual. -##0 -##0 All characters have been copied, so you -##0 should have all levels, money, equipment etc -##0 as normal. -##0 -##0 Changes are far from complete, but it should be -##0 a good start, and the fundamentals should be -##0 there. -##0 -##0 The server will be used for balance efforts; -##0 a number of combat mechanics have been reworked. -##0 -##0 Note that while game mechanics have changed, no -##0 new content has been added to this server, so -##0 you won't have to worry about spoilers. -##0 -##0 Experiment, and remember to give feedback! -##0 Contact us using either: -##0 The forums at ##1forums.themanaworld.org##0, -##0 Our irc server, at ##1irc.themanaworld.org##0. -##0 /join #themanaworld and/or -##0 /join #tmw-dev -##0 The fate of this world's reality lies in your -##0 hands. :) -##0 -##0 -##3 2010-08-29 -##0 Throughout Argaes, new trade regulations from -##0 Tulimshar have concentrated wealth and power -##0 inside Tonori's largest city. The primary -##0 resource of Argaes, iron ore, now must be -##0 refined into ingots within Tulimshar's -##0 imperial capital. -##0 -##0 Argaes miners, in search of new iron deposits, -##0 have discovered a hostile mine north west of -##0 the woodland town of Hurnscald. More details -##0 are coming in about this mine. -##0 -##3 Tulimshar's Power Expands -##3 2010-08-18 -##0 The impact of the Great Earthquake has brought -##0 a rising evil to the land. After much debate -##0 Tulimshar's Wizard Council has begun to expand -##0 its influence in the world to meet the new -##0 challenges presented. -##0 -##0 While still slow to act, Tulimshar has begun -##0 monitoring the changing monster threat in the -##0 sandstorm and sent agents into Argaes. The -##0 landbridge that long united Argaes with Tonori -##0 has fallen into the sea, prompting Tulimshar's -##0 merchants to charge a hefty fee for trade and -##0 travel between the two continents. -##0 -##0 Something sinister has happened to Taro, Nivalis -##0 and the magical connection Kaizei had with -##0 Argaes. Some speculate it has something to do -##0 with the evil while others think Nivalis and the -##0 Sages of Kaizei want to isolate themselves from -##0 Tulimshar's influence. Either way, all portals -##0 to Kaizei have been closed. -##0 -##3 The Candor Challenge -##3 2010-08-18 -##0 -##0 In the lost island of Candor, a skeletal figure -##0 stands, awaiting for fresh blood to wander right -##0 in and pay him for the privilege of being killed -##0 in nasty ways. How long are you and your friends -##0 able to survive in the cave of horrors? -##0 -##0 In other news, you may also have run into an -##0 evil obelisk, trader of strange items, a water -##0 pump, a flood and some new insect life recently! -##0 -##3 The End is not nigh -##3 2010-06-09 - -##0 Content and technical development is currently -##0 split between the new server and the current -##0 tmwAthena server. Once the new sever is ready -##0 to be opened for public, you will be able to -##0 create a new character there or keep playing -##0 your old character on tmwAthena - or both! -##0 The tmwAthena server will keep running as -##0 long as there are people who want to play there. - -##3 Keep an eye out for temporary events! -##3 2010-06-09 - -##0 The Easter 2010 and Christmas 2009 special quests -##0 were enjoyed by many, and we will try to announce -##0 such events more visibly in the future. But though -##0 they are gone now, players are actively organizing -##0 random events: there's quizzes, searches for missing -##0 people, player-vs-player madness, drop parties, you -##0 name it. You do not need any special status to run -##0 an event yourself, just ask for help if you need any. - -##3 News backlog continues -##3 2010-06-09 - -##0 There were a few quick server crashes last weekend -##0 and on Monday. The server has stabilized for now, -##0 and there's a project to buy more memory for it to -##0 avoid future crashes. Thank you for your donations! - -##0 In older news, a month ago there was some data -##0 lost on the Manaworld wiki and bugtracker due to -##0 briefly running out of hard disk space - not due -##0 to a new censorship system, as someone seemed to -##0 have thought. ;) - -##3 Skill Changes -##3 2009-10-27 - -##0 For simplification and realism purposes, the old -##0 basic skill has been removed. Emote, trade, and -##0 party-related abilities are now available in -##0 three completely new and independent skills. To -##0 get these new skills, you'll need to find NPCs -##0 that give them out in Tulimshar. Don't worry, -##0 this won't affect existing parties, and sitting -##0 will always be available from now on. - -##3 Undead? -##3 2009-10-27 - -##0 Reports of undead south west of Dimond's Cove -##0 been pouring in. More later. - -##2 ~ The Hurnscald Herald ~ - -##3 Magic Fixes -##3 2009-09-15 - -##0 The second tier healing spell no longer works on -##0 yourself, it will still take mana if you try to -##0 cast it on dead players. We're working to fix -##0 that. It will halt health regeneration when used. - -##0 Making lifestones now prioritizes bug legs, then -##0 maggot slime, then the herbs. - -##3 Technical updates -##3 2009-08-16 - -##0 GMs will now have their nicks highlighted in -##0 newer clients. - -##0 The automatic bans for spam have been -##0 adjusted. You will no longer be banned for -##0 trade spam, it will just be ignored by the -##0 server. Sit spam is now checked for and extra -##0 packets are ignored. - -##3 Has Magic Returned? -##3 2009-05-31 - -##0 A string of curious incidents have left Hurnscald -##0 citizens baffled, and raised questions about -##0 whether magic might have made a come-back in -##0 our peaceful province. - -##0 Tulimshar healer Elanore reports that a small -##0 group of novice healers have sought to become -##0 her apprentices-- for the first time in years. -##0 Farmer Hinnak, tells us of a mysterious woman -##0 who reportedly bewitched his garden. Also, -##0 someone seems to have moved into the -##0 abandoned hut west of Hurnscald-- repairing it -##0 over night! Can there be any natural explanation -##0 for these events? We do ask our readers to keep -##0 their eyes open! - -##2 ~ The Hurnscald Herald ~ - -##3 Central Tulimshar -##3 2009-02-11 - -##0 Central Tulimshar is now open again. Work -##0 continues on the rest of the city. - -##3 Rebalancing -##3 2009-01-19 - -##0 The rebalancing done on enigma (our official -##0 test server) is now on our main server. Work is -##0 being done on getting the next testing period -##0 ready. All monsters have been rebalanced and -##0 the desert especially has different monster -##0 positions. Monster exp has been reworked as -##0 well. - -##0 The cotton boots are finally available in -##0 certain shops. Also, as most of you have already -##0 seen, hair styles have been reorganized so both -##0 genders can use all styles. Note that only 0.0.27 -##0 can see them all. Older clients will only see the -##0 male styles. New hair colors are in the works as -##0 well. - -##3 Open Testing on Official Test Server -##3 2009-01-04 through 2009-01-11 - -##0 A testing period on enigma (our official test -##0 server) has started. Experience and drop rates -##0 are 10 times higher than normal during this -##0 period. We're testing new monster placement, -##0 new monster stats, and our new experience -##0 formula. Use of 0.0.27 for this is encouraged, -##0 though all currently supported clients are -##0 welcome. Please direct all feedback to the -##0 appropriate thread on the forums. - -##0 To participate in this testing, set your server -##0 to enigma.dy.fi. Enigma shouldn't be used -##0 between open test periods, as the content -##0 may be in an unusable state. Characters and -##0 accounts may be wiped at any time between -##0 testing periods. - -##3 Monster Mutations and Experience Point Changes -##3 2008-12-10 - -##0 We have rebalanced monster experience points -##0 and added two new mechanisms to make the -##0 game more challenging: monster mutations, by -##0 which monster attributes (and experience points) -##0 are slightly modified for each individual -##0 monster, and increased boni for shared kills: -##0 killing a monster with a group of fighters now -##0 yields significantly more experience points than -##0 killing it alone. To adjust for the latter -##0 increase, we have reduced base experience points -##0 for low and medium-level monsters, though we -##0 expect levelling to be easier overall. - -##2 The TMW development team - -##3 Mines and weddings! -##3 2008-10-11 - -##0 A new mining operation has started north of -##0 town. The company's director has stated that -##0 the mine's output has been sufficient and no -##0 problems have been encountered. - -##0 A new wedding officiator has been -##0 commissioned. She has set up shop west of -##0 town. Many couples are rejoicing that a new -##0 officiator is in the region. - -##2 ~ Hurnscald Gazette ~ - -##3 Volcano erupted! -##3 14/09/2008 - -##0 A volcano has erupted east of the city, causing -##0 major damage. Repairs are under way. The guard -##0 has cautioned that the new beach area that was -##0 opened up by the rumbling should be explored -##0 with caution. - -##0 In related news, local alchemists have stated -##0 that the ash from the eruption is what caused -##0 many items of clothing to be bleached. - -##2 ~ Tulimshar Herald ~ - -##3 Strange stones appeared and pass cleared -##3 15/04/2008 - -##0 Strange stones appeared in towns all over The -##0 Mana World. No one knows how they appeared -##0 and what they are good for. Can you solve their -##0 riddle? - -##0 In other news: The pass to the southeast of the -##0 desert has been cleared and a mountain area -##0 with a lot of snakes has been discovered behind -##0 it. Rumors say that an eremite lives in that -##0 area who is a genius at leatherworks. - -##2 The Mana World News - -##3 Fast attack bug fixed, gameplay changes -##3 07/04/2008 - -##0 This weekend a fix was applied for the bug that -##0 allowed you to attack with light-speed with -##0 several weapons. We understand this changes -##0 gameplay quite a bit, and as a result the game -##0 will probably need to be adjusted. The existence -##0 of this bug has effectively prevented us from -##0 ever being able to balance the gameplay -##0 properly. - -##0 Please stay with us and allow us some time to -##0 make the necessary adjustments. Suggestions are -##0 welcome! - -##2 TMW Development Team - -##3 The Mana World 0.0.24 released -##3 24/12/2007 - -##0 Female-specific hairstyles, XP gaining -##0 notification and improved resource caching are -##0 but three examples of the new features in this -##0 release. A lot of bug fixes where also made. -##0 See the full details on the website! - -##2 Bjorn Lindeijer - -##3 Village of Hurnscald released -##3 21/08/2007 - -##0 The village of Hurnscald has been released -##0 today. You will find this little village in the -##0 woodland (try to explore paths you found -##0 blocked before). In Hurnscald you will find two -##0 new quests, new items and a lot of little -##0 surprises. Enjoy! - -##2 Crush - -##3 The Mana World 0.0.23 released -##3 04/06/2007 - -##0 A particle engine was added, which allowed us -##0 to add several nice effects to various locations -##0 in the world as well as effects based on hitting -##0 enemies or going level up. A series of bug fixes -##0 was also made. - -##2 Bjorn Lindeijer - -##3 The Mana World 0.0.22.2 released -##3 17/02/2007 - -##0 Several small fixes have been made and we -##0 hope to have solved some updater problems. -##0 Upgrade whenever you're ready. - -##2 Bjorn Lindeijer - -##3 Soulless characters deleted and money cut -##3 21/01/2007 - -##0 A long time ago we have allowed characteres to -##0 sell their soul in order to gain additional -##0 powers. They were explicitly warned that they -##0 would be eventually deleted. This time has now -##0 come. - -##0 In addition, we have cut the fortune of -##0 anybody who had more than 10.000 GP. - -##2 Bjorn Lindeijer - -##3 Server address change! -##3 17/01/2007 - -##0 The animesites.de host is no longer available. -##0 We thank Ultramichy for hosting us for so long -##0 at no cost! The new server address is: - -##1 server.themanaworld.org - -##0 We are now kindly hosted on platinum, thanks -##0 to Platyna. - -##2 Bjorn Lindeijer - -##3 The Mana World 0.0.22.1 released -##3 15/01/2007 - -##0 A minor update was released based on the new -##0 Guichan 0.6.0. Some small fixes are also -##0 included. - -##2 Bjorn Lindeijer - -##3 The Mana World 0.0.22 released -##3 24/12/2006 - -##0 On the edge of Christmas, we've released a -##0 new client version. A Christmas event is -##0 expected to start soon and you'll need the -##0 new client for it, so go get it! Read the -##0 NEWS for file details on what's new. - -##2 Bjorn Lindeijer |