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author | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-18 21:58:47 -0700 |
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committer | Ben Longbons <b.r.longbons@gmail.com> | 2011-06-19 14:19:55 -0700 |
commit | bae4b92e560c2694eaaf0e8b4d9e95e56204471b (patch) | |
tree | 4acc120f6a94cfbf9694bf344658493de5aaa67b /db/mob_skill_db.txt | |
parent | 319f80526f8585ecadaec986e37c9bd326f4d363 (diff) | |
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Diffstat (limited to 'db/mob_skill_db.txt')
-rw-r--r-- | db/mob_skill_db.txt | 94 |
1 files changed, 0 insertions, 94 deletions
diff --git a/db/mob_skill_db.txt b/db/mob_skill_db.txt deleted file mode 100644 index 54f8c355..00000000 --- a/db/mob_skill_db.txt +++ /dev/null @@ -1,94 +0,0 @@ -// Aegis zone 8.5 -> eAthena conversion by Komurka -// + Mob Skills for Einbroch+ by Lupus -//MOB_ID, a unused dummy character sequence (for information only), STATE, SKILL_ID, SKILL_LV, -// rate (10000 = 100%), casttime, delay, cancelable, a target, a condition type, a condition value, -// a value 1, a value 2, a value 3, a value 4, a value 5, emotion -//Example -//1001,Poring@TF_POISON,attack,52,3,100,1500,10000,no,target,always,0,,,,,7 -// -//rate refers to the chance of the skill being casted when the condition is fulfilled. -//delay is the time in milliseconds that has to be pass before recasting the same skill. -// -//STATE: -// any / idle (in standby) / walk (in movement) / dead (on killed) / loot / -// attack / angry (like attack, except player has not attacked mob yet) / -// chase (following target, after being attacked) / follow (following -// target, without being attacked) -// -//target: The target of the skill can be: target (when a PC is targetted) / self / friend / master -// (the following are for ground-skills, a random target tile is selected from -// the specified area): -// around1 (3x3 area around self) / around2 (5x5 area around self) / -// around3 (7x7 area around self) / around4 (9x9 area around self) / -// around5 (3x3 area around target) / around6 (5x5 area around target) / -// around7 (7x7 area around target) / around8 (9x9 area around target) / -// around (11x11 area around self) -// -//conditions: (condition type) (value which specifies a condition value) -// always uncondtional -// myhpltmaxrate when the mob's hp drops to a certain % -// mystatuson If the mob has any abnormalities in status (condition value), -// mystatusoff If the mob has ended any abnormalities in status (condition value), -// friendhpltmaxrate when the mobs' friend's hp drops to a certain % -// friendstatuson If the friend has any abnormalities in status (condition value), -// friendstatusoff If the friend has ended any abnormalities in status (condition value), -// attackpcgt Attack PC becomes more than the number of specification -// attackpcge Attack PC becomes equal or more than the number of specification. -// slavelt when the number of slaves is lower than the original number of specification. -// slavele when the number of slaves is lower or equal than the original number of specification. -// closedattacked when melee attacked (close range attack) -// longrangeattacked when long ranged attacked (like bows and far range weapons) -// skillused when a skill is used on the mob -// afterskill after the mob used certain skill. -// casttargeted when a target is in cast range. -// rudeattacked when a target is rude attacked -// hiding *not implemented yet* when a target is hidden -// -// The character's state which can be specified to be a condition value by the statuson/statusoff system -// anybad any type of state change -// stone condition of being in stone state -// freeze condition of being in frozen state -// stan condition of being in stunned state -// sleep condition of being in sleep state -// poison condition of being in poisoned state -// curse condition of being in cursed state -// silence condition of being in silenced state -// confusion condition of being in confusion state -// blind condition of being in blind state -// hiding condition of being in hidden state -// sight condition of being in unhidden state -1015,SantaSlime@NPC_EMOTION,idle,199,1,200,0,5000,yes,self,always,0,7,,,,, -1015,SantaSlime@NPC_EMOTION,walk,199,1,100,0,10000,yes,self,always,0,5,,,,, -1015,SantaSlime@NPC_SUMMONSLAVE,attack,198,5,10000,2000,60000,no,self,slavele,3,1016,,,,, -1015,SantaSlime@NPC_SUMMONSLAVE,idle,198,5,10000,2000,60000,no,self,slavele,3,1016,,,,, - -// Poison -// mobid, descriptive-label STATE, SKILL-ID,SKILLLV,rate, casttime,delay, cancel?,target, condition -1009,BlackScorpion@NPC_POISON,attack,178,30,50,0,500,yes,target,always,0,,10,,,, -1083,EarthSpider@NPC_POISON,attack,178,10,5000,0,50,yes,target,always,0,,10,,,, -1084,EarthScorpion@NPC_POISON,attack,178,40,30,0,1000,yes,target,always,0,,10,,,, -1050,Larvespa@NPC_POISON,attack,178,20,500,0,500,yes,target,always,0,,10,,,, -1051,Vespa@NPC_POISON,attack,178,50,500,0,500,yes,target,always,0,,10,,,, -1082,Serqet@NPC_POISON,attack,178,20,50,0,500,yes,target,always,0,,10,,,, -1010,Snake@NPC_POISON,attack,178,20,80,0,400,yes,target,always,0,,10,,,, -1021,CaveSnake@NPC_POISON,attack,178,10,20,0,500,yes,target,always,0,,10,,,, -1026,MountainSnake@NPC_POISON,attack,178,60,100,0,300,yes,target,always,0,,10,,,, -1034,GrassSnake@NPC_POISON,attack,178,45,200,0,200,yes,target,always,0,,10,,,, -1024,PoisonSkull@NPC_POISON,attack,178,50,500,0,400,yes,target,always,0,,10,,,, -//-- 1026,MountainSnake@NPC_POISONATTACK,attack,190,5,10000,0,500,yes,target,always,1,,,,,, -//-- 1010,Snake@TF_POISON,attack,54,3,10000,0,500,yes,target,always,1,,,,,, -1014,PinkFlower@NPC_SUMMONSLAVE,attack,198,1,200,2000,0,no,self,myhpltmaxrate,99,1049,,,,, -1049,Bee@NPC_POISON,attack,178,20,1000,0,500,yes,target,always,0,,10,,,, -1049,Bee@NPC_SELFDESTRUCTION,attack,175,1,1000,0,500,yes,self,notintown,0,30,,,,, - -// Reaper Quest mob abilities -//1067,Reaper@NPC_SUMMONSLAVE_scytheX1,attack,198,1,5000,1000,10000,no,self,slavelt,1,1069,,,,, -//1067,Reaper@NPC_SUMMONSLAVE_scytheX2,attack,198,2,3000,1000,15000,no,self,slavelt,3,1069,,,,, -//1067,Reaper@NPC_SUMMONSLAVE_scytheX4,attack,198,4,1000,1000,20000,no,self,myhpltmaxrate,50,1069,,,,, -1067,Reaper@NPC_SUMMONSLAVE_ballX1,any,198,1,8000,1000,5000,no,self,slavelt,5,1070,,,,, -//1067,Reaper@NPC_SUMMONSLAVE_ballX3,any,198,3,6000,1000,10000,no,self,myhpltmaxrate,60,1070,,,,, -//1067,Reaper@NPC_SUMMONSLAVE_ballX9,any,198,9,4000,1000,15000,no,self,myhpltmaxrate,20,1070,,,,, -//1067,Reaper@AL_TELEPORT,attack,28,2,3500,500,5000,yes,self,always,,,,,,, -1070,BallLightning@NPC_SELFDESTRUCTION,attack,175,1,10000,100,500,yes,self,notintown,0,30,,,,, -1086,FeyElement@NPC_SUMMONSLAVE_earthspiderX1,any,198,1,5000,100,500,no,self,slavelt,6,1083,,,,, -1086,FeyElement@NPC_SUMMONSLAVE_earthscorpionX1,any,198,1,5000,100,500,no,self,slavelt,6,1084,,,,, |