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authorWombat <hpwombat@yahoo.com>2010-12-28 14:45:18 -0500
committerWombat <hpwombat@yahoo.com>2010-12-28 14:45:18 -0500
commit1cc99dcf66fb3f506d9cb8c244e2ed954f115a3b (patch)
treea384c0ac899c06795f9988d1669c866ec0f95cb6
parent9abe1e16e0a1878b36d8fbd698285df19992714c (diff)
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Bryant fixed so bandit lord spawns and merged the mainline
bryant.txt fixed mob id on monster summon...merged mainline with branch
-rw-r--r--npc/011-6/bryant.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/npc/011-6/bryant.txt b/npc/011-6/bryant.txt
index 4c1579b9..7e7041d1 100644
--- a/npc/011-6/bryant.txt
+++ b/npc/011-6/bryant.txt
@@ -38,7 +38,7 @@ L_Bryant_No:
mes "[Bryant]";
mes "\"Well, maybe he ran off. I'm pretty sure he should be there now.\"";
killmonster "011-6.gat", "Bryant::onBanditLordDead";
- monster "011-6.gat",260,250,"BanditLord",1064,1, "Bryant::onBanditLordDead";
+ monster "011-6.gat",260,250,"BanditLord",1065,1, "Bryant::onBanditLordDead";
close;
L_Bryant_Yes: