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author | Fate <fate-tmw@googlemail.com> | 2009-09-19 21:15:55 +0000 |
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committer | Fate <fate-tmw@googlemail.com> | 2009-09-19 21:15:55 +0000 |
commit | c6942b93f81dff44fd58cb92dafb9d5323a2f799 (patch) | |
tree | 09e58c9078ebe698c11b95f6fdf7eae62b8f77bb | |
parent | 95a401358f050f4342322947403643128ad0c036 (diff) | |
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Updated skills db to new format expected with skill pools
-rw-r--r-- | db/skill_db.txt | 59 |
1 files changed, 32 insertions, 27 deletions
diff --git a/db/skill_db.txt b/db/skill_db.txt index d1563303..293088d2 100644 --- a/db/skill_db.txt +++ b/db/skill_db.txt @@ -1,27 +1,32 @@ -//id, range, hit, inf, pl, nk, max, list_num, castcancel, cast_defence_rate, inf2, maxcount, skill_type, blow_count -1, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0 //NV_EMOTE -2, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0 //NV_TRADE -3, 0, 0, 0, 0, 0, 2, 0, no, 0, 0, 0, none, 0 //NV_PARTY -4, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0 //SM_SWORD -6, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //SM_RECOVERY -11, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MG_SRECOVERY -38, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MC_INCCARRY -39, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MC_DISCOUNT -40, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0 //MC_OVERCHARGE -50, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0 //TF_DOUBLE -51, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0 //TF_MISS -54, 1, 6, 4, 0, 0, 100, 1, no, 0, 1, 0, none, 0 //TF_POISON -144, 0, 6, 4, 0, 1, 1, 1, no, 0, 1, 0, none, 0 //NV_FIRSTAID -146, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, none, 0 //SM_MOVINGRECOVERY -148, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, weapon, 0 //SM_AUTOBERSERK -152, 0, 6, 4, 0, 1, 1, 1, no, 0, 1, 0, weapon, 5 //TF_BACKSLIDING -178, 1, 6, 4, 0, 0, 100, 1, no, 0, 1, 0, none, 0 //NPC_POISON -190, 1, 6, 4, 0, 0, 100, 1, no, 0, 1, 0, none, 0 //NPC_POISONATTACK -198, 0, 0, 4, 0, 1, 10, 1, no, 0, 2, 0, magic, 0 //NPC_SUMMONSLAVE -199, 0, 0, 4, 0, 1, 10, 1, no, 0, 2, 0, none, 0 //NPC_EMOTION -340, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC -341, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC_LIFE -342, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC_WAR -343, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC_TRANSMUTE -344, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC_NATURE -345, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0 //TMW_MAGIC_ASTRAL +//id, range, hit, inf, pl, nk, maxrse, max, list_num, castcancel, cast_defence_rate, inf2, maxcount, skill_type, blow_count, pool, stat, name +1, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0, no, none, Emote //NV_EMOTE +2, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 0, 0, none, 0, no, none, Trade //NV_TRADE +3, 0, 0, 0, 0, 0, 0, 2, 0, no, 0, 0, 0, none, 0, no, none, Party //NV_PARTY +4, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0, no, none, X0 //SM_SWORD +6, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X1 //SM_RECOVERY +11, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X2 //MG_SRECOVERY +38, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X3 //MC_INCCARRY +39, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X4 //MC_DISCOUNT +40, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, none, 0, no, none, X5 //MC_OVERCHARGE +50, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0, no, none, X6 //TF_DOUBLE +51, 0, 0, 0, 0, 0, 0, 10, 0, no, 0, 0, 0, weapon, 0, no, none, X7 //TF_MISS +54, 1, 6, 4, 0, 0, 0, 100, 1, no, 0, 1, 0, none, 0, no, none, X8 //TF_POISON +144, 0, 6, 4, 0, 1, 0, 1, 1, no, 0, 1, 0, none, 0, no, none, X9 //NV_FIRSTAID +146, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, none, 0, no, none, X10 //SM_MOVINGRECOVERY +148, 0, 0, 0, 0, 0, 0, 1, 0, no, 0, 1, 0, weapon, 0, no, none, X11 //SM_AUTOBERSERK +152, 0, 6, 4, 0, 1, 0, 1, 1, no, 0, 1, 0, weapon, 5, no, none, X12 //TF_BACKSLIDING +178, 1, 6, 4, 0, 0, 0, 100, 1, no, 0, 1, 0, none, 0, no, none, X13 //NPC_POISON +190, 1, 6, 4, 0, 0, 0, 100, 1, no, 0, 1, 0, none, 0, no, none, X14 //NPC_POISONATTACK +198, 0, 0, 4, 0, 1, 0, 10, 1, no, 0, 2, 0, magic, 0, no, none, X15 //NPC_SUMMONSLAVE +199, 0, 0, 4, 0, 1, 0, 10, 1, no, 0, 2, 0, none, 0, no, none, X16 //NPC_EMOTION +339 0, 0, 0, 0, 0, 0, 3, 0, no, 0, 0, 0, none, 0, no, none Skill_Pool //TMW_SKILLPOOL +340, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none Magic //TMW_MAGIC +341, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none Life_Magic //TMW_MAGIC_LIFE +342, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none War_Magic //TMW_MAGIC_WAR +343, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none Transmutation_Magic //TMW_MAGIC_TRANSMUTE +344, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none Nature_Magic //TMW_MAGIC_NATURE +345, 0, 0, 0, 0, 0, 0, 5, 0, no, 0, 0, 0, magic, 0, no, none Astral_Magic //TMW_MAGIC_ASTRAL +// maxrse describes the max. level that the skill can be raised to through the `raise skill' option. Further raising has to happen via quests. +// maxrse < max. +// `pool' can be `no', `active', or `passive'. +// `stat' can be `none', `str', `dex', `agi', `vit', `int', `luk'. |