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author | Led Mitz <smoothshifter@tuta.io> | 2023-10-16 03:17:20 +0000 |
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committer | Led Mitz <smoothshifter@tuta.io> | 2023-10-16 03:17:20 +0000 |
commit | 569602b26bd80cf00e02b0ab0570c0c8684fb86b (patch) | |
tree | f9afa4c95665265b65bd66d165b061beb2c85f16 | |
parent | aac3cffefd6259f20ccade8d2179dff430eae6e3 (diff) | |
parent | 9584d85bc84fc367147f405403b16eb06daa1ac8 (diff) | |
download | serverdata-569602b26bd80cf00e02b0ab0570c0c8684fb86b.tar.gz serverdata-569602b26bd80cf00e02b0ab0570c0c8684fb86b.tar.bz2 serverdata-569602b26bd80cf00e02b0ab0570c0c8684fb86b.tar.xz serverdata-569602b26bd80cf00e02b0ab0570c0c8684fb86b.zip |
Merge branch 'equipment_stats_use' into 'master'
Equipment stats use
See merge request legacy/serverdata!682
-rw-r--r-- | world/map/npc/001-2/heathin.txt | 2 | ||||
-rw-r--r-- | world/map/npc/009-2/kfahr.txt | 6 | ||||
-rw-r--r-- | world/map/npc/016-1/gwendolyn.txt | 2 | ||||
-rw-r--r-- | world/map/npc/018-2/caul.txt | 12 | ||||
-rw-r--r-- | world/map/npc/052-1/channelling.txt | 6 | ||||
-rw-r--r-- | world/map/npc/annuals/xmas/core.txt | 2 | ||||
-rw-r--r-- | world/map/npc/commands/debug.txt | 4 | ||||
-rw-r--r-- | world/map/npc/magic/_procedures.txt | 4 | ||||
-rw-r--r-- | world/map/npc/magic/level0-wand.txt | 2 | ||||
-rw-r--r-- | world/map/npc/magic/level1-flare-dart.txt | 2 | ||||
-rw-r--r-- | world/map/npc/magic/level1-magic-blade.txt | 2 | ||||
-rw-r--r-- | world/map/npc/magic/level2-lay-on-hands.txt | 2 | ||||
-rw-r--r-- | world/map/npc/magic/level2-lightning-strike.txt | 4 | ||||
-rw-r--r-- | world/map/npc/magic/level2-magic-knuckles.txt | 8 | ||||
-rw-r--r-- | world/map/npc/magic/level2-toxic-dart.txt | 2 |
15 files changed, 30 insertions, 30 deletions
diff --git a/world/map/npc/001-2/heathin.txt b/world/map/npc/001-2/heathin.txt index 53cc8b68..6a10c053 100644 --- a/world/map/npc/001-2/heathin.txt +++ b/world/map/npc/001-2/heathin.txt @@ -294,7 +294,7 @@ L_Arrows_Trade_Yes: delitem "Coal", @TARROW_REQ_COAL; delitem "TerraniteOre", @TARROW_REQ_TERRA_ORE; set Zeny, Zeny - @TARROW_REQ_GP; - set @lucky, 5 * rand(Luk); + set @lucky, 5 * rand((Luk+Luk2)); set @lucky$, ""; getitem "TerraniteArrow", 1000 + @lucky; mes "[Heathin]"; diff --git a/world/map/npc/009-2/kfahr.txt b/world/map/npc/009-2/kfahr.txt index 8b6cb37d..e7f5547a 100644 --- a/world/map/npc/009-2/kfahr.txt +++ b/world/map/npc/009-2/kfahr.txt @@ -920,9 +920,9 @@ L_gs_wrestle: set @KFAHR_AGI, 60 - @beer_count * 5; set @kfahr_stamina, 120; - set @PC_STR, Str; - set @PC_AGI, Agi; - set @PC_MAX_STAMINA, Vit + 20; + set @PC_STR, (Str+Str2); + set @PC_AGI, (Agi+Agi2); + set @PC_MAX_STAMINA, (Vit+Vit2) + 20; set @pc_stamina, @PC_MAX_STAMINA; setarray @positions$, diff --git a/world/map/npc/016-1/gwendolyn.txt b/world/map/npc/016-1/gwendolyn.txt index a257e905..b224443d 100644 --- a/world/map/npc/016-1/gwendolyn.txt +++ b/world/map/npc/016-1/gwendolyn.txt @@ -442,7 +442,7 @@ L_target_hit: next; mes "\"Let me inspect it...\" She walks to the target."; next; - if( rand(500) > (2*Dex + Agi)) + if( rand(500) > (2*(Dex+Dex2) + (Agi+Agi2))) goto L_target_nohit; set @Q_hawkseye, 6; callsub S_Update_Var; diff --git a/world/map/npc/018-2/caul.txt b/world/map/npc/018-2/caul.txt index 4709cfc9..f01c6a9c 100644 --- a/world/map/npc/018-2/caul.txt +++ b/world/map/npc/018-2/caul.txt @@ -138,7 +138,7 @@ L_brew: goto L_CraftLoop; L_CraftLoop: - set @throw, rand(Int); + set @throw, rand((Int+Int2)); set @result, 1; if (@throw >= 5) set @result, 2; if (@throw >= 15) set @result, 3; @@ -426,7 +426,7 @@ L_mo_random_1: // mode 1: remove colour return; L_mo_pc_bad: - if (rand(Int + 100) > 60) + if (rand((Int+Int2) + 100) > 60) goto L_mo_pc_bad_ok; if (@bubble_mode) mes "As your leaf dissolves, the intensity of the bubbling increases."; @@ -446,7 +446,7 @@ L_mo_pc_bad_ok: L_mo_auto_bad: if (rand(3) == 0) goto L_Return; - if (rand(Int + 100) > 70) + if (rand((Int+Int2) + 100) > 70) goto L_Return; mes "The brew begins to bubble more violently."; set @bubble_mode, @bubble_mode + 1; @@ -459,11 +459,11 @@ L_mo_auto_bad: L_mo_explode: mes "[Exploding monster oil]"; mes "Your brew explodes!"; - if (rand(Agi) > 40) + if (rand((Agi+Agi2)) > 40) goto L_mo_explode_dodge; mes "The burst of boiling monster brew hits you."; next; - heal (15 * rand(Vit)) - 1500, 0, 1; + heal (15 * rand((Vit+Vit2))) - 1500, 0, 1; close; L_mo_explode_dodge: @@ -713,7 +713,7 @@ L_mopox_failed_hard: mes "Suddenly, the thick mass bends outwards, a huge bubble bursting open right in your face!"; next; - if (rand(Vit) < 40) + if (rand((Vit+Vit2)) < 40) sc_start sc_poison, 1, 20; mes "[Brewing Mopox Cure]"; diff --git a/world/map/npc/052-1/channelling.txt b/world/map/npc/052-1/channelling.txt index 59628d0b..cbe04067 100644 --- a/world/map/npc/052-1/channelling.txt +++ b/world/map/npc/052-1/channelling.txt @@ -101,7 +101,7 @@ function|script|StartChannelling set $@illia_level_4_progress, 1; set $@illia_char_channelling$, strcharinfo(0); - set @bonus, (Int+1) / 25; + set @bonus, ((Int+Int2)+1) / 25; // Lazurite Stones power, will also depend on the Int of the channelling character setarray $@illia_lazurites_power, 12 + @bonus, // small @@ -114,11 +114,11 @@ function|script|StartChannelling setarray $@illia_large_lazurites, 21,40, 34,25; // amount of initial magic power - set $@illia_magic_power, 1811 + Int*2; + set $@illia_magic_power, 1811 + (Int+Int2)*2; // Channelling required power depends on the base Int of the character set $@illia_magic_power_required, 5707 - 2*Int; // magic power loss depends also on Int - set $@illia_magic_power_loss, 53 - ((Int+1)*2)/10; + set $@illia_magic_power_loss, 53 - (((Int+Int2)+1)*2)/10; // register the power status to display hints to the players // Statuses: 0=critical(below 300), 1=neutral, 2=almost there (max-300) diff --git a/world/map/npc/annuals/xmas/core.txt b/world/map/npc/annuals/xmas/core.txt index 4e628bb4..a23e01db 100644 --- a/world/map/npc/annuals/xmas/core.txt +++ b/world/map/npc/annuals/xmas/core.txt @@ -130,7 +130,7 @@ L_SetRewardBonus: set @xmas_reward_lower_bound, 2 * @xmas_reward_tally - rand(5); if (@xmas_reward_tally <= 5) set @xmas_reward_lower_bound, @xmas_reward_tally; - set @xmas_reward_upper_bound, @xmas_reward_lower_bound + ((Luk) / 5); + set @xmas_reward_upper_bound, @xmas_reward_lower_bound + (((Luk+Luk2)) / 5); set @xmas_reward, (rand(@xmas_reward_lower_bound, @xmas_reward_upper_bound)); set @xmas_reward_lower_bound, 0; set @xmas_reward_upper_bound, 0; diff --git a/world/map/npc/commands/debug.txt b/world/map/npc/commands/debug.txt index 19ac4114..c966c051 100644 --- a/world/map/npc/commands/debug.txt +++ b/world/map/npc/commands/debug.txt @@ -25,11 +25,11 @@ L_Begin: "Close.", L_Close; L_Level: - mes "What level do you want to be (min: 1 - max: 99)?"; + mes "What level do you want to be (min: 1 - max: 140)?"; input @lvl; if (@lvl < 1) goto L_LevelTooLow; - if (@lvl > 99) + if (@lvl > 140) goto L_LevelTooHigh; if (BaseLevel == @lvl) goto L_SameLevel; diff --git a/world/map/npc/magic/_procedures.txt b/world/map/npc/magic/_procedures.txt index 66f356c7..eaacd774 100644 --- a/world/map/npc/magic/_procedures.txt +++ b/world/map/npc/magic/_procedures.txt @@ -127,7 +127,7 @@ function|script|magic_create_item set @create_params[2], 1; // success flag if (.@score >= @create_params[1]) goto L_Perfect; set @create_params[2], 0; // success flag - set .@score, .@score + rand(Luk) + rand(Luk); + set .@score, .@score + rand((Luk+Luk2)) + rand((Luk+Luk2)); if (.@score < (@create_params[1] / 3)) goto L_Backfire; if (.@score < ((@create_params[1] * 2) / 3)) goto L_Iten; message strcharinfo(0), "Magic : ##3##BYour spell takes on a mind of its own!"; @@ -146,7 +146,7 @@ L_Escape: L_Backfire: message strcharinfo(0), "Magic : ##3##BYour spell backfires!"; - if (rand(110) < Luk) heal 0 - ((BaseLevel+1)*(BaseLevel+2)*(rand(28)+3)), 0; + if (rand(110) < (Luk+Luk2)) heal 0 - ((BaseLevel+1)*(BaseLevel+2)*(rand(28)+3)), 0; else heal 0 - (BaseLevel + 1), 0; return; diff --git a/world/map/npc/magic/level0-wand.txt b/world/map/npc/magic/level0-wand.txt index b12bc649..7a0f6c25 100644 --- a/world/map/npc/magic/level0-wand.txt +++ b/world/map/npc/magic/level0-wand.txt @@ -55,7 +55,7 @@ S_SetWand: .WandsAnim[.@wand_loop], // wand anim/id ((.@pwr * BaseLevel * 2 / 3) / 15 + 2), // wand cost (.@pwr * (@spellpower * (11-.@pwr) / 30)), // wand dmg - (((200 - Agi) * 1200) / 200), //delay + (((200 - (Agi+Agi2)) * 1200) / 200), //delay (.@pwr + (@spellpower / 10)); // charges return; diff --git a/world/map/npc/magic/level1-flare-dart.txt b/world/map/npc/magic/level1-flare-dart.txt index 1f23ec4f..d7d387cd 100644 --- a/world/map/npc/magic/level1-flare-dart.txt +++ b/world/map/npc/magic/level1-flare-dart.txt @@ -16,7 +16,7 @@ sqrt(@spellpower) * 5, //dmg (BaseLevel/3) + 5, // dmg bonus (@spellpower/50) + 3, // charges - (((200 - Agi) * 1200) / 200); // delay + (((200 - (Agi+Agi2)) * 1200) / 200); // delay callfunc "magic_exp"; goto L_FreeRecast; diff --git a/world/map/npc/magic/level1-magic-blade.txt b/world/map/npc/magic/level1-magic-blade.txt index 377cdd2d..91ff5967 100644 --- a/world/map/npc/magic/level1-magic-blade.txt +++ b/world/map/npc/magic/level1-magic-blade.txt @@ -18,7 +18,7 @@ if_then_else(.@component$ == "Knife", 40, 60), // dmg Str, // do not allow to equip light armor, cast, and then switch to heavy armor to get bonus str (@spellpower/15) + 10, // charges - (((200 - Agi) * 1200) / 200), // delay + (((200 - (Agi+Agi2)) * 1200) / 200), // delay @spellpower; callfunc "magic_exp"; diff --git a/world/map/npc/magic/level2-lay-on-hands.txt b/world/map/npc/magic/level2-lay-on-hands.txt index 744d145e..8feb9107 100644 --- a/world/map/npc/magic/level2-lay-on-hands.txt +++ b/world/map/npc/magic/level2-lay-on-hands.txt @@ -29,7 +29,7 @@ L_Pay: if (get(Hp, @target_id) < 1) end; - set .@fraction, max(80, 200 - (Vit + (@spellpower/10))); // pay at least 40% + set .@fraction, max(80, 200 - ((Vit+Vit2) + (@spellpower/10))); // pay at least 40% set .@payment, (@needed * .@fraction) / 200; set .@available, Hp - (MaxHp / 20); set @heal_value, if_then_else(.@payment < .@available, @needed+1-1, (.@available * 200) / .@fraction); // FIXME / XXX why the f do I need to do +1-1 ? diff --git a/world/map/npc/magic/level2-lightning-strike.txt b/world/map/npc/magic/level2-lightning-strike.txt index 19083dfa..ce89652c 100644 --- a/world/map/npc/magic/level2-lightning-strike.txt +++ b/world/map/npc/magic/level2-lightning-strike.txt @@ -15,9 +15,9 @@ misceffect FX_MAGIC_BOLT_CAST, strcharinfo(0); setarray @ingravspell[0], @spellpower, - Luk, + (Luk+Luk2), ((@spellpower/90)+1), // charges - (((200 - Agi) * 3000) / 200), // delay + (((200 - (Agi+Agi2)) * 3000) / 200), // delay 0, // in_rain 0; // target id (tmp) if (getequipid(equip_misc1) == 5253 || getequipid(equip_misc2) == 5253) diff --git a/world/map/npc/magic/level2-magic-knuckles.txt b/world/map/npc/magic/level2-magic-knuckles.txt index 1dd5d792..c16485bb 100644 --- a/world/map/npc/magic/level2-magic-knuckles.txt +++ b/world/map/npc/magic/level2-magic-knuckles.txt @@ -17,10 +17,10 @@ set .caster, getcharid(3); misceffect FX_MAGIC_KNUCKLE_CAST, strcharinfo(0); setarray @upmarmuspell[0], - max(1, BASE_ATK - 100 + min(100, Int)), // dmg - ((@spellpower/10) + ((Dex * 8)/(sqrt(BaseLevel + 34)) + 20)), // charges (you get more at lower levels) - (sqrt(190) * 25 / 20), // delay - see conf/battle_athena.conf @ max_aspd - ((Agi + Int) * 2 / 5), // dmg bonus + max(1, BASE_ATK - 100 + min(100, (Int+Int2))), // dmg + ((@spellpower/10) + (((Dex+Dex2) * 8)/(sqrt(BaseLevel + 34)) + 20)), // charges (you get more at lower levels) + (sqrt(300 - ((Agi+Agi2) * 2)) + (5/2)), // delay + (((Agi+Agi2) + (Int+Int2)) * 2 / 5), // dmg bonus (((BaseLevel/5) + Str) * 2); // do not allow to equip light armor, cast, and then switch to heavy armor to get bonus str callfunc "magic_exp"; goto L_FreeRecast; diff --git a/world/map/npc/magic/level2-toxic-dart.txt b/world/map/npc/magic/level2-toxic-dart.txt index 6f5e6da9..6fde4545 100644 --- a/world/map/npc/magic/level2-toxic-dart.txt +++ b/world/map/npc/magic/level2-toxic-dart.txt @@ -16,7 +16,7 @@ setarray @phlexspell[0], (sqrt(@spellpower) * 5), // elt damage ((BaseLevel/3) + 5), // elt damage bonus - (((200 - Agi) * 1200) / 200), // delay + (((200 - (Agi+Agi2)) * 1200) / 200), // delay ((@spellpower/75) + 3), // charges (5000+(@spellpower*1200)), // poison duration (max(15,@spellpower/15)+5); // poison strength |