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authorLed Mitz <smoothshifter@tuta.io>2023-08-28 23:47:22 +0000
committerLed Mitz <smoothshifter@tuta.io>2023-08-28 23:47:22 +0000
commitf9d91f2ce41c971fbe70d91e983193867cce742a (patch)
tree7e9042063c620f5b6e9c4bae98236a8cb07e6ebd
parent00177e5144edc700489a510c57b2dea87bd6856d (diff)
parentb10524face925526ebc59c07b1697a5eb038d332 (diff)
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Merge branch 'asorm_betsanc_plugh_fix' into 'master'
asorm betsanc plugh fix See merge request legacy/serverdata!676
-rw-r--r--world/map/npc/magic/level2-barrier.txt13
-rw-r--r--world/map/npc/magic/level2-flying-backpack.txt11
-rw-r--r--world/map/npc/magic/level2-lay-on-hands.txt2
-rw-r--r--world/map/npc/magic/level2-protect.txt13
4 files changed, 18 insertions, 21 deletions
diff --git a/world/map/npc/magic/level2-barrier.txt b/world/map/npc/magic/level2-barrier.txt
index def8856e..2c170ae4 100644
--- a/world/map/npc/magic/level2-barrier.txt
+++ b/world/map/npc/magic/level2-barrier.txt
@@ -9,6 +9,7 @@
set @target_id, getcharid(3, @args$);
if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id) == 1)
set @target_id, BL_ID; // fallback to self
+ callfunc "adjust_spellpower";
if (distance(BL_ID, @target_id) >= (@spellpower/30)+2) set @target_id, BL_ID;
if (BL_ID == @target_id) set @args$, strcharinfo(0);
if (get(GM, @target_id) == 1) end;
@@ -22,19 +23,15 @@ L_Pay:
set @_M_BLOCK, 1; // block casting, until the timer clears it
addtimer 1000, "Magic Timer::OnClear"; // set the new debuff
sc_start SC_COOLDOWN, 1000, 0, BL_ID;
- callfunc "adjust_spellpower";
set Sp, Sp - 15;
misceffect FX_MAGIC_BARRIER_CAST, strcharinfo(0);
callfunc "magic_exp";
if (BL_ID != @target_id) misceffect FX_MAGIC_BARRIER_HIT, @args$;
- set .@time, (@spellpower*200)+2000;
- set .@time, .@time+5000; // FIXME: Temporary Boost!
- set @asorm_time, .@time, @target_id;
- // FIXME: max(30,(@spellpower/8))+20
- sc_start SC_MBARRIER, .@time, max(30,(@spellpower/7))+22, @target_id;
+ set .@asorm_time, (@spellpower*200)+2000;
+ sc_start SC_MBARRIER, .@asorm_time, max(30,(@spellpower/8))+20, @target_id;
message @args$, "Barrier : You are surrounded by a magical barrier.";
- set @asorm_future, gettimetick(0) + @asorm_time - 100, @target_id;
- addtimer @asorm_time - 100, strnpcinfo(0)+"::OnEnd", @target_id;
+ set @asorm_future, gettimetick(0) + .@asorm_time - 100, @target_id;
+ addtimer .@asorm_time - 100, strnpcinfo(0)+"::OnEnd", @target_id;
end;
OnEnd:
diff --git a/world/map/npc/magic/level2-flying-backpack.txt b/world/map/npc/magic/level2-flying-backpack.txt
index f8857120..c6d3c461 100644
--- a/world/map/npc/magic/level2-flying-backpack.txt
+++ b/world/map/npc/magic/level2-flying-backpack.txt
@@ -9,9 +9,11 @@
set @target_id, getcharid(3, @args$);
if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id) == 1)
set @target_id, BL_ID; // fallback to self
+ callfunc "adjust_spellpower";
if (distance(BL_ID, @target_id) >= (@spellpower/30)+2) set @target_id, BL_ID;
if (BL_ID == @target_id) set @args$, strcharinfo(0);
if (get(GM, @target_id) == 1) end;
+ if (get(Hp, @target_id) < 1) end;
if (getmap() == "033-1") goto L_SpecialRules6;
goto L_Pay;
@@ -20,16 +22,15 @@ L_Pay:
set @_M_BLOCK, 1; // block casting, until the timer clears it
addtimer 1000, "Magic Timer::OnClear"; // set the new debuff
sc_start SC_COOLDOWN, 1000, 0, BL_ID;
- callfunc "adjust_spellpower";
set Sp, Sp - 12;
misceffect FX_MAGIC_FLYING_CAST, strcharinfo(0);
callfunc "magic_exp";
if (BL_ID != @target_id) misceffect FX_MAGIC_FLYING_HIT, @args$;
- set @plugh_time, (@spellpower*500)+5000, @target_id;
- sc_start SC_FLYING_BACKPACK, @plugh_time, 0, @target_id;
+ set .@plugh_time, (@spellpower*500)+5000;
+ sc_start SC_FLYING_BACKPACK, .@plugh_time, 0, @target_id;
message @args$, "Backpack : Your backpack is lifted by a mystical force; you no longer feel it pressing on your back.";
- set @plugh_future, gettimetick(0) + @plugh_time - 100, @target_id;
- addtimer @plugh_time - 100, strnpcinfo(0)+"::OnEnd", @target_id;
+ set @plugh_future, gettimetick(0) + .@plugh_time - 100, @target_id;
+ addtimer .@plugh_time - 100, strnpcinfo(0)+"::OnEnd", @target_id;
end;
OnEnd:
diff --git a/world/map/npc/magic/level2-lay-on-hands.txt b/world/map/npc/magic/level2-lay-on-hands.txt
index ee75a0d0..744d145e 100644
--- a/world/map/npc/magic/level2-lay-on-hands.txt
+++ b/world/map/npc/magic/level2-lay-on-hands.txt
@@ -9,6 +9,7 @@
if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id) || BL_ID == @target_id) end;
if (get(GM, @target_id) == 1) end;
if (Hp <= get(MaxHp, @target_id) / 20) end; // hp needs to be > 1/20 * target hp
+ callfunc "adjust_spellpower";
if (distance(BL_ID, @target_id) >= (((sqrt(@spellpower)*12)+@spellpower)/100)+2) end;
if (sc_check(SC_HALT_REGENERATE,@target_id)) end;
if (getequipid(equip_head, @args$) == 888) end; // magic gm top hat
@@ -22,7 +23,6 @@ L_Pay:
set @_M_BLOCK, 1; // block casting, until the timer clears it
addtimer 500, "Magic Timer::OnClear"; // XXX should this be 0 ?
sc_start SC_COOLDOWN, 500, 0, BL_ID;
- callfunc "adjust_spellpower";
set Sp, Sp - 10;
misceffect FX_MAGIC_LAY_CAST, strcharinfo(0); // on caster
misceffect FX_MAGIC_LAY_HIT, @args$; // on target
diff --git a/world/map/npc/magic/level2-protect.txt b/world/map/npc/magic/level2-protect.txt
index 98380d7b..25cb7c50 100644
--- a/world/map/npc/magic/level2-protect.txt
+++ b/world/map/npc/magic/level2-protect.txt
@@ -7,8 +7,9 @@
if (getskilllv(SKILL_MAGIC) < .level) end;
if (.@level <= 3 && countitem("HardSpike") < 1) end;
set @target_id, getcharid(3, @args$);
- if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id))
+ if (@target_id < 1 || !(isloggedin(@target_id)) || get(INVISIBLE, @target_id) == 1)
set @target_id, BL_ID; // fallback to self
+ callfunc "adjust_spellpower";
if (distance(BL_ID, @target_id) >= (@spellpower/30)+2) set @target_id, BL_ID;
if (BL_ID == @target_id) set @args$, strcharinfo(0);
if (get(GM, @target_id) == 1) end;
@@ -23,17 +24,15 @@ L_Pay:
set @_M_BLOCK, 1; // block casting, until the timer clears it
addtimer 1500, "Magic Timer::OnClear"; // set the new debuff
sc_start SC_COOLDOWN, 1500, 0, BL_ID;
- callfunc "adjust_spellpower";
set Sp, Sp - 14;
misceffect FX_MAGIC_SHIELD_CAST, strcharinfo(0);
callfunc "magic_exp";
misceffect FX_MAGIC_SHIELD, @args$;
- set .@time, (@spellpower*1000)+5000;
- set @betsanc_time, .@time, @target_id;
- sc_start SC_PHYS_SHIELD, .@time, max(15,(@spellpower/20))+5, @target_id;
+ set .@betsanc_time, (@spellpower*1000)+5000;
+ sc_start SC_PHYS_SHIELD, .@betsanc_time, max(15,(@spellpower/20))+5, @target_id;
message @args$, "Shield : You feel more protected.";
- set @betsanc_future, gettimetick(0) + @betsanc_time - 100, @target_id;
- addtimer @betsanc_time - 100, strnpcinfo(0)+"::OnEnd", @target_id;
+ set @betsanc_future, gettimetick(0) + .@betsanc_time - 100, @target_id;
+ addtimer .@betsanc_time - 100, strnpcinfo(0)+"::OnEnd", @target_id;
end;
OnEnd: