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author | HoraK-FDF <horak-fdf@web.de> | 2023-06-07 07:07:44 +0200 |
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committer | HoraK-FDF <horak-fdf@web.de> | 2023-06-07 07:07:44 +0200 |
commit | 7f58dda4699cf0be9332a8eb541b5af913693a50 (patch) | |
tree | b73041a05c1615221d0b5c8bcc4b75905d8bc4e9 | |
parent | 4f23b6a8f220bafe85516f3396261e4c13c2a8f1 (diff) | |
download | serverdata-7f58dda4699cf0be9332a8eb541b5af913693a50.tar.gz serverdata-7f58dda4699cf0be9332a8eb541b5af913693a50.tar.bz2 serverdata-7f58dda4699cf0be9332a8eb541b5af913693a50.tar.xz serverdata-7f58dda4699cf0be9332a8eb541b5af913693a50.zip |
item_db updates
-rw-r--r-- | world/map/db/item_db.conf | 4 | ||||
-rw-r--r-- | world/map/db/item_db_weapon.txt | 4 |
2 files changed, 4 insertions, 4 deletions
diff --git a/world/map/db/item_db.conf b/world/map/db/item_db.conf index f72068f8..0e104eea 100644 --- a/world/map/db/item_db.conf +++ b/world/map/db/item_db.conf @@ -719,7 +719,7 @@ item_db: ( Buy: 8000 Sell: 4000 Weight: 100 - Atk: 120 + Atk: 125 Range: 1 Slots: 0 Loc: "EQP_HAND_R" @@ -1038,7 +1038,7 @@ item_db: ( bonus2 bHPDrainRate, 100, -2; bonus bAspdRate, 20; bonus bMaxHP, -150; - bonus bSpeedAddRate, 20; + bonus bSpeedAddRate, 10; bonus bDefRate, -40; bonus bDef2Rate, -35; bonus bMatkRate, -9; // @EVOL2 diff --git a/world/map/db/item_db_weapon.txt b/world/map/db/item_db_weapon.txt index 0689a2a7..14e847a8 100644 --- a/world/map/db/item_db_weapon.txt +++ b/world/map/db/item_db_weapon.txt @@ -28,7 +28,7 @@ 581, CrescentRod, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 0, 1, 1, 0, {}, {callfunc "UnreleasedItem";} 582, StaffOfFire, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 0, 1, 1, 0, {}, {callfunc "UnreleasedItem";} 583, StaffOfIce, 4, 8000, 4000, 1500, 100, 0, 1, 0, 0, 2, 2, 0, 1, 1, 0, {}, {callfunc "UnreleasedItem";} -584, Jackal, 4, 8000, 4000, 100, 120, 0, 1, 0, 0, 2, 2, 0, 1, 10, 0, {}, {bonus bMaxHP, 50; bonus2 bHPDrainRate, 100, 5; bonus bCriticalDef, 2; bonus bStr, 1; bonus bAspdRate, 1; bonus bHit, 5;} +584, Jackal, 4, 8000, 4000, 100, 125, 0, 1, 0, 0, 2, 2, 0, 1, 10, 0, {}, {bonus bMaxHP, 50; bonus2 bHPDrainRate, 100, 5; bonus bCriticalDef, 2; bonus bStr, 1; bonus bAspdRate, 1; bonus bHit, 5;} 587, Sword, 4, 1000, 500, 200, 15, 0, 1, 0, 0, 2, 2, 0, 1, 1, 0, {}, {callfunc "UnreleasedItem";} 588, BastardSword, 4, 1000, 500, 200, 15, 0, 1, 0, 0, 2, 2, 0, 1, 1, 0, {}, {callfunc "UnreleasedItem";} 590, DragonSword, 4, 8000, 4000, 100, 141, -2, 1, 0, 0, 2, 2, 0, 1, 3, 0, {}, {bonus bMaxHP, -100; bonus2 bHPDrainRate, 100, -1; bonus bCriticalDef, -2; bonus bStr, 5; bonus bAspdRate, 2; bonus bHit, 5;} @@ -40,7 +40,7 @@ 758, WoodenStaff, 4, 4000, 2000, 1000, 50, 0, 1, 10, 0, 2, 34, 0, 1, 10, 0, {}, {set @bStat, Int; set @minbStatVal, 60; callfunc "RequireStat";} 762, TerraniteArrow, 10, 80, 20, 1, 50, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {bonus bCritical, 20; set @AmmoType, AMMO_BOW; callfunc "CheckAmmo";} 867, IceGladius, 4, 2000, 1000, 1000, 110, 0, 1, 0, 0, 2, 2, 0, 1, 1, 0, {}, {bonus bLuk, 1;} -878, BansheeBow, 4, 101000, 40000, 900, 140, 0, 6, -9, 0, 2, 34, 0, 90, 11, 0, {}, {set @bStat, Dex; set @minbStatVal, 80; callfunc "RequireStat"; bonus2 bHPDrainRate, 100, -2; bonus bAspdRate, 20; bonus bMaxHP, -150; bonus bSpeedAddRate, 20; bonus bDefRate, -40; bonus bDef2Rate, -35; set @LauncherType, AMMO_BOW; callfunc "CheckLauncher";} +878, BansheeBow, 4, 101000, 40000, 900, 140, 0, 6, -9, 0, 2, 34, 0, 90, 11, 0, {}, {set @bStat, Dex; set @minbStatVal, 80; callfunc "RequireStat"; bonus2 bHPDrainRate, 100, -2; bonus bAspdRate, 20; bonus bMaxHP, -150; bonus bSpeedAddRate, 10; bonus bDefRate, -40; bonus bDef2Rate, -35; set @LauncherType, AMMO_BOW; callfunc "CheckLauncher";} 903, SlingShot, 4, 500, 50, 10, 5, 0, 4, 0, 0, 2, 34, 0, 1, 11, 0, {}, {set @LauncherType, AMMO_SLING; callfunc "CheckLauncher";} 904, SlingBullet, 10, 1, 0, 1, 3, 0, 0, 0, 0, 2, 32768, 0, 0, 0, 0, {}, {set @AmmoType, AMMO_SLING; callfunc "CheckAmmo";} //ID, Name, Type, Price, Sell, Weight, ATK, DEF, Range, Mbonus, Slot, Gender, Loc, wLV, eLV, View, Mode, {UseScript}, {EquipScript} |