// Halloween 2011
// Authors: alastrim, enchilado, o11c
// This file initializes global constants, which includes dialog.
// Event Configuration:
// Generic stuff
// $@hw2011_start_day = the first day in October the quest can be done
// $@hw2011_year = the year this quest is activated, for event necromancers
// $@hw2011_memory_count = Number of masks each NPC remembers
// $@hw2011_min_level = Minimum level to go trick-or-treating
// Global stuff
// $@hw2011_big_reward$ = The main reward randomly given, usually after the counter has reached 7-10
// $@hw2011_sweets$ = Array with all the sweets to be given as treats
// $@hw2011_mask_IDs = Array with the IDs of all the masks that cover your face + The Scary Axehat
// $@hw2011_scare_factors = Array with the basic scare factor of each mask
// 678 Noh Mask 2
// 679 Demon Mask 4
// 1221 Skull Mask 4
// 634 Face Mask 4
// 615 Pumpkin Helmet 2
// 639 Crusade Helmet 3
// 769 Guy Fawkes Mask 2
// 801 Pinkie Helmet 2
// 1218 Paper Bag 1
// 1276 Opera Mask 3
// 1277 Jester Mask 2
// 1279 Goblin Mask 4
// 4027 Yeti Mask 4
// 616 Axe Hat 4
// Per-NPC stuff
// $@hw2011_npc_<name> = constants for @hw2011_npc_id, the index into the array
// $@hw2011_npc_names$ = Array with all NPC names inside brackets, to be used in the function
// $@hw2011_greetings$ = Array with all the NPC initial greetings when you "trick or treat" them
// $@hw2011_trick_notscary$ = Array with the less scary menu options
// $@hw2011_react_notscary$ = Array with all the reactions to the less scary menu options
// $@hw2011_trick_scary$ = Array with scary menu options
// $@hw2011_react_scary$ = Array with all the reactions to the scary menu options
// $@hw2011_trick_veryscary$ = Array with the most scary menu options
// $@hw2011_react_veryscary$ = Array with all the reactions to the very scary menu options
// !!! IMPORTANT NOTE: a maximum of 15 NPCs can be used for this quest !!!
-|script|#hw2011config|-1,{
OnInit:
// Set this to 1 for testing, to enable for all of October
set $@hw2011_start_day, 24;
// Using this means the calling NPCs don't need to be edited when the event
// is done, but allows the possibility of reenabling it in a later year.
// If we make it an annual event it will become obsolete.
set $@hw2011_year, 2011;
// How many, maximum is 8
set $@hw2011_memory_count, 5;
// Level to go trick-or-treating
// Don't decrease this below 10 or the surgeon will be filled with plot holes
set $@hw2011_min_level, 10;
set $@hw2011_big_reward$, "BunchOfParsley";
set $@hw2011_got_big_reward, 0x10000;
// TODO: review this list
// all sweets are equal currently
setarray $@hw2011_sweets$,
"OrangeCupcake",
"ChocolateCake",
"Candy",
"DecorCandy",
"Cake",
"CandyCane",
"XmasCake",
"ChocolateBar",
"GingerBreadMan",
"XmasCandyCane",
"CherryCake",
"WhiteCake",
"OrangeCake",
"AppleCake",
"TonoriDelight",
"Marshmallow",
"JellySkull",
"CandyPumpkin";
setarray $@hw2011_mask_IDs, 678, 679, 1221, 634, 615, 639, 769, 801, 1218, 1276, 1277, 1279, 4027, 616;
setarray $@hw2011_scare_factors, 2, 4, 4, 4, 2, 3, 2, 2, 1, 3, 2, 4, 4, 4;
// temporary counter
set $@n, 0;
set $@hw2011_npc_caretaker, $@n;
set $@hw2011_npc_names$[$@n], "[Caretaker]";
set $@hw2011_greetings$[$@n], "\"Alright, come on then. Show me your trick.\"";
set $@hw2011_trick_notscary$[$@n], "Trick? You must have misheard me. I've come because the Government needs to build a road through your house.";
set $@hw2011_react_notscary$[$@n], "\"And?\"";
set $@hw2011_trick_scary$[$@n], "You look pretty deceased to me, old man. Undead must die! Yaah!";
set $@hw2011_react_scary$[$@n], "\"Now listen here, I'm as alive as you - oh. Say, that was a good trick!\"";
set $@hw2011_trick_veryscary$[$@n], "Your wife... she's - she's - she's DEAD!";
set $@hw2011_react_veryscary$[$@n], "\"But... I live here! My wife l... is dead here. You can't - oh. I DIDN'T mishear you. You really had me fooled!\"";
set $@n, $@n + 1;
set $@hw2011_npc_eurni, $@n;
set $@hw2011_npc_names$[$@n], "[Eurni the Surgeon]";
set $@hw2011_greetings$[$@n], "\"Oh, right.\"";
set $@hw2011_trick_notscary$[$@n], "I paid good money for your services, and when I get home I find that now I'm not a man OR a woman...";
set $@hw2011_react_notscary$[$@n], "\"Heheh, sucks, buddy. But there's always a risk.\"";
set $@hw2011_trick_scary$[$@n], "Look out! A scorpion!";
set $@hw2011_react_scary$[$@n], "\"Where? Darn things, I think they're what keep scaring away my customers.\"";
set $@hw2011_trick_veryscary$[$@n], "I know about your hobby of performing numerous sex changes on yourself.";
set $@hw2011_react_veryscary$[$@n], "\"Shut up! Look, will you hold your tongue if I give you more treats...?\"";
set $@n, $@n + 1;
set $@hw2011_npc_george, $@n;
set $@hw2011_npc_names$[$@n], "[George the Pirate]";
set $@hw2011_greetings$[$@n], "\"Shiver me timbers! What do ye mean?\"";
set $@hw2011_trick_notscary$[$@n], "Well... I do a trick, and then... you give me a treat...";
set $@hw2011_react_notscary$[$@n], "\"Arrrrh, I knew what ye meant, to be sure! I were just kidding with ye, pretending to be a crazy old pirate! Arrrrh!\"";
set $@hw2011_trick_scary$[$@n], "Your eyepatch is on the wrong eye!";
set $@hw2011_react_scary$[$@n], "\"Arrrrh, so it is! Ta for pointing it out, mate - wait, no it isn't! Harhar, what a good trick!\"";
set $@hw2011_trick_veryscary$[$@n], "By the powers, ye're a daft landlubber to be sure, ye barnacle-ridden swab!";
set $@hw2011_react_veryscary$[$@n], "\"Arrrrh, ye scurvy dog! I'm sure my first mate will return with the ship eventually.\"";
set $@n, $@n + 1;
set $@hw2011_npc_inac, $@n;
set $@hw2011_npc_names$[$@n], "[Inac]";
set $@hw2011_greetings$[$@n], "\"Oh, yes?\"";
set $@hw2011_trick_notscary$[$@n], "Yes, we monsters moved into the tunnels... and now we're coming out... for revenge!";
set $@hw2011_react_notscary$[$@n], "\"Haha! That's the worse trick I've seen today.\"";
set $@hw2011_trick_scary$[$@n], "One of those monsters you mentioned is crawling out of the well!";
set $@hw2011_react_scary$[$@n], "\"He IS? Where!? Aah! Oh. You were just tricking, right? Hahaha, that was good, I really believed you.\"";
set $@hw2011_trick_veryscary$[$@n], "Yeah, but it's all fossil water. One day it's gonna dry up!";
set $@hw2011_react_veryscary$[$@n], "\"Fossil water? You mean it's turned to STONE? But you can't drink - oh... you were just tricking, right? You WEREN'T? Aaaah!\"";
set $@n, $@n + 1;
set $@hw2011_npc_kfahr, $@n;
set $@hw2011_npc_names$[$@n], "[Kfahr the Warrior]";
set $@hw2011_greetings$[$@n], "\"Ah, yes!\" He rubs his hands. \"Trick away, then!\"";
set $@hw2011_trick_notscary$[$@n], "Meh... I'm only trick-or-treating you to avoid listening to your BORING stories.";
set $@hw2011_react_notscary$[$@n], "\"Boring?\" He grins. \"You must be mistaking me for someone else.\"";
set $@hw2011_trick_scary$[$@n], "Did you hear the bad news already? They made up a law prohibiting to serve alcoholic drinks! That means no more beer!";
set $@hw2011_react_scary$[$@n], "\"What? But- but- why do they- oh, you tricked me. I was about to really get worried for a moment.\"";
set $@hw2011_trick_veryscary$[$@n], "Have you heard? Tulimshar was destroyed by a giant Desert Worm!";
set $@hw2011_react_veryscary$[$@n], "\"What!?\" Kfahr stares. \"And no one called for me? This is appalling! But - what? That was your trick? Hm, nice one. You almost had me fooled!\"";
set $@n, $@n + 1;
set $@hw2011_npc_nurse, $@n;
set $@hw2011_npc_names$[$@n], "[Nurse]";
set $@hw2011_greetings$[$@n], "\"I don't know why I let the Mayor trick me into this... well, go on then.\"";
set $@hw2011_trick_notscary$[$@n], "I ate too much Hallowe'en candy, now I'm sick!";
set $@hw2011_react_notscary$[$@n], "\"Well, no one's to blame but yourself, you know. Just make sure you don't eat any more.\"";
set $@hw2011_trick_scary$[$@n], "Hurnscald has been struck by plague! You must come and tend to the dying!";
set $@hw2011_react_scary$[$@n], "\"But I don't know how to deal with plague! Oh no! You must get the Doctor! Unless... you were just tricking me! Whew, that's a relief!\"";
set $@hw2011_trick_veryscary$[$@n], "The Doctor asked me to tell you that he doesn't want to see you any more.";
set $@hw2011_react_veryscary$[$@n], "\"What? But we were getting it on so well. I mean, getting on so well! Oh... that was your trick! Dear me, I believed you!\"";
set $@n, $@n + 1;
set $@hw2011_npc_pachua, $@n;
set $@hw2011_npc_names$[$@n], "[Chief Pachua]";
set $@hw2011_greetings$[$@n], "\"Ah, the strange custom the Government man told me about.\"";
set $@hw2011_trick_notscary$[$@n], "Look out! A scorpion!";
set $@hw2011_react_notscary$[$@n], "\"Don't mind him, he won't hurt you. Er... so I give you sweets now, or what?\"";
set $@hw2011_trick_scary$[$@n], "Yes, the ritual giving of treats... LOTS of treats... or else!";
set $@hw2011_react_scary$[$@n], "\"Alright, here you go.\"";
set $@hw2011_trick_veryscary$[$@n], "Yes, the ritual giving of treats followed by the sacrifice of the treat-giver...";
set $@hw2011_react_veryscary$[$@n], "\"I do like a good sacrifice, but less so if it's me! I'll give you extra sweets if you forget the sacrifice.\"";
set $@n, $@n + 1;
set $@hw2011_npc_tathin, $@n;
set $@hw2011_npc_names$[$@n], "[Tathin]";
set $@hw2011_greetings$[$@n], "\"I am employed by the Tonori Government, make sure you abide the regulations we wrote down for Trick-or-Treaters this year...\"";
set $@hw2011_trick_notscary$[$@n], "Of course I will... not!";
set $@hw2011_react_notscary$[$@n], "\"Hm!\"";
set $@hw2011_trick_scary$[$@n], "Regulations, smegulations. The Tonori Government can go suck a lollipop for all I care!";
set $@hw2011_react_scary$[$@n], "\"!? How dare you - oh, that was your trick! You did have me worried for a moment...\"";
set $@hw2011_trick_veryscary$[$@n], "What regulations?";
set $@hw2011_react_veryscary$[$@n], "\"You mean you haven't even READ - I don't believe - this is ghastly - I - oh... that was your trick... gosh, I believed you for a minute! I thought you really hadn't read them!\"";
set $@n, $@n + 1;
set $@hw2011_npc_vincent, $@n;
set $@hw2011_npc_names$[$@n], "[Vincent]";
set $@hw2011_greetings$[$@n], "\"Ooh, okay! Trick away!\"";
set $@hw2011_trick_notscary$[$@n], "Look out! A scorpion!";
set $@hw2011_react_notscary$[$@n], "\"They're everywhere in this desert! Don't worry about them.\"";
set $@hw2011_trick_scary$[$@n], "Hey, that action figure you're building just CAME TO LIFE!";
set $@hw2011_react_scary$[$@n], "\"Really? Cool! Where? What? You were tricking me? WAAAH!\"";
set $@hw2011_trick_veryscary$[$@n], "Wow, this is a neat action figure! Haha, check out its moves! Oops! Never mind, I'm sure it'll glue back on.";
set $@hw2011_react_veryscary$[$@n], "\"My Bug Leg action figure! You broke it!\"";
set $@n, $@n + 1;
set $@hw2011_npc_weellos, $@n;
set $@hw2011_npc_names$[$@n], "[Weellos]";
set $@hw2011_greetings$[$@n], "\"Trick me, then!\"";
set $@hw2011_trick_notscary$[$@n], "Look out! A scorpion!";
set $@hw2011_react_notscary$[$@n], "\"Pesky things, I know, but they're everywhere around here...\"";
set $@hw2011_trick_scary$[$@n], "Actually, it's a fake. It was built just ten years ago.";
set $@hw2011_react_scary$[$@n], "\"No! But I've read all the accounts... oh, haha! Very funny!\"";
set $@hw2011_trick_veryscary$[$@n], "They say the earthquake ruined the foundations of this building, and that it's going to fall down.";
set $@hw2011_react_veryscary$[$@n], "\"B-but it's one of the oldest buildings around! And... wait, I just remembered that it was designed to be earthquake-proof. You were tricking me!\"";
set $@n, $@n + 1;
set $@hw2011_npc_zack, $@n;
set $@hw2011_npc_names$[$@n], "[Zack]";
set $@hw2011_greetings$[$@n], "\"I thought no one would find me down here, but I'm glad I was wrong! Let's see your trick, then.\"";
set $@hw2011_trick_notscary$[$@n], "You think this is something to do with Hallowe'en? Hands up!";
set $@hw2011_react_notscary$[$@n], "\"Heh... That was ok.\"";
set $@hw2011_trick_scary$[$@n], "And now that I've found you, you die!";
set $@hw2011_react_scary$[$@n], "\"Aah! What did I do? Oh - wait - I see! That was a good one!\"";
set $@hw2011_trick_veryscary$[$@n], "Yes, I have found you. After all these years.";
set $@hw2011_react_veryscary$[$@n], "\"Uncle Henry? But how, I covered my tracks so well! I never told anyone that - wait... that was your trick! You had me worried for a minute!\"";
set $@hw2011_num_npcs, $@n + 1;
set $@hw2011_all_npc_bits, 0xFFFFFFFF << (32 - $@hw2011_num_npcs);
set $@n, 0;
}