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// Map: new_7-1 // This is the Snake Desert. // new_7-1.gat,0,0,0,0 monster Maggot 1002,20,0,0,Mob7::OnMaggot new_7-1.gat,0,0,0,0 monster Snake 1010,20,0,0,Mob7::OnSnake new_7-1.gat,0,0,0 script Mob7 -1,{ OnMaggot: set @mobID, 1002; callfunc "MobPoints"; break; OnSnake: set @mobID, 1010; callfunc "MobPoints"; break; end; }