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path: root/npc/009-4/_mobs.txt
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// This file is generated automatically. All manually changes will be removed when running the Converter.
//  mobs

009-4.gat,117,97,24,15	monster	Silkworm	1035,3,20000,14000,Mob009-4::On1035
009-4.gat,115,98,24,15	monster	Cave Snake	1021,5,20000,14000,Mob009-4::On1021
009-4.gat,103,28,24,15	monster	Cave Snake	1021,3,20000,14000,Mob009-4::On1021
009-4.gat,106,27,24,15	monster	Silkworm	1035,3,20000,14000,Mob009-4::On1035
009-4.gat,119,44,12,10	monster	Silkworm	1035,3,20000,14000,Mob009-4::On1035
009-4.gat,72,130,24,15	monster	Maggot	1002,3,20000,14000,Mob009-4::On1002
009-4.gat,38,116,24,15	monster	Maggot	1002,3,20000,14000,Mob009-4::On1002


009-4.gat,0,0,0	script	Mob009-4	-1,{
On1002:
	set @mobID, 1002;
	callfunc "MobPoints";
	break;

On1021:
	set @mobID, 1021;
	callfunc "MobPoints";
	break;

On1035:
	set @mobID, 1035;
	callfunc "MobPoints";
	break;

	end;
}