// Map: 007-1
// This is South-East Woodland.
//
007-1.gat,0,0,0,0 monster Fluffy 1020,50,20,15,Mob16::OnFluffy
007-1.gat,0,0,0,0 monster Flower 1014,40,30,10,Mob16::OnFlower
007-1.gat,0,0,0,0 monster Gamboge 1031,1,2700000,1800000,Mob16::OnGamboge
007-1.gat,0,0,0,0 monster Mauve 1029,4,270000,180000,Mob16::OnMauve
007-1.gat,0,0,0,0 monster SilkWorm 1035,2,60000,30000,Mob16::OnSilkWorm
007-1.gat,0,0,0,0 monster Squirrel 1038,30,20,10,Mob16::OnSquirrel
007-1.gat,0,0,0 script Mob16 -1,{
OnFluffy:
set @mobID, 1020;
callfunc "MobPoints";
break;
OnFlower:
set @mobID, 1014;
callfunc "MobPoints";
break;
OnMauve:
set @mobID, 1029;
callfunc "MobPoints";
break;
OnGamboge:
set @mobID, 1031;
callfunc "MobPoints";
break;
OnSilkWorm:
set @mobID, 1035;
callfunc "MobPoints";
break;
OnSquirrel:
set @mobID, 1038;
callfunc "MobPoints";
break;
end;
}