Age | Commit message (Expand) | Author | Files | Lines |
2022-06-20 | Added sfx/env/flame.ogg and edited trolls to use it and added relevan… | Administrator | 1 | -0/+0 |
2022-04-29 | <Ledmitz> am i too late? | Ledmitz | 1 | -0/+0 |
2022-04-26 | Added bee and snail sounds (#384) | Ledmitz | 8 | -0/+0 |
2022-04-26 | skels_n_fallen_sfx (#385) | Ledmitz | 19 | -0/+0 |
2022-04-26 | Added sounds for casket-monster which includes casket-open, environment sound... | Ledmitz | 2 | -0/+0 |
2022-04-26 | Added boom and crit sounds to effects and altered grenadier to use them (#387) | Ledmitz | 2 | -0/+0 |
2022-04-08 | Include the required props for CRC Day 2022 | Jesusaves | 1 | -0/+0 |
2022-01-29 | Added sounds to Flashmob (#395) | Ledmitz | 8 | -0/+0 |
2022-01-29 | Pumpkin explosion sfx (#398) - Let's give heart attack to players | Ledmitz | 1 | -0/+0 |
2020-12-07 | Added one handed knife/sword sfx. Includes setzer, ice gladius, misses, rock ... | Ledmitz | 21 | -0/+0 |
2020-11-26 | Added item image, animation and hit and miss sfx for snowball/launcher (#406) | Ledmitz | 2 | -0/+0 |
2020-10-03 | Added sounds for all bows and troll racesprite attack (#401) | Ledmitz | 12 | -0/+0 |
2020-09-30 | Bliss Of Oblivion SFX. | Jesusaves | 1 | -0/+0 |
2020-09-30 | Added yeti and sasquatch sounds (#390) | Ledmitz | 17 | -0/+0 |
2020-09-30 | Added tengu sounds. (#393) | Ledmitz | 9 | -0/+0 |
2020-09-30 | Added hit and miss sounds for Golems. | Ledmitz | 2 | -0/+0 |
2020-09-30 | Added sounds for halberd(used by flashmob), scythe and staff. | Ledmitz | 12 | -0/+0 |
2020-09-15 | Added extra shroom sounds, die1 and hurt1. Edited hit1. (#382) | Ledmitz | 3 | -0/+0 |
2020-09-15 | Added spider sounds and referenced some for scorpions too (#381) | Ledmitz | 9 | -0/+0 |
2020-08-17 | Doomsday Act 5 - Keshlam's Adventurer Guild Utils (#378) | Jesusaves | 1 | -0/+0 |
2020-04-20 | Add Kaflosh rain sound (might be improveable later) | Jesusaves | 1 | -0/+0 |
2020-04-20 | Doomsday Support Patch (Act 4/5) (#371) | Jesusaves | 3 | -0/+0 |
2020-03-31 | End March Update (#367) | Jesusaves | 3 | -0/+0 |
2020-01-30 | Rock Knife SFX (#362) | Jesusaves | 2 | -0/+0 |
2018-02-12 | add The Foot of Cupid | gumi | 1 | -0/+0 |
2014-08-23 | make the ferry less spammy | mekolat | 1 | -0/+0 |
2012-10-18 | Modified monsters.xml for adding loghead-hit1.ogg and added wolvern sounds | Yubaba | 9 | -0/+0 |
2011-06-21 | Remove a bunch of executable bits | Ben Longbons | 4 | -0/+0 |
2010-09-01 | Updated the reaper's particle effect. | nmaligec | 1 | -0/+0 |
2010-05-27 | zombie sfx upgrade (By BCS) | Yohann Ferreira | 6 | -0/+0 |
2009-09-06 | Finally, resolved Mantis #732 thanks to Krazyjakee and Freeyorp for his kind ... | Bertram | 3 | -0/+0 |
2009-09-03 | Added the last usable SFX files from Mantis #732. (From Krazyjakee) | Bertram | 6 | -0/+0 |
2009-09-01 | Add squirrel SFX provided by krazyjakee | Bertram | 4 | -0/+0 |
2009-08-03 | Moved back the fist sound to keep backward compatibility. | Bertram | 1 | -0/+0 |
2009-08-03 | Added sfx sounds to zombies. (bcs86's contribution.) | Bertram | 6 | -0/+0 |
2009-08-03 | Rearranged the sfx files to handle the long term contributions more nicely... | Bertram | 38 | -0/+0 |
2009-08-03 | Added Dariunas's Contribution: 3 environmental sounds; (River flow, Burning F... | Bertram | 3 | -0/+0 |
2007-10-26 | Implemented monster hurt sounds and added new sound effects by Cosmostrator. | Philipp Sehmisch | 5 | -0/+0 |
2007-02-26 | New sound effects by Cosmostrator. | Philipp Sehmisch | 6 | -0/+0 |
2006-12-23 | Removed database files, minimaps, items, monster sprites, maps and sounds from | Bjørn Lindeijer | 2 | -63/+0 |
2006-12-12 | Normalized versions of sound effects by Cosmostrator. | Philipp Sehmisch | 27 | -0/+0 |
2006-12-01 | Monster sound effect patch | Philipp Sehmisch | 26 | -6/+52 |
2006-10-26 | Merged CMake branch | Björn Steinbrink | 1 | -0/+7 |
2006-02-26 | Got rid of .cvsignore files and converted them to svn:ignore properties. | Bjørn Lindeijer | 1 | -2/+0 |
2005-05-15 | Ignore generated Makefile.in and Makefile. | Bjørn Lindeijer | 1 | -0/+2 |
2005-05-01 | - Added installation of game data, install required on *nix systems | Rodney Dawes | 1 | -0/+10 |
2005-05-01 | Using original sound effect | Eugenio Favalli | 1 | -0/+0 |
2005-04-16 | - Cleaning Dev-Cpp project file | Eugenio Favalli | 1 | -0/+0 |
2005-04-10 | Resource manager can now load sfx and music as samples. | Eugenio Favalli | 1 | -0/+0 |
2005-03-25 | Got rid of non-free levelup sound and put bow sound under F7 for testing. | Bjørn Lindeijer | 2 | -0/+0 |