Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2010-04-11 | Easter 2010 | Freeyorp | 2 | -0/+243 | |
2010-04-10 | Fix some errors with the Theater and related maps | Jared Adams | 3 | -46/+46 | |
2010-04-02 | Add theater map and new cave by poison_ivy | Jared Adams | 4 | -36/+396 | |
2010-01-04 | Revert "Add Christmas tree" | Jared Adams | 1 | -6/+3 | |
This reverts commit 42191920ed312f5e470313916af95e595058e486. | |||||
2009-12-23 | Add Christmas tree | Jared Adams | 1 | -3/+6 | |
2009-12-09 | Fixing bugs in maps | Stefan Dombrowski | 4 | -69/+69 | |
Many small bug fixes, including the one that was reported by lien on the forum: http://forums.themanaworld.org/viewtopic.php?f=2&t=9069 Notice: This requires an update of the walkmaps. | |||||
2009-12-04 | Add swamp warps | Jared Adams | 2 | -19/+33 | |
2009-11-11 | Add a name to map 015-3 | Jared Adams | 1 | -0/+3 | |
2009-10-30 | Fix a bad tree on 015-1 | Jared Adams | 1 | -1/+1 | |
2009-10-29 | Fix script calls | Jared Adams | 1 | -2/+2 | |
2009-10-29 | Fix more bad tiles | Jared Adams | 1 | -1/+1 | |
2009-10-27 | More map fixes | Jared Adams | 1 | -3/+3 | |
2009-10-27 | Remove some bad tiles from 013-1 | Jared Adams | 2 | -20/+20 | |
2009-10-27 | Fix some map errors | Jared Adams | 3 | -60/+53 | |
2009-10-27 | Map transitions between 015-1 to 025-1 and 016-1 to 025-1 | Freeyorp | 2 | -24/+68 | |
2009-10-17 | Adjust spawns for the mask antechamber | Jared Adams | 1 | -19/+55 | |
File from wombat. | |||||
2009-10-15 | Graveyard maps update | Freeyorp | 3 | -63/+386 | |
Adds mob spawns to 025-1, 026-1 and 027-1 Maps more of 025-1 | |||||
2009-10-05 | Fix some map continuity issues | Jared Adams | 2 | -4/+4 | |
2009-10-05 | Add a better 011-5 map | Jared Adams | 1 | -13/+33 | |
2009-10-05 | Fix a bad tree | Jared Adams | 1 | -1/+1 | |
2009-09-28 | Reduce map 001-4 | Jared Adams | 2 | -80/+17 | |
2009-09-27 | Add warps between maps 021-1 and 022-1 | Jared Adams | 2 | -5/+19 | |
2009-09-27 | Rename the map 001-4 for the converter | Chuck Miller | 1 | -1/+1 | |
2009-09-21 | A few more map fixes to graveyard (walkmap has changed) | Philipp Sehmisch | 1 | -1/+1 | |
2009-09-18 | Fixed a map bug (no new walkmap required) | Philipp Sehmisch | 1 | -1/+1 | |
2009-09-15 | Adds 001-4.tmx map, same as 001-2.tmx, but with new audio | Chuck Miller | 1 | -0/+106 | |
2009-09-13 | The fluffies on 010-1 are now actual fluffies. | Fate | 1 | -1/+1 | |
2009-09-11 | Fix mistake in previous commit | Kess Vargavind | 1 | -1/+1 | |
I accidentally moved the 'Over' layer just before the last save... | |||||
2009-09-11 | Map fixes | Kess Vargavind | 2 | -6/+6 | |
2009-09-06 | Stray, empty tiles removed from maps | Kess Vargavind | 23 | -112/+111 | |
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked. | |||||
2009-09-05 | Removed path endings from west swamp and selected a more appropriate music. | Philipp Sehmisch | 1 | -2/+2 | |
2009-09-05 | Removed path endings from east swamp and set more appropriate music | Philipp Sehmisch | 1 | -2/+2 | |
2009-09-05 | Some fixes to new map | Kess Vargavind | 1 | -13/+5 | |
Monster fixes, some empty tiles removed and wrongly placed tiles. Will probably need some more fixing. | |||||
2009-09-04 | Corrected map properties of graveyard maps | Philipp Sehmisch | 1 | -3/+11 | |
2009-09-04 | Add graveyard maps and tiles | Jared Adams | 4 | -0/+337 | |
2009-08-31 | 0000744: Little tileset bugs | Maximilian Philipps | 2 | -10/+20 | |
2009-08-16 | Fix a bad collision tile | Jared Adams | 1 | -1/+1 | |
2009-08-03 | Added the keepratio parameter in maps where the spotlight is used. | Bertram | 4 | -0/+4 | |
2009-07-31 | Added the keepratio overlay parameter to the miners' cave and terranite ↵ | Bertram | 1 | -28/+29 | |
items.xml def for real. | |||||
2009-07-19 | Fixed collision layer mess-up in my previous commit | Thorbjørn Lindeijer | 1 | -16/+16 | |
I hadn't noticed that the firstgid of the collision tileset had changed. | |||||
2009-07-19 | Fixed two collision tiles | Thorbjørn Lindeijer | 2 | -4/+4 | |
2009-07-18 | Add do_npc_close commands to test NPCs | Jared Adams | 1 | -0/+5 | |
2009-07-18 | small layer/collision bug | Maximilian Philipps | 1 | -3/+3 | |
2009-07-13 | Add a missing collision tile to 014-3.tmx | Freeyorp | 1 | -1/+1 | |
Reported by DeanWeen on IRC | |||||
2009-06-21 | Adjust some more respawn rates to counter botspots in snake mountain. | Dennis Friis | 2 | -45/+45 | |
2009-06-17 | Move some woodland spawns into TMX format | Jared Adams | 8 | -8/+512 | |
2009-06-17 | Added 30s/100s default respawn rates everywhere, adjusted some broken ↵ | Fate | 22 | -16/+233 | |
respawn rates here and there | |||||
2009-06-16 | Some adaptions to the size of spawn areas in and around Tulimshar | Bjørn Lindeijer | 4 | -44/+32 | |
No changes made to spawn delays and maximum creatures. I just increased the size (and merged) some spawn areas in order to make the spawning a bit less predictable. | |||||
2009-06-14 | Merge branch 'master' of git://gitorious.org/tmwdata/mainline | Chuck Miller | 2 | -9/+89 | |
2009-06-06 | Add docks for Tulimshar and Hurnscald | Jared Adams | 2 | -9/+89 | |