Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2006-08-21 | added overlays and smooth scrolling. (someone who knows what he is doing has ↵ | Philipp Sehmisch | 6 | -0/+0 | |
to create the makefiles for the unix users) | |||||
2006-08-12 | fixed some inaccessible areas | Philipp Sehmisch | 4 | -0/+0 | |
2006-08-08 | added minimaps for all woodland maps | Philipp Sehmisch | 4 | -0/+0 | |
2006-08-07 | added a new woodland map, a connection map between desert and woodland and ↵ | Philipp Sehmisch | 4 | -0/+0 | |
some new rocks on the woodland tileset. | |||||
2006-07-30 | fixed two minor mapping errors | Philipp Sehmisch | 1 | -0/+0 | |
2006-07-26 | Added new woodland map by Crush and fixed connection with the old one. | Eugenio Favalli | 3 | -1/+2 | |
2006-07-26 | Added map with inside of snow village buildings and fixed makefiles. | Eugenio Favalli | 2 | -1/+2 | |
2006-07-25 | Some fixes to the collision layer of the bat cave. | Bjørn Lindeijer | 1 | -0/+0 | |
2006-07-25 | Improved the snow village both in the tile sets and mapwise. | Frode Lindeijer | 1 | -0/+0 | |
2006-07-19 | Implemented loading for the way Tiled saves properties since version 0.6.0 and | Bjørn Lindeijer | 12 | -0/+0 | |
updated all current maps. | |||||
2006-05-22 | A bunch of updates to the world and disabled art and type xml parser checks ↵ | Eugenio Favalli | 5 | -1/+2 | |
since they're not used. | |||||
2006-05-17 | New NPCs, new snow tiles and village. | Eugenio Favalli | 2 | -1/+2 | |
2006-04-28 | Some small graphic enhancements i didn't bother to commit yet. | Philipp Sehmisch | 1 | -0/+0 | |
2006-03-13 | Fixed some mapping bugs. (new server sided walkmap is required!) | Philipp Sehmisch | 1 | -0/+0 | |
2006-03-06 | Fixed some mapping bugs | Philipp Sehmisch | 1 | -0/+0 | |
2006-02-26 | Got rid of .cvsignore files and converted them to svn:ignore properties. | Bjørn Lindeijer | 1 | -4/+0 | |
2006-02-23 | Remapped the hermits cave | Philipp Sehmisch | 1 | -0/+0 | |
2006-02-21 | Squished another map bug | Philipp Sehmisch | 1 | -0/+0 | |
2006-02-06 | added dynamic high grass | Philipp Sehmisch | 1 | -0/+0 | |
2006-02-05 | forgot to hack the tileset sizes again after fixing a minor error | Philipp Sehmisch | 1 | -0/+0 | |
2006-02-04 | converted woodland tileset and woodland map to oversized tiles | Philipp Sehmisch | 1 | -0/+0 | |
2006-01-19 | fixed some mapping bugs | Philipp Sehmisch | 1 | -0/+0 | |
2006-01-10 | some more errors fixed | Philipp Sehmisch | 1 | -0/+0 | |
2006-01-07 | Crush fixed the issues reported on wiki. | Eugenio Favalli | 1 | -0/+0 | |
2005-12-29 | Restored Dev-Cpp default execution options, updated walkmap in snow map, ↵ | Eugenio Favalli | 1 | -0/+0 | |
smoothed login sequence. | |||||
2005-12-18 | Removed unused code and added changes to snowy map by Bertram. | Eugenio Favalli | 1 | -0/+0 | |
2005-12-15 | Added music to maps. | Eugenio Favalli | 2 | -0/+0 | |
2005-12-12 | Cleaned Dev-Cpp project file, added new items definitions and new maps and ↵ | Eugenio Favalli | 3 | -1/+3 | |
tilesets. | |||||
2005-11-13 | Made the three desert maps use the fringe layer for objects. Reveals bug with | Bjørn Lindeijer | 3 | -0/+0 | |
objects disappearing at the bottom and still some draw order problems. | |||||
2005-10-09 | Fixed player names overlapping other players and more cleanups. | Bjørn Lindeijer | 1 | -0/+0 | |
2005-10-09 | * Made Sprite into an interface implemented by both FloorItem and Being, which | Bjørn Lindeijer | 1 | -0/+0 | |
hook themselves into the map on construction. The improved fringe layer is working as expected now. * Made sure TMW compiles without warnings even when using "-Wconversion -Wshadow -Wcast-qual -Wwrite-strings -ansi -pedantic", lots of cleanups. * Added two new small tilesets that contain the desert tiles that are twice and three times the height of a normal tile. One well in new_3-1 has been converted to use the new double tiles for testing purposes. | |||||
2005-09-12 | Made shadow of damage fonts translucent, added minimap for eastern desert, | Bjørn Lindeijer | 1 | -0/+0 | |
added changelog for 0.0.16 to help window and fixed a small map error. | |||||
2005-09-06 | Fixes and resizement of 7-1 so it takes less memory during game. | Yohann Ferreira | 1 | -0/+0 | |
2005-09-05 | Fixed layer compression | Eugenio Favalli | 1 | -0/+0 | |
2005-09-05 | updated map | Marcel W. Wysocki | 1 | -0/+0 | |
2005-09-04 | Updated docs for release, fixed Dev-Cpp project file, added more items and ↵ | Eugenio Favalli | 2 | -1/+2 | |
npcs, fixed the new map and added it to the makefile. | |||||
2005-08-31 | More fixes to 7-1 following Elven's Comments. | Yohann Ferreira | 1 | -0/+0 | |
2005-08-29 | Some layer and walkability fixes. | Eugenio Favalli | 1 | -0/+0 | |
2005-08-26 | Added eyecandy to map 7-1. | Yohann Ferreira | 1 | -0/+0 | |
2005-08-22 | Fixes to the 7-1 map. Part 3. Next part is for EyeCandy I hope. | Yohann Ferreira | 1 | -0/+0 | |
2005-08-22 | Cropped map and corrected collision layer. | Bjørn Lindeijer | 1 | -0/+0 | |
2005-08-22 | Added casino and inn map by Irukard. | Bjørn Lindeijer | 1 | -0/+0 | |
2005-08-21 | Some updates and cleanups | Eugenio Favalli | 1 | -0/+0 | |
2005-08-19 | Fixes to the 7-1 map. Part 2 | Yohann Ferreira | 1 | -0/+0 | |
2005-08-19 | Fixes to the 7-1 map. | Yohann Ferreira | 1 | -0/+0 | |
2005-08-19 | Updated the 7-1 map a bit ;) | Yohann Ferreira | 1 | -0/+0 | |
2005-07-26 | OpenGL/SDL combined in the same exe. Not in the cutest way, but we'll find a | Bjørn Lindeijer | 1 | -0/+0 | |
nicer approach after the release. | |||||
2005-07-07 | Changes for 0.0.14.1 source and Debian releases. | Bjørn Lindeijer | 1 | -1/+1 | |
2005-07-06 | new maps are not installed, i hope i fixed it in the right way | Eugenio Favalli | 1 | -1/+3 | |
2005-07-03 | Working with maps | Eugenio Favalli | 2 | -0/+0 | |