Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2015-02-06 | Fix Bad fences | wushin | 1 | -27/+27 | |
2015-01-16 | fix 033-1 something tiles | mekolat | 1 | -34/+34 | |
2014-04-19 | Enforcer Naming Convention in Music Files | Bernhardt | 1 | -1/+1 | |
2014-04-15 | Map Changes | wushin | 1 | -11/+11 | |
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release) | |||||
2013-07-28 | All warps moved from old to new style | wushin | 1 | -5/+5 | |
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile> | |||||
2013-07-21 | Convert maps to CSV again | Ben Longbons | 1 | -18/+780 | |
2013-04-22 | Fix all the wrong spawn names | Ben Longbons | 1 | -1/+1 | |
2012-10-03 | Solved Overlapping issues in: | tux9th | 1 | -1/+1 | |
020-1, 030-1, 031-1, 032-1, 033-1, 034-1, 044-1, 045-1, 046-1, 047-1. Fixed collision errors in: 030-1, 031-1, 034-1, 044-1, 045-1, 046-1, 047-1, 048-1. Amended by Jenalya to fix position of (0,0) spawns on 047-1. They were on (5,0) due to the resize. | |||||
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 ↵ | Jessica Tölke | 1 | -780/+18 | |
client, which is still supported, can't handle CSV. | |||||
2012-08-03 | Fix use of barbarians-outdoor-fixme tileset | tux9th | 1 | -5/+5 | |
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 1 | -617/+601 | |
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 1 | -2/+2 | |
Also remove some executable bits | |||||
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -18/+780 | |
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit. | |||||
2012-06-03 | Some fixes on the border between 019-1 and 033-1. | Alige | 1 | -11/+11 | |
Added a missing ground tile on 019-1 (25,68). Fixed the same ground tiles in 019-1 (22,57) and 033-1 (120,57). | |||||
2012-02-17 | Fix wrongly named object properties on some snow maps. | Jessica Tölke | 1 | -8/+8 | |
2012-02-01 | Map changes: | Jessica Tölke | 1 | -4/+4 | |
- collision fixes - removing some trees - correct spawn time of wolvern | |||||
2012-01-30 | Adjusting spawn of wolverns on 033-1 to prevent easy botting. | Jessica Tölke | 1 | -4/+4 | |
2012-01-18 | Opening warps between 033-1 and 019-1. | Jessica Tölke | 1 | -3/+10 | |
2012-01-17 | Adding new monster 'White Bell' to snow maps. | Jessica Tölke | 1 | -0/+8 | |
2012-01-13 | Move the fireplace on 033-1 from Fringe to Ground2. | Jessica Tölke | 1 | -2/+2 | |
This is to make the fire particle effect work with the latest client version, since particle effects are applied on maps as beings. | |||||
2012-01-13 | Barbarians: Ali-G put the yurts on a seperate tileset on request from Pjotr. | Jessica Tölke | 1 | -5/+8 | |
This way they can be used as _4 fringe item. Apdated 033-1 according to the changes. | |||||
2012-01-11 | Added Yurt with snow on it made by salmondine to the barbarian-outdoor tileset. | Jessica Tölke | 1 | -4/+4 | |
Replaced the Yurt on 033-1 with the new one. | |||||
2012-01-08 | Adding monsters on snow maps. | Jessica Tölke | 1 | -0/+24 | |
2012-01-04 | Adding Yurt and fireplace to 033-1. | Jessica Tölke | 1 | -3/+7 | |
2011-12-29 | Adding 'Explorers Melody' to all new snow maps. | Jessica Tölke | 1 | -3/+3 | |
2011-10-13 | Removed wrong minimaps on 030-1, 031-1, 033-1 and 034-1. | Ali-G | 1 | -25/+0 | |
Added a snow particle effect made by Dark_Mage on 030-1 and 034-1. | |||||
2011-10-13 | Added new snow effect. | Darky | 1 | -0/+24 | |
2011-09-28 | Added some tiles in over layer near cliffs to avoid layer issues with player ↵ | Ali-G | 1 | -2/+7 | |
with a scythe or a wooden staff in the hands. That implied the removal of some fringe tiles in the nearby maps. | |||||
2011-09-27 | Remove some executable bits again. | Ben Longbons | 1 | -0/+0 | |
2011-09-25 | Adding new maps 044-1 and 044-3. Adapting 030-1, 033-1 and 031-3 to fit. | Ali-G | 1 | -1/+1 | |
2011-09-20 | Some improvements on 033-1 and 034-1: | Ali-G | 1 | -15/+5 | |
Fixed some layering issues and changed some trees. | |||||
2011-09-14 | Some fixes on snow maps. | Ali-G | 1 | -1/+1 | |
Removed some trees "melted" in another one. Fixed some layer issues, especially near the cliffs. Fixed the fences that sometimes weren't placed coorectly. Removed a wrong collision tile on 034-1. Made the snow maps borders match each other. | |||||
2011-09-12 | Full map review: | Ali-G | 1 | -4/+4 | |
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes. | |||||
2011-09-05 | Reviewed all the maps. | Ali-G | 1 | -1/+1 | |
Added and changed some map names. Some minor fixes on several maps. | |||||
2011-09-03 | Added a warp between the two snow fiels: 033-1 and 034-1. Also fixed some ↵ | Ali-G | 1 | -0/+9 | |
collision tiles in both maps, mostly because of trees misplaced. | |||||
2011-09-02 | On 033-1, changed some rocks by the new one. Removed some trees on the west ↵ | Ali-G | 1 | -9/+9 | |
snow path to avoid the trees block the player while he is walking. On 034-1, fixed some collision tiles in the woods. Also changed some rocks by the new one. Adapted the east of the map with the changes on 033-1. | |||||
2011-08-30 | Made the west of 033-1 be exactly the same as the east of 034-1. That ↵ | Ali-G | 1 | -3/+3 | |
includes only few trees added, some changed and some moved. | |||||
2011-08-25 | On map 033-1, added some collision tiles on 77,23 and 78,23. Also fixed a ↵ | Ali-G | 1 | -3/+3 | |
layer issue on 58,64. | |||||
2011-06-17 | make all maps that use zlib compression use gzip compression instead | Jessica Tölke | 1 | -15/+15 | |
2011-06-17 | checking 033-1 and finishing 034-1 | Dweems | 1 | -12/+14 | |
2011-04-04 | new maps 033-1 and 034-1 in snow area - not complete yet | Jessica Tölke | 1 | -74/+11 | |
2011-02-13 | adding 033-1.tmx: an are southwest of nivalis leading to the barbarians | Stefan Beller | 1 | -0/+122 | |