Age | Commit message (Collapse) | Author | Files | Lines | |
---|---|---|---|---|---|
2021-04-22 | fixed map 025-1 | HoraK-FDF | 1 | -14/+14 | |
2018-02-11 | fix more rogue collisions | gumi | 1 | -2/+2 | |
2016-04-24 | Deadmere - Undead Town | wushin | 1 | -41/+41 | |
2015-01-07 | Collision tile fix | Cassy1 | 1 | -2/+2 | |
2014-04-21 | Add Mystique Forest Music to Farther Argaes Forest Maps | Bernhardt | 1 | -1/+1 | |
2014-04-19 | Enforcer Naming Convention in Music Files | Bernhardt | 1 | -1/+1 | |
2014-04-15 | Map Changes | wushin | 1 | -27/+151 | |
- Tileset fixes - Travel / Death modifications - Tulimshar Beautification Project - Crypts (Base Release) | |||||
2013-07-28 | All warps moved from old to new style | wushin | 1 | -7/+7 | |
Old style dest_x = <xtile_in_pixels> New style dest_tile_x = <xtile> | |||||
2013-07-21 | Convert maps to CSV again | Ben Longbons | 1 | -16/+611 | |
2013-04-22 | Fix all the wrong spawn names | Ben Longbons | 1 | -6/+6 | |
2013-04-11 | 025-1: | tux9th | 1 | -3/+3 | |
* removed orphan path tiles. * removed orphan tree trunks. * moved tree trunks from Ground2 to Ground. * fixed missing tree tiles in over. | |||||
2013-04-11 | 025-1: moved x1 tiles from Fringe to Ground2, | tux9th | 1 | -3/+3 | |
leaving one fence tile in Fringe. | |||||
2012-11-13 | 025-1 Fixed: | tux9th | 1 | -2/+2 | |
* Collision at 20,70 reported by Boomer the Kran * added two tiles to complete the trail | |||||
2012-10-25 | Convert 025-1 and 026-1 from zlib to gzip compression. | tux9th | 1 | -10/+10 | |
2012-10-05 | Bugs in 025-1 and 026-1 fixed: | tux9th | 1 | -11/+12 | |
* many collision errors * all trees get two collision tiles * removed some trees which would block the way * Fixed 20 tiles borderzone on 025-1 to 026-1 * overlapping between 025-1 and 026-1 Part of it done by Zdln other part tux9th. | |||||
2012-08-13 | Convert map compression format back to gzip. It turned out that the 0.5.0 ↵ | Jessica Tölke | 1 | -610/+15 | |
client, which is still supported, can't handle CSV. | |||||
2012-07-31 | Canonicalize tileset order and use external tilesets | Ben Longbons | 1 | -247/+219 | |
2012-07-20 | Canonicalize tileset names. | Ben Longbons | 1 | -11/+11 | |
Also remove some executable bits | |||||
2012-07-11 | Convert all maps to CSV. | Ben Longbons | 1 | -15/+610 | |
If you get merge conflicts from this, prefer yours, then open in Tiled and save in CSV again, then commit. | |||||
2011-09-12 | Full map review: | Ali-G | 1 | -8/+8 | |
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes. | |||||
2011-06-04 | Removed the fluffies and replaced by snails. Also changed the hp given by 4 ↵ | Ali-G | 1 | -21/+20 | |
food items. Amendment by Wombat: decrease delay for snail trail particle | |||||
2010-07-27 | Clean up some spawns and restore a warp | remoitnane | 1 | -1/+1 | |
Signed-off-by: Jared Adams <jaxad0127@gmail.com> | |||||
2009-12-09 | Fixing bugs in maps | Stefan Dombrowski | 1 | -18/+18 | |
Many small bug fixes, including the one that was reported by lien on the forum: http://forums.themanaworld.org/viewtopic.php?f=2&t=9069 Notice: This requires an update of the walkmaps. | |||||
2009-10-29 | Fix more bad tiles | Jared Adams | 1 | -1/+1 | |
2009-10-27 | More map fixes | Jared Adams | 1 | -3/+3 | |
2009-10-27 | Fix some map errors | Jared Adams | 1 | -18/+18 | |
2009-10-15 | Graveyard maps update | Freeyorp | 1 | -17/+102 | |
Adds mob spawns to 025-1, 026-1 and 027-1 Maps more of 025-1 | |||||
2009-10-05 | Fix some map continuity issues | Jared Adams | 1 | -1/+1 | |
2009-09-11 | Map fixes | Kess Vargavind | 1 | -2/+2 | |
2009-09-05 | Removed path endings from east swamp and set more appropriate music | Philipp Sehmisch | 1 | -2/+2 | |
2009-09-05 | Some fixes to new map | Kess Vargavind | 1 | -13/+5 | |
Monster fixes, some empty tiles removed and wrongly placed tiles. Will probably need some more fixing. | |||||
2009-09-04 | Corrected map properties of graveyard maps | Philipp Sehmisch | 1 | -3/+11 | |
2009-09-04 | Add graveyard maps and tiles | Jared Adams | 1 | -0/+91 | |