Age | Commit message (Collapse) | Author | Files | Lines | |
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2011-10-06 | Fixed all the empty tiles on ground layer of maps: 012-3, 013-1, 008-1, ↵ | Ali-G | 1 | -1/+1 | |
002-1, 009-1, 021-1, 022-1, 041-1, 004-1, 010-2, 005-4, 011-5, 018-1, 018-2, 024-1, 024-2. Added an over layer, even if unused, on maps 032-1 and botcheck area. Removed some over layer tiles and put them on ground or fringe layer, depending the sitation of maps: 012-3 (ground), 005-4 (ground & fringe). Map 011-5 had some collision tiles put outside of the map: layer height = 204, map height = 190. | |||||
2011-09-28 | Fixed the same ground tile on both maps: 021-1 96 6 and 022-1 96 94. | Ali-G | 1 | -1/+1 | |
2011-09-12 | Full map review: | Ali-G | 1 | -20/+20 | |
Renamed layer names in order to have the same layer naming scheme on all maps. In 012-3 map, removed an unnecessary layer and transported its tiles to another layer. In game, it looks the same. All monster spawns in 025-1 and 026-1 that covered the whole map were given 0,0 coordinates. Improving the warps position on the maps. Started reviewing all the objects of all maps: - Giving natural numbers to coordinates, height and width. - Renaming correctly each object name. - Avoid the use of capital letters in object properties and type. - Removed collision tiles put just in front of warps. - Changed few last map names to fit correctly with the warp names. - Random layer fixes. | |||||
2011-09-05 | Reviewed all the maps. | Ali-G | 1 | -27/+26 | |
Added and changed some map names. Some minor fixes on several maps. | |||||
2009-09-27 | Add warps between maps 021-1 and 022-1 | Jared Adams | 1 | -2/+16 | |
2009-09-06 | Stray, empty tiles removed from maps | Kess Vargavind | 1 | -10/+10 | |
A couple of the maps had thousands of these... The initiative that has begun to give empty/free tiles some graphics is a needed one. A couple of "monster traps" were removed as well, I'll submit a patch with the walkmaps later. Maps: 003-1, 013-1 and 018-1. The three swamp/cemetery maps have not yet been checked. | |||||
2009-06-17 | Added 30s/100s default respawn rates everywhere, adjusted some broken ↵ | Fate | 1 | -0/+8 | |
respawn rates here and there | |||||
2009-03-21 | Add dock tiles for Tulimshar | Jared Adams | 1 | -2/+10 | |
2009-03-07 | Add 021-2, 024-1, and 024-2 | Jared Adams | 1 | -17/+61 | |
2009-02-11 | Fix some layer bugs on 021-1` | Jared Adams | 1 | -3/+3 | |
2009-02-08 | Add map 021-1 | Jared Adams | 1 | -0/+116 | |