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-rw-r--r--rules/icemountain/rule_icemountain.txt14
-rw-r--r--rules/icemountain/rule_icemountain_001.tmx51
-rw-r--r--rules/icemountain/rule_icemountain_010.tmx44
-rw-r--r--rules/icemountain/rule_icemountain_011.tmx39
4 files changed, 114 insertions, 34 deletions
diff --git a/rules/icemountain/rule_icemountain.txt b/rules/icemountain/rule_icemountain.txt
index c01afdb9..8834e52d 100644
--- a/rules/icemountain/rule_icemountain.txt
+++ b/rules/icemountain/rule_icemountain.txt
@@ -1,18 +1,10 @@
# lines starting with # or // are comments
# all other lines will be parsed and treated as filenames.
-# ice mountains. In this Ruleset you have 3 colors setting
-# the height of the current tile:
-# black: usual height
-# light red: above
-# dark red: below
-# the transitions "black<->dark red" and "black<->light red" can be mapped with
-# this ruleset.
-# When you wan to have more than 3 different heights, you should use the
-# transition "light red<->dark red". So there is no wall at this transition and
-# you can start over from the red to black, having a wall to another height.
-
./rule_icemountain_001.tmx
./rule_icemountain_002.tmx
./rule_icemountain_003.tmx
./rule_icemountain_004.tmx
+
+./rule_icemountain_010.tmx
+./rule_icemountain_011.tmx
diff --git a/rules/icemountain/rule_icemountain_001.tmx b/rules/icemountain/rule_icemountain_001.tmx
index d26804a6..90b78931 100644
--- a/rules/icemountain/rule_icemountain_001.tmx
+++ b/rules/icemountain/rule_icemountain_001.tmx
@@ -1,48 +1,53 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" width="7" height="3" tilewidth="32" tileheight="32">
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="15" height="5" tilewidth="32" tileheight="32">
<properties>
+ <property name="AutomappingRadius" value="5"/>
<property name="DeleteTiles" value="true"/>
</properties>
<tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32">
- <image source="../../graphics/tiles/set_icemountain.png" width="96" height="64"/>
+ <image source="../../graphics/tiles/set_icemountain.png" width="224" height="128"/>
</tileset>
- <tileset firstgid="7" name="set_rules" tilewidth="32" tileheight="32">
+ <tileset firstgid="29" name="set_rules" tilewidth="32" tileheight="32">
<image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
</tileset>
- <tileset firstgid="11" name="Snow" tilewidth="32" tileheight="32">
+ <tileset firstgid="33" name="Snow" tilewidth="32" tileheight="32">
<image source="../../graphics/tiles/Snow.png" width="512" height="512"/>
</tileset>
- <tileset firstgid="267" name="collision" tilewidth="32" tileheight="32">
+ <tileset firstgid="289" name="collision" tilewidth="32" tileheight="32">
<image source="../../graphics/tiles/collision.png" width="64" height="32"/>
</tileset>
- <layer name="ruleRegions" width="7" height="3">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA/YcdD4AABTkrM4VAAAAA==
+ <tileset firstgid="291" name="Snow_ground" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/Snow_ground.png" width="352" height="224"/>
+ </tileset>
+ <layer name="ruleRegions" width="15" height="5" visible="0">
+ <data encoding="base64" compression="zlib">
+ eJxjYKAMyJJJUwpINZca9gIA1bABQA==
</data>
</layer>
- <layer name="ruleSet" width="7" height="3">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA8YoTQTlGYmoB4EAEEdsC1UAAAA
+ <layer name="ruleSet" width="15" height="5" visible="0">
+ <data encoding="base64" compression="zlib">
+ eJxjYKAMMEJpJijNDKVZoDQrlGaD0uwU2gcDHFCaE0pzEVDPRwU7ASaIAEY=
</data>
</layer>
- <layer name="rule_Ground" width="7" height="3">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA/m4KDxAQDzhRm/VAAAAA==
+ <layer name="rule_Ground" width="15" height="5">
+ <data encoding="base64" compression="zlib">
+ eJxjYKAMbMJBs0BpfUYIbQKlzRkptHAAAQBYIwK4
</data>
</layer>
- <layer name="rule_Fringe" width="7" height="3">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoD4AAHbqzHRUAAAA
+ <layer name="rule_Fringe" width="15" height="5">
+ <data encoding="base64" compression="zlib">
+ eJxjYBgFxAIAASwAAQ==
</data>
</layer>
- <layer name="rule_Over" width="7" height="3">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgoD4AAHbqzHRUAAAA
+ <layer name="rule_Over" width="15" height="5" visible="0">
+ <data encoding="base64" compression="zlib">
+ eJxjYBgFxAIAASwAAQ==
</data>
</layer>
- <layer name="rule_Collision" width="7" height="3">
- <data encoding="base64" compression="gzip">
- H4sIAAAAAAAAA2NgwA94GAkowAIAegM1OlQAAAA=
+ <layer name="rule_Collision" width="15" height="5">
+ <data encoding="base64" compression="zlib">
+ eJxjYKAMKDESJ49OD0UAAHHQAI0=
</data>
</layer>
</map>
diff --git a/rules/icemountain/rule_icemountain_010.tmx b/rules/icemountain/rule_icemountain_010.tmx
new file mode 100644
index 00000000..925773a2
--- /dev/null
+++ b/rules/icemountain/rule_icemountain_010.tmx
@@ -0,0 +1,44 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="30" height="10" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_icemountain.png" width="224" height="128"/>
+ </tileset>
+ <tileset firstgid="29" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="33" name="Snow" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/Snow.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="289" name="collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="291" name="Snow_ground" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/Snow_ground.png" width="352" height="224"/>
+ </tileset>
+ <layer name="ruleRegions" width="30" height="10">
+ <data encoding="base64" compression="zlib">
+ eJxjYBg4IAvF2NjINDXNJqSHUnsJmU+qm2hp9kD5d6Did6AAKf7FFUbkhN1A2UtLAADD5AVx
+ </data>
+ </layer>
+ <layer name="ruleSet" width="30" height="10">
+ <data encoding="base64" compression="zlib">
+ eJzFU0EKwDAI8zD1/z/eBgqagVjXsUBRIU1UWqL/cFyHLWerKUR+3FjTFsslaFZwvw53Aqbc05v5EHfParnS2rxSsuYQyj3F2aP/BAzaO3e5G95nZ8/OxbeoUHe0nKMlK/spRPT76m90cQJZTgEJ
+ </data>
+ </layer>
+ <layer name="rule_Ground" width="30" height="10" visible="0">
+ <data encoding="base64" compression="zlib">
+ eJxjYBg4oMeIyjeA8lUYMdXSE1jRyH5jNHNNB9ifmjS23wzNfAs0vv0A+5/eQIfO/nUahuELAMleAnU=
+ </data>
+ </layer>
+ <layer name="rule_Collision" width="30" height="10" visible="0">
+ <data encoding="base64" compression="zlib">
+ eJxjYBgFo2AUjIKhAQAEsAAB
+ </data>
+ </layer>
+ <layer name="rule_Error" width="30" height="10">
+ <data encoding="base64" compression="zlib">
+ eJxjYBieQA6K0dnDFYz6d3gAORLpoW4vqQAANHsC0Q==
+ </data>
+ </layer>
+</map>
diff --git a/rules/icemountain/rule_icemountain_011.tmx b/rules/icemountain/rule_icemountain_011.tmx
new file mode 100644
index 00000000..d09a45a0
--- /dev/null
+++ b/rules/icemountain/rule_icemountain_011.tmx
@@ -0,0 +1,39 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<!DOCTYPE map SYSTEM "http://mapeditor.org/dtd/1.0/map.dtd">
+<map version="1.0" orientation="orthogonal" width="19" height="13" tilewidth="32" tileheight="32">
+ <tileset firstgid="1" name="set_icemountain" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_icemountain.png" width="224" height="128"/>
+ </tileset>
+ <tileset firstgid="37" name="set_rules" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/set_rules.png" width="64" height="64"/>
+ </tileset>
+ <tileset firstgid="41" name="Snow" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/Snow.png" width="512" height="512"/>
+ </tileset>
+ <tileset firstgid="297" name="collision" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/collision.png" width="64" height="32"/>
+ </tileset>
+ <tileset firstgid="299" name="Snow_ground" tilewidth="32" tileheight="32">
+ <image source="../../graphics/tiles/Snow_ground.png" width="352" height="224"/>
+ </tileset>
+ <layer name="ruleRegions" width="19" height="13">
+ <data encoding="base64" compression="zlib">
+ eJxjYKAuUIViStnUNouaYNSPpLlr1I+kmUUtAADnYg3h
+ </data>
+ </layer>
+ <layer name="ruleSet" width="19" height="13">
+ <data encoding="base64" compression="zlib">
+ eJytkDkKADAMwzK0zf9/3CUBNVtBBoMXK0eEq1WeeZdnPuWZu88OWeyQlZVzsEyZe5n/MvU7P+O9sXP3eSNZnEEWZ5BlytzL/JelC+epAhE=
+ </data>
+ </layer>
+ <layer name="rule_Ground" width="19" height="13">
+ <data encoding="base64" compression="zlib">
+ eJxjYKAu0GZE5etC+QZo4kZQvjGauCkaf7gDRzT/OkP5bmjiHlC+J5q49xAJrwioOyPR3KsH5eujiYdA+aE09l8y1PwUNHssoXwrNPF4KD9hCIQ7AIjZBpE=
+ </data>
+ </layer>
+ <layer name="rule_Collision" width="19" height="13" visible="0">
+ <data encoding="base64" compression="zlib">
+ eJxjYKAP0GLEzsclPtLBSAkvQv4aKP8NVneRAgAY1wKx
+ </data>
+ </layer>
+</map>