diff options
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/equipment/head/rosehat.png | bin | 0 -> 3069 bytes | |||
-rw-r--r-- | graphics/items/generic/transmutedflower.png | bin | 0 -> 459 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/rosehat.png | bin | 0 -> 3146 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/rosehat.xml | 124 | ||||
-rw-r--r-- | graphics/sprites/monsters/bluepar.png | bin | 0 -> 7842 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/bluepar.xml | 64 | ||||
-rw-r--r-- | graphics/sprites/monsters/mushroom-wicked.png | bin | 0 -> 25074 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/mushroom-wicked.xml | 64 |
8 files changed, 252 insertions, 0 deletions
diff --git a/graphics/items/equipment/head/rosehat.png b/graphics/items/equipment/head/rosehat.png Binary files differnew file mode 100644 index 00000000..9e518353 --- /dev/null +++ b/graphics/items/equipment/head/rosehat.png diff --git a/graphics/items/generic/transmutedflower.png b/graphics/items/generic/transmutedflower.png Binary files differnew file mode 100644 index 00000000..8f0cb1f0 --- /dev/null +++ b/graphics/items/generic/transmutedflower.png diff --git a/graphics/sprites/equipment/head/rosehat.png b/graphics/sprites/equipment/head/rosehat.png Binary files differnew file mode 100644 index 00000000..a5542e7e --- /dev/null +++ b/graphics/sprites/equipment/head/rosehat.png diff --git a/graphics/sprites/equipment/head/rosehat.xml b/graphics/sprites/equipment/head/rosehat.xml new file mode 100644 index 00000000..fc530a59 --- /dev/null +++ b/graphics/sprites/equipment/head/rosehat.xml @@ -0,0 +1,124 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="equipment" src="graphics/sprites/equipment/head/rosehat.png|R" width="16" height="12"/> + + <action name="stand" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-50"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-6" offsetY ="-50"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="5" offsetY ="-49"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="4" offsetY ="-48"/> + </animation> + </action> + + <action name="walk" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-50" delay="150"/> + <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-50" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-6" offsetY ="-50" delay="75"/> + <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/> + <frame index="1" offsetX="-6" offsetY ="-50" delay="150"/> + <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/> + <frame index="1" offsetX="-6" offsetY ="-50" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="5" offsetY ="-49" delay="75"/> + <frame index="2" offsetX="5" offsetY ="-50" delay="150"/> + <frame index="2" offsetX="5" offsetY ="-49" delay="75"/> + <frame index="2" offsetX="5" offsetY ="-50" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="4" offsetY ="-48" delay="75"/> + <frame index="3" offsetX="4" offsetY ="-47" delay="75"/> + <frame index="3" offsetX="4" offsetY ="-48" delay="150"/> + <frame index="3" offsetX="4" offsetY ="-47" delay="75"/> + <frame index="3" offsetX="4" offsetY ="-48" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-48" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-46" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-45" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-51" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-52" delay="75"/> + <frame index="1" offsetX="-6" offsetY ="-49" delay="75"/> + <frame index="1" offsetX="-7" offsetY ="-48" delay="75"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="4" offsetY ="-49" delay="225"/> + <frame index="2" offsetX="4" offsetY ="-47" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY ="-49" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-50" delay="75"/> + <frame index="3" offsetX="4" offsetY ="-48" delay="75"/> + <frame index="3" offsetX="5" offsetY ="-47" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-49" delay="225"/> + <frame index="0" offsetX="-4" offsetY ="-48" delay="75"/> + <frame index="0" offsetX="-4" offsetY ="-49" delay="75"/> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-3" offsetY ="-50" delay="225"/> + <frame index="1" offsetX="-1" offsetY ="-51" delay="150"/> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="5" offsetY ="-49" delay="225"/> + <frame index="2" offsetX="4" offsetY ="-48" delay="75"/> + <frame index="2" offsetX="4" offsetY ="-49" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY ="-48" delay="225"/> + <frame index="3" offsetX="-1" offsetY ="-49" delay="150"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="equipment"> + <animation direction="down"> + <frame index="0" offsetX="-4" offsetY ="-38"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-41"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="6" offsetY ="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY ="-39"/> + </animation> + </action> + + <action name="dead" imageset="equipment"> + <animation direction="default"> + <frame index="4" offsetX="35" offsetY="-10"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/bluepar.png b/graphics/sprites/monsters/bluepar.png Binary files differnew file mode 100644 index 00000000..0318c5c6 --- /dev/null +++ b/graphics/sprites/monsters/bluepar.png diff --git a/graphics/sprites/monsters/bluepar.xml b/graphics/sprites/monsters/bluepar.xml new file mode 100644 index 00000000..a5a99067 --- /dev/null +++ b/graphics/sprites/monsters/bluepar.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/bluepar.png" width="50" height="42"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-12"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="-12"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="-12"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY="-12"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY="-12"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-12"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-12"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-12"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-12"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-12"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY="-12"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/mushroom-wicked.png b/graphics/sprites/monsters/mushroom-wicked.png Binary files differnew file mode 100644 index 00000000..5b301c7f --- /dev/null +++ b/graphics/sprites/monsters/mushroom-wicked.png diff --git a/graphics/sprites/monsters/mushroom-wicked.xml b/graphics/sprites/monsters/mushroom-wicked.xml new file mode 100644 index 00000000..d7cc3581 --- /dev/null +++ b/graphics/sprites/monsters/mushroom-wicked.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mushroom-wicked.png" width="42" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="-8"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY="-8"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/> + <end/> + </animation> + </action> +</sprite> |