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Diffstat (limited to 'graphics')
-rw-r--r--graphics/items/armor-head-candlehelmet.pngbin0 -> 1455 bytes
-rw-r--r--graphics/items/equipment/head/goblin-mask.pngbin0 -> 589 bytes
-rw-r--r--graphics/items/equipment/head/opera-mask.pngbin0 -> 581 bytes
-rw-r--r--graphics/items/equipment/head/witch-hat.pngbin0 -> 358 bytes
-rw-r--r--graphics/items/equipment/head/wizard-hat.pngbin0 -> 538 bytes
-rw-r--r--graphics/items/equipment/head/yeti-mask.pngbin0 -> 1542 bytes
-rw-r--r--graphics/items/generic-animal-bones.pngbin0 -> 1528 bytes
-rw-r--r--graphics/items/generic-bandit-hood.pngbin0 -> 710 bytes
-rw-r--r--graphics/items/generic-candypumpkin.pngbin0 -> 4304 bytes
-rw-r--r--graphics/items/generic-frozen-yeti-tear.pngbin0 -> 492 bytes
-rw-r--r--graphics/items/generic-ice-cube.pngbin0 -> 3373 bytes
-rw-r--r--graphics/items/generic-jackolantern.pngbin0 -> 1383 bytes
-rw-r--r--graphics/items/generic-jarofblood.pngbin0 -> 908 bytes
-rw-r--r--graphics/items/generic-jellyskull.pngbin0 -> 4304 bytes
-rw-r--r--graphics/items/generic-marshmallow.pngbin0 -> 476 bytes
-rw-r--r--graphics/items/generic-pumpkinseed.pngbin0 -> 4286 bytes
-rw-r--r--graphics/items/generic-rawlog.pngbin873 -> 1719 bytes
-rw-r--r--graphics/items/generic-realisticbrain.pngbin0 -> 1494 bytes
-rw-r--r--graphics/items/generic-rubberbat.pngbin0 -> 589 bytes
-rw-r--r--graphics/items/generic-tongue.pngbin0 -> 382 bytes
-rw-r--r--graphics/items/generic-tonoridelight.pngbin0 -> 4304 bytes
-rw-r--r--graphics/items/generic-whitepresentbox.pngbin0 -> 687 bytes
-rw-r--r--graphics/items/generic-yellowpresentbox.pngbin0 -> 592 bytes
-rw-r--r--graphics/items/generic-yeti-claw.pngbin0 -> 645 bytes
-rw-r--r--graphics/items/generic/scissors.pngbin0 -> 486 bytes
-rw-r--r--graphics/items/use-food-shock-candy.pngbin0 -> 318 bytes
-rw-r--r--graphics/particles/emote-blah.particle.xml22
-rw-r--r--graphics/particles/emote-perturbed.particle.xml22
-rw-r--r--graphics/particles/emote-speech.particle.xml22
-rw-r--r--graphics/particles/emote-upset.particle.xml22
-rw-r--r--graphics/particles/emotes/angel.pngbin0 -> 1960 bytes
-rw-r--r--graphics/particles/emotes/blah.pngbin0 -> 822 bytes
-rw-r--r--graphics/particles/emotes/blush.pngbin0 -> 2038 bytes
-rw-r--r--graphics/particles/emotes/disgust.pngbin0 -> 1924 bytes
-rw-r--r--graphics/particles/emotes/emote-angel.particle.xml (renamed from graphics/particles/emote-angel.particle.xml)13
-rw-r--r--graphics/particles/emotes/emote-blah.particle.xml23
-rw-r--r--graphics/particles/emotes/emote-blush.particle.xml (renamed from graphics/particles/emote-blush.particle.xml)13
-rw-r--r--graphics/particles/emotes/emote-disgust.particle.xml (renamed from graphics/particles/emote-disgust.particle.xml)13
-rw-r--r--graphics/particles/emotes/emote-evil.particle.xml (renamed from graphics/particles/emote-evil.particle.xml)13
-rw-r--r--graphics/particles/emotes/emote-grin.particle.xml (renamed from graphics/particles/emote-grin.particle.xml)13
-rw-r--r--graphics/particles/emotes/emote-happy.particle.xml (renamed from graphics/particles/emote-happy.particle.xml)13
-rw-r--r--graphics/particles/emotes/emote-perturbed.particle.xml23
-rw-r--r--graphics/particles/emotes/emote-sad.particle.xml (renamed from graphics/particles/emote-sad.particle.xml)13
-rw-r--r--graphics/particles/emotes/emote-speech.particle.xml23
-rw-r--r--graphics/particles/emotes/emote-surprise.particle.xml (renamed from graphics/particles/emote-surprise.particle.xml)13
-rw-r--r--graphics/particles/emotes/emote-tongue.particle.xml (renamed from graphics/particles/emote-tongue.particle.xml)13
-rw-r--r--graphics/particles/emotes/emote-upset.particle.xml23
-rw-r--r--graphics/particles/emotes/emote-wink.particle.xml (renamed from graphics/particles/emote-wink.particle.xml)13
-rw-r--r--graphics/particles/emotes/evil.pngbin0 -> 1925 bytes
-rw-r--r--graphics/particles/emotes/grin.pngbin0 -> 2047 bytes
-rw-r--r--graphics/particles/emotes/happy.pngbin0 -> 1734 bytes
-rw-r--r--graphics/particles/emotes/perturbed.pngbin0 -> 1763 bytes
-rw-r--r--graphics/particles/emotes/sad.pngbin0 -> 1918 bytes
-rw-r--r--graphics/particles/emotes/speech.pngbin0 -> 796 bytes
-rw-r--r--graphics/particles/emotes/surprise.pngbin0 -> 2086 bytes
-rw-r--r--graphics/particles/emotes/tongue.pngbin0 -> 1753 bytes
-rw-r--r--graphics/particles/emotes/upset.pngbin0 -> 1632 bytes
-rw-r--r--graphics/particles/emotes/wink.pngbin0 -> 1680 bytes
-rwxr-xr-xgraphics/particles/monster-ball-lightning.particle.xml10
-rw-r--r--graphics/skills/basic/emote.pngbin0 -> 2618 bytes
-rw-r--r--graphics/skills/basic/party.pngbin0 -> 2747 bytes
-rw-r--r--graphics/skills/basic/trade.pngbin0 -> 1929 bytes
-rw-r--r--graphics/skills/magic/astral.pngbin0 -> 2763 bytes
-rw-r--r--graphics/skills/magic/basic.pngbin0 -> 3281 bytes
-rw-r--r--graphics/skills/magic/life.pngbin0 -> 2868 bytes
-rw-r--r--graphics/skills/magic/nature.pngbin0 -> 2317 bytes
-rw-r--r--graphics/skills/magic/transmutation.pngbin0 -> 2569 bytes
-rw-r--r--graphics/skills/magic/war.pngbin0 -> 3259 bytes
-rw-r--r--graphics/skills/unknown.pngbin0 -> 540 bytes
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe-female.pngbin0 -> 45936 bytes
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe-female.xml106
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe-male.pngbin0 -> 46025 bytes
-rw-r--r--graphics/sprites/equipment/chest/sorcerer-robe-male.xml106
-rw-r--r--graphics/sprites/equipment/head/goblin-mask.pngbin0 -> 1932 bytes
-rw-r--r--graphics/sprites/equipment/head/goblin-mask.xml142
-rw-r--r--graphics/sprites/equipment/head/operamask.pngbin0 -> 2430 bytes
-rw-r--r--graphics/sprites/equipment/head/operamask.xml142
-rw-r--r--graphics/sprites/equipment/head/witch-hat.pngbin0 -> 1127 bytes
-rw-r--r--graphics/sprites/equipment/head/witch-hat.xml142
-rw-r--r--graphics/sprites/equipment/head/wizard-hat.pngbin0 -> 1136 bytes
-rw-r--r--graphics/sprites/equipment/head/wizard-hat.xml142
-rw-r--r--graphics/sprites/equipment/head/yeti-mask.pngbin0 -> 7441 bytes
-rw-r--r--graphics/sprites/equipment/head/yeti-mask.xml142
-rw-r--r--graphics/sprites/error.pngbin314 -> 347 bytes
-rw-r--r--graphics/sprites/hairstyle1.pngbin733 -> 1893 bytes
-rw-r--r--graphics/sprites/head-candlehelmet.pngbin0 -> 6021 bytes
-rw-r--r--graphics/sprites/head-candlehelmet.xml142
-rw-r--r--graphics/sprites/head-fairy_hat.pngbin2432 -> 2180 bytes
-rw-r--r--graphics/sprites/monsters/monster-bandit-lord.pngbin0 -> 92299 bytes
-rw-r--r--graphics/sprites/monsters/monster-bandit-lord.xml74
-rw-r--r--graphics/sprites/monsters/monster-bandit.pngbin0 -> 83787 bytes
-rw-r--r--graphics/sprites/monsters/monster-bandit.xml76
-rw-r--r--graphics/sprites/monsters/monster-bee.xml8
-rw-r--r--graphics/sprites/monsters/monster-element-ball.pngbin0 -> 57604 bytes
-rw-r--r--graphics/sprites/monsters/monster-element-ball.xml94
-rw-r--r--graphics/sprites/monsters/monster-logmonster.xml3
-rw-r--r--graphics/sprites/monsters/monster-moggun.xml2
-rw-r--r--graphics/sprites/monsters/monster-vampire-bat.pngbin0 -> 12296 bytes
-rw-r--r--graphics/sprites/monsters/monster-vampire-bat.xml55
-rw-r--r--graphics/sprites/monsters/monster-yeti.pngbin0 -> 89030 bytes
-rw-r--r--graphics/sprites/monsters/monster-yeti.xml75
-rw-r--r--graphics/sprites/monsters/weapon-bow.xml26
-rw-r--r--graphics/sprites/monsters/weapon-dagger.xml27
-rw-r--r--graphics/sprites/npcs/nivalis_npc.pngbin0 -> 14321 bytes
-rw-r--r--graphics/sprites/npcs/nivalis_npc.xml10
-rwxr-xr-xgraphics/sprites/npcs/npc-guard.pngbin14214 -> 14141 bytes
-rw-r--r--graphics/sprites/npcs/npcs.pngbin165148 -> 181848 bytes
-rw-r--r--graphics/sprites/resource-pumpkin.pngbin0 -> 2052 bytes
-rw-r--r--graphics/sprites/resource-pumpkin.xml16
-rwxr-xr-x[-rw-r--r--]graphics/tiles/Crypt-Fringe-x3.pngbin156570 -> 156570 bytes
-rw-r--r--graphics/tiles/Crypt-Fringe_x3.pngbin0 -> 156570 bytes
-rw-r--r--graphics/tiles/Snow.pngbin91035 -> 193804 bytes
-rw-r--r--graphics/tiles/Snow_ground.pngbin0 -> 70219 bytes
-rw-r--r--graphics/tiles/Snow_ground_x2.pngbin0 -> 25371 bytes
-rw-r--r--graphics/tiles/Snow_tree_x3.pngbin0 -> 36199 bytes
-rw-r--r--graphics/tiles/Snow_village.pngbin14209 -> 15670 bytes
-rw-r--r--graphics/tiles/Snow_village2.pngbin0 -> 110155 bytes
-rw-r--r--graphics/tiles/collision.pngbin234 -> 258 bytes
-rw-r--r--graphics/tiles/set_cave.pngbin0 -> 27678 bytes
-rw-r--r--graphics/tiles/set_icecave.pngbin0 -> 4742 bytes
-rw-r--r--graphics/tiles/set_icemountain.pngbin0 -> 1632 bytes
-rw-r--r--graphics/tiles/set_rules.pngbin0 -> 563 bytes
-rw-r--r--graphics/tiles/set_woodland.pngbin0 -> 4636 bytes
-rw-r--r--graphics/tiles/woodland_indoor_x2.pngbin12909 -> 9698 bytes
124 files changed, 1689 insertions, 161 deletions
diff --git a/graphics/items/armor-head-candlehelmet.png b/graphics/items/armor-head-candlehelmet.png
new file mode 100644
index 00000000..c018f850
--- /dev/null
+++ b/graphics/items/armor-head-candlehelmet.png
Binary files differ
diff --git a/graphics/items/equipment/head/goblin-mask.png b/graphics/items/equipment/head/goblin-mask.png
new file mode 100644
index 00000000..10145117
--- /dev/null
+++ b/graphics/items/equipment/head/goblin-mask.png
Binary files differ
diff --git a/graphics/items/equipment/head/opera-mask.png b/graphics/items/equipment/head/opera-mask.png
new file mode 100644
index 00000000..5a8ec9f2
--- /dev/null
+++ b/graphics/items/equipment/head/opera-mask.png
Binary files differ
diff --git a/graphics/items/equipment/head/witch-hat.png b/graphics/items/equipment/head/witch-hat.png
new file mode 100644
index 00000000..f559b0f6
--- /dev/null
+++ b/graphics/items/equipment/head/witch-hat.png
Binary files differ
diff --git a/graphics/items/equipment/head/wizard-hat.png b/graphics/items/equipment/head/wizard-hat.png
new file mode 100644
index 00000000..ab9a49b8
--- /dev/null
+++ b/graphics/items/equipment/head/wizard-hat.png
Binary files differ
diff --git a/graphics/items/equipment/head/yeti-mask.png b/graphics/items/equipment/head/yeti-mask.png
new file mode 100644
index 00000000..53c5bb15
--- /dev/null
+++ b/graphics/items/equipment/head/yeti-mask.png
Binary files differ
diff --git a/graphics/items/generic-animal-bones.png b/graphics/items/generic-animal-bones.png
new file mode 100644
index 00000000..7f8bdf11
--- /dev/null
+++ b/graphics/items/generic-animal-bones.png
Binary files differ
diff --git a/graphics/items/generic-bandit-hood.png b/graphics/items/generic-bandit-hood.png
new file mode 100644
index 00000000..54b39d11
--- /dev/null
+++ b/graphics/items/generic-bandit-hood.png
Binary files differ
diff --git a/graphics/items/generic-candypumpkin.png b/graphics/items/generic-candypumpkin.png
new file mode 100644
index 00000000..c5b40eaf
--- /dev/null
+++ b/graphics/items/generic-candypumpkin.png
Binary files differ
diff --git a/graphics/items/generic-frozen-yeti-tear.png b/graphics/items/generic-frozen-yeti-tear.png
new file mode 100644
index 00000000..af1e6de8
--- /dev/null
+++ b/graphics/items/generic-frozen-yeti-tear.png
Binary files differ
diff --git a/graphics/items/generic-ice-cube.png b/graphics/items/generic-ice-cube.png
new file mode 100644
index 00000000..7277aea4
--- /dev/null
+++ b/graphics/items/generic-ice-cube.png
Binary files differ
diff --git a/graphics/items/generic-jackolantern.png b/graphics/items/generic-jackolantern.png
new file mode 100644
index 00000000..5ecbc690
--- /dev/null
+++ b/graphics/items/generic-jackolantern.png
Binary files differ
diff --git a/graphics/items/generic-jarofblood.png b/graphics/items/generic-jarofblood.png
new file mode 100644
index 00000000..24e905d4
--- /dev/null
+++ b/graphics/items/generic-jarofblood.png
Binary files differ
diff --git a/graphics/items/generic-jellyskull.png b/graphics/items/generic-jellyskull.png
new file mode 100644
index 00000000..bfdd49c8
--- /dev/null
+++ b/graphics/items/generic-jellyskull.png
Binary files differ
diff --git a/graphics/items/generic-marshmallow.png b/graphics/items/generic-marshmallow.png
new file mode 100644
index 00000000..91cf206b
--- /dev/null
+++ b/graphics/items/generic-marshmallow.png
Binary files differ
diff --git a/graphics/items/generic-pumpkinseed.png b/graphics/items/generic-pumpkinseed.png
new file mode 100644
index 00000000..5f0558c3
--- /dev/null
+++ b/graphics/items/generic-pumpkinseed.png
Binary files differ
diff --git a/graphics/items/generic-rawlog.png b/graphics/items/generic-rawlog.png
index 95ab5511..038d5a5f 100644
--- a/graphics/items/generic-rawlog.png
+++ b/graphics/items/generic-rawlog.png
Binary files differ
diff --git a/graphics/items/generic-realisticbrain.png b/graphics/items/generic-realisticbrain.png
new file mode 100644
index 00000000..31fc4696
--- /dev/null
+++ b/graphics/items/generic-realisticbrain.png
Binary files differ
diff --git a/graphics/items/generic-rubberbat.png b/graphics/items/generic-rubberbat.png
new file mode 100644
index 00000000..621ee701
--- /dev/null
+++ b/graphics/items/generic-rubberbat.png
Binary files differ
diff --git a/graphics/items/generic-tongue.png b/graphics/items/generic-tongue.png
new file mode 100644
index 00000000..d6fbb205
--- /dev/null
+++ b/graphics/items/generic-tongue.png
Binary files differ
diff --git a/graphics/items/generic-tonoridelight.png b/graphics/items/generic-tonoridelight.png
new file mode 100644
index 00000000..c65566d6
--- /dev/null
+++ b/graphics/items/generic-tonoridelight.png
Binary files differ
diff --git a/graphics/items/generic-whitepresentbox.png b/graphics/items/generic-whitepresentbox.png
new file mode 100644
index 00000000..1f8c827a
--- /dev/null
+++ b/graphics/items/generic-whitepresentbox.png
Binary files differ
diff --git a/graphics/items/generic-yellowpresentbox.png b/graphics/items/generic-yellowpresentbox.png
new file mode 100644
index 00000000..85f41498
--- /dev/null
+++ b/graphics/items/generic-yellowpresentbox.png
Binary files differ
diff --git a/graphics/items/generic-yeti-claw.png b/graphics/items/generic-yeti-claw.png
new file mode 100644
index 00000000..361e7d3c
--- /dev/null
+++ b/graphics/items/generic-yeti-claw.png
Binary files differ
diff --git a/graphics/items/generic/scissors.png b/graphics/items/generic/scissors.png
new file mode 100644
index 00000000..8c820a79
--- /dev/null
+++ b/graphics/items/generic/scissors.png
Binary files differ
diff --git a/graphics/items/use-food-shock-candy.png b/graphics/items/use-food-shock-candy.png
new file mode 100644
index 00000000..f69df9c7
--- /dev/null
+++ b/graphics/items/use-food-shock-candy.png
Binary files differ
diff --git a/graphics/particles/emote-blah.particle.xml b/graphics/particles/emote-blah.particle.xml
deleted file mode 100644
index 14a8f1a5..00000000
--- a/graphics/particles/emote-blah.particle.xml
+++ /dev/null
@@ -1,22 +0,0 @@
-<effect>
- <particle
- position-x = "0"
- position-y = "0"
- position-z = "96"
- lifetime = "1"
- >
- <emitter>
- <property name="position-x" value="0"/>
- <property name="position-y" value="0"/>
- <property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="13" delay="1000"/>
- </animation>
- <property name="follow-parent" />
- </emitter>
- </particle>
-</effect>
diff --git a/graphics/particles/emote-perturbed.particle.xml b/graphics/particles/emote-perturbed.particle.xml
deleted file mode 100644
index a5cd71ad..00000000
--- a/graphics/particles/emote-perturbed.particle.xml
+++ /dev/null
@@ -1,22 +0,0 @@
-<effect>
- <particle
- position-x = "0"
- position-y = "0"
- position-z = "96"
- lifetime = "1"
- >
- <emitter>
- <property name="position-x" value="0"/>
- <property name="position-y" value="0"/>
- <property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="11" delay="1000"/>
- </animation>
- <property name="follow-parent" />
- </emitter>
- </particle>
-</effect>
diff --git a/graphics/particles/emote-speech.particle.xml b/graphics/particles/emote-speech.particle.xml
deleted file mode 100644
index 877a6d3e..00000000
--- a/graphics/particles/emote-speech.particle.xml
+++ /dev/null
@@ -1,22 +0,0 @@
-<effect>
- <particle
- position-x = "0"
- position-y = "0"
- position-z = "96"
- lifetime = "1"
- >
- <emitter>
- <property name="position-x" value="0"/>
- <property name="position-y" value="0"/>
- <property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="12" delay="1000"/>
- </animation>
- <property name="follow-parent" />
- </emitter>
- </particle>
-</effect>
diff --git a/graphics/particles/emote-upset.particle.xml b/graphics/particles/emote-upset.particle.xml
deleted file mode 100644
index 8016e446..00000000
--- a/graphics/particles/emote-upset.particle.xml
+++ /dev/null
@@ -1,22 +0,0 @@
-<effect>
- <particle
- position-x = "0"
- position-y = "0"
- position-z = "96"
- lifetime = "1"
- >
- <emitter>
- <property name="position-x" value="0"/>
- <property name="position-y" value="0"/>
- <property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="10" delay="1000"/>
- </animation>
- <property name="follow-parent" />
- </emitter>
- </particle>
-</effect>
diff --git a/graphics/particles/emotes/angel.png b/graphics/particles/emotes/angel.png
new file mode 100644
index 00000000..043d0755
--- /dev/null
+++ b/graphics/particles/emotes/angel.png
Binary files differ
diff --git a/graphics/particles/emotes/blah.png b/graphics/particles/emotes/blah.png
new file mode 100644
index 00000000..3eae88a2
--- /dev/null
+++ b/graphics/particles/emotes/blah.png
Binary files differ
diff --git a/graphics/particles/emotes/blush.png b/graphics/particles/emotes/blush.png
new file mode 100644
index 00000000..22172ae0
--- /dev/null
+++ b/graphics/particles/emotes/blush.png
Binary files differ
diff --git a/graphics/particles/emotes/disgust.png b/graphics/particles/emotes/disgust.png
new file mode 100644
index 00000000..9965f89d
--- /dev/null
+++ b/graphics/particles/emotes/disgust.png
Binary files differ
diff --git a/graphics/particles/emote-angel.particle.xml b/graphics/particles/emotes/emote-angel.particle.xml
index a79d865f..a4bb1b53 100644
--- a/graphics/particles/emote-angel.particle.xml
+++ b/graphics/particles/emotes/emote-angel.particle.xml
@@ -1,3 +1,4 @@
+<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@
<property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="6" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/angel.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emotes/emote-blah.particle.xml b/graphics/particles/emotes/emote-blah.particle.xml
new file mode 100644
index 00000000..38cb327a
--- /dev/null
+++ b/graphics/particles/emotes/emote-blah.particle.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0"?>
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/blah.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-blush.particle.xml b/graphics/particles/emotes/emote-blush.particle.xml
index d979c9b0..11d2689d 100644
--- a/graphics/particles/emote-blush.particle.xml
+++ b/graphics/particles/emotes/emote-blush.particle.xml
@@ -1,3 +1,4 @@
+<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@
<property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="7" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/blush.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emote-disgust.particle.xml b/graphics/particles/emotes/emote-disgust.particle.xml
index 1596b464..b04d18dd 100644
--- a/graphics/particles/emote-disgust.particle.xml
+++ b/graphics/particles/emotes/emote-disgust.particle.xml
@@ -1,3 +1,4 @@
+<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@
<property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="0" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/disgust.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emote-evil.particle.xml b/graphics/particles/emotes/emote-evil.particle.xml
index 09ca625b..433aef30 100644
--- a/graphics/particles/emote-evil.particle.xml
+++ b/graphics/particles/emotes/emote-evil.particle.xml
@@ -1,3 +1,4 @@
+<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@
<property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="4" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/evil.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emote-grin.particle.xml b/graphics/particles/emotes/emote-grin.particle.xml
index b5223cd8..5c50aa98 100644
--- a/graphics/particles/emote-grin.particle.xml
+++ b/graphics/particles/emotes/emote-grin.particle.xml
@@ -1,3 +1,4 @@
+<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@
<property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="9" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/grin.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emote-happy.particle.xml b/graphics/particles/emotes/emote-happy.particle.xml
index 9eec8a6e..fa43997f 100644
--- a/graphics/particles/emote-happy.particle.xml
+++ b/graphics/particles/emotes/emote-happy.particle.xml
@@ -1,3 +1,4 @@
+<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@
<property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="2" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/happy.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emotes/emote-perturbed.particle.xml b/graphics/particles/emotes/emote-perturbed.particle.xml
new file mode 100644
index 00000000..47f92e30
--- /dev/null
+++ b/graphics/particles/emotes/emote-perturbed.particle.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0"?>
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/perturbed.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-sad.particle.xml b/graphics/particles/emotes/emote-sad.particle.xml
index 2bbf26db..0e0b7dc8 100644
--- a/graphics/particles/emote-sad.particle.xml
+++ b/graphics/particles/emotes/emote-sad.particle.xml
@@ -1,3 +1,4 @@
+<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@
<property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="3" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/sad.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emotes/emote-speech.particle.xml b/graphics/particles/emotes/emote-speech.particle.xml
new file mode 100644
index 00000000..7d6350b0
--- /dev/null
+++ b/graphics/particles/emotes/emote-speech.particle.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0"?>
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/speech.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-surprise.particle.xml b/graphics/particles/emotes/emote-surprise.particle.xml
index 1321d31c..29498c8f 100644
--- a/graphics/particles/emote-surprise.particle.xml
+++ b/graphics/particles/emotes/emote-surprise.particle.xml
@@ -1,3 +1,4 @@
+<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@
<property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="1" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/surprise.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emote-tongue.particle.xml b/graphics/particles/emotes/emote-tongue.particle.xml
index 2e326762..2796ac6c 100644
--- a/graphics/particles/emote-tongue.particle.xml
+++ b/graphics/particles/emotes/emote-tongue.particle.xml
@@ -1,3 +1,4 @@
+<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@
<property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="8" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/tongue.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emotes/emote-upset.particle.xml b/graphics/particles/emotes/emote-upset.particle.xml
new file mode 100644
index 00000000..4b10d9f2
--- /dev/null
+++ b/graphics/particles/emotes/emote-upset.particle.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0"?>
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/upset.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-wink.particle.xml b/graphics/particles/emotes/emote-wink.particle.xml
index a521cfc3..b217a649 100644
--- a/graphics/particles/emote-wink.particle.xml
+++ b/graphics/particles/emotes/emote-wink.particle.xml
@@ -1,3 +1,4 @@
+<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@
<property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="5" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/wink.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emotes/evil.png b/graphics/particles/emotes/evil.png
new file mode 100644
index 00000000..7c417ec6
--- /dev/null
+++ b/graphics/particles/emotes/evil.png
Binary files differ
diff --git a/graphics/particles/emotes/grin.png b/graphics/particles/emotes/grin.png
new file mode 100644
index 00000000..0c21cfe8
--- /dev/null
+++ b/graphics/particles/emotes/grin.png
Binary files differ
diff --git a/graphics/particles/emotes/happy.png b/graphics/particles/emotes/happy.png
new file mode 100644
index 00000000..8ca2930e
--- /dev/null
+++ b/graphics/particles/emotes/happy.png
Binary files differ
diff --git a/graphics/particles/emotes/perturbed.png b/graphics/particles/emotes/perturbed.png
new file mode 100644
index 00000000..0a33e0ad
--- /dev/null
+++ b/graphics/particles/emotes/perturbed.png
Binary files differ
diff --git a/graphics/particles/emotes/sad.png b/graphics/particles/emotes/sad.png
new file mode 100644
index 00000000..3ceb3caf
--- /dev/null
+++ b/graphics/particles/emotes/sad.png
Binary files differ
diff --git a/graphics/particles/emotes/speech.png b/graphics/particles/emotes/speech.png
new file mode 100644
index 00000000..72044719
--- /dev/null
+++ b/graphics/particles/emotes/speech.png
Binary files differ
diff --git a/graphics/particles/emotes/surprise.png b/graphics/particles/emotes/surprise.png
new file mode 100644
index 00000000..e1649a63
--- /dev/null
+++ b/graphics/particles/emotes/surprise.png
Binary files differ
diff --git a/graphics/particles/emotes/tongue.png b/graphics/particles/emotes/tongue.png
new file mode 100644
index 00000000..0d5bc959
--- /dev/null
+++ b/graphics/particles/emotes/tongue.png
Binary files differ
diff --git a/graphics/particles/emotes/upset.png b/graphics/particles/emotes/upset.png
new file mode 100644
index 00000000..b2f0ce2b
--- /dev/null
+++ b/graphics/particles/emotes/upset.png
Binary files differ
diff --git a/graphics/particles/emotes/wink.png b/graphics/particles/emotes/wink.png
new file mode 100644
index 00000000..13488bb8
--- /dev/null
+++ b/graphics/particles/emotes/wink.png
Binary files differ
diff --git a/graphics/particles/monster-ball-lightning.particle.xml b/graphics/particles/monster-ball-lightning.particle.xml
index e8b4d39c..c4de5a03 100755
--- a/graphics/particles/monster-ball-lightning.particle.xml
+++ b/graphics/particles/monster-ball-lightning.particle.xml
@@ -1,24 +1,20 @@
<?xml version="1.0"?>
<effect>
- <particle
- position-x = "0"
- position-y = "0"
- position-z = "10"
- >
+ <particle position-x = "0" position-y = "0" position-z = "10" >
<emitter>
<property name="position-z" min="16" max="48" />
<animation imageset="graphics/particles/monster-ball-lightning.particle.png" width="15" height="15">
<sequence start="0" end="7" delay="20" />
</animation>
- <property name="horizontal-angle" min="0" max="360"/>
+ <property name="horizontal-angle" min="0" max="360"/>
<property name="gravity" value="0.1"/>
<property name="randomnes" value="125"/>
<property name="lifetime" value="75"/>
<property name="fade-in" value="5"/>
<property name="fade-out" value="20"/>
<property name="alpha" value="0.6" />
- <property name="output" value="1"/>
+ <property name="output" value="1"/>
</emitter>
</particle>
</effect>
diff --git a/graphics/skills/basic/emote.png b/graphics/skills/basic/emote.png
new file mode 100644
index 00000000..c36cae9d
--- /dev/null
+++ b/graphics/skills/basic/emote.png
Binary files differ
diff --git a/graphics/skills/basic/party.png b/graphics/skills/basic/party.png
new file mode 100644
index 00000000..93e3442e
--- /dev/null
+++ b/graphics/skills/basic/party.png
Binary files differ
diff --git a/graphics/skills/basic/trade.png b/graphics/skills/basic/trade.png
new file mode 100644
index 00000000..83f958ff
--- /dev/null
+++ b/graphics/skills/basic/trade.png
Binary files differ
diff --git a/graphics/skills/magic/astral.png b/graphics/skills/magic/astral.png
new file mode 100644
index 00000000..007bd28f
--- /dev/null
+++ b/graphics/skills/magic/astral.png
Binary files differ
diff --git a/graphics/skills/magic/basic.png b/graphics/skills/magic/basic.png
new file mode 100644
index 00000000..ceecdedf
--- /dev/null
+++ b/graphics/skills/magic/basic.png
Binary files differ
diff --git a/graphics/skills/magic/life.png b/graphics/skills/magic/life.png
new file mode 100644
index 00000000..5be7e6d0
--- /dev/null
+++ b/graphics/skills/magic/life.png
Binary files differ
diff --git a/graphics/skills/magic/nature.png b/graphics/skills/magic/nature.png
new file mode 100644
index 00000000..44e22c91
--- /dev/null
+++ b/graphics/skills/magic/nature.png
Binary files differ
diff --git a/graphics/skills/magic/transmutation.png b/graphics/skills/magic/transmutation.png
new file mode 100644
index 00000000..6ca2d318
--- /dev/null
+++ b/graphics/skills/magic/transmutation.png
Binary files differ
diff --git a/graphics/skills/magic/war.png b/graphics/skills/magic/war.png
new file mode 100644
index 00000000..dc41fd8e
--- /dev/null
+++ b/graphics/skills/magic/war.png
Binary files differ
diff --git a/graphics/skills/unknown.png b/graphics/skills/unknown.png
new file mode 100644
index 00000000..9201d688
--- /dev/null
+++ b/graphics/skills/unknown.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.png b/graphics/sprites/equipment/chest/sorcerer-robe-female.png
new file mode 100644
index 00000000..3318df13
--- /dev/null
+++ b/graphics/sprites/equipment/chest/sorcerer-robe-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.xml b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml
new file mode 100644
index 00000000..c3850ca3
--- /dev/null
+++ b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe-female.png|W;R" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-male.png b/graphics/sprites/equipment/chest/sorcerer-robe-male.png
new file mode 100644
index 00000000..1077b0df
--- /dev/null
+++ b/graphics/sprites/equipment/chest/sorcerer-robe-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-male.xml b/graphics/sprites/equipment/chest/sorcerer-robe-male.xml
new file mode 100644
index 00000000..e7213f4c
--- /dev/null
+++ b/graphics/sprites/equipment/chest/sorcerer-robe-male.xml
@@ -0,0 +1,106 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe-male.png|W;R" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
+
+
diff --git a/graphics/sprites/equipment/head/goblin-mask.png b/graphics/sprites/equipment/head/goblin-mask.png
new file mode 100644
index 00000000..e44b79ec
--- /dev/null
+++ b/graphics/sprites/equipment/head/goblin-mask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/goblin-mask.xml b/graphics/sprites/equipment/head/goblin-mask.xml
new file mode 100644
index 00000000..912ca6b4
--- /dev/null
+++ b/graphics/sprites/equipment/head/goblin-mask.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/goblin-mask.png" width="25" height="23" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-38" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY ="-38"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-38" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-33" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-39" delay="75" />
+ <frame index="1" offsetX="2" offsetY ="-40" delay="75" />
+ <frame index="1" offsetX="-2" offsetY ="-37" delay="75" />
+ <frame index="1" offsetX="-3" offsetY ="-36" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-36" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY ="-38" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-38" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-38" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-39" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-39" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-39" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-26" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY ="-29"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-14"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/head/operamask.png b/graphics/sprites/equipment/head/operamask.png
new file mode 100644
index 00000000..11c9f1f0
--- /dev/null
+++ b/graphics/sprites/equipment/head/operamask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/operamask.xml b/graphics/sprites/equipment/head/operamask.xml
new file mode 100644
index 00000000..99ec20f6
--- /dev/null
+++ b/graphics/sprites/equipment/head/operamask.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/operamask.png" width="25" height="23" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-38" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-38"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-38"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY ="-38"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-38" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-38" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-34" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-33" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-39" delay="75" />
+ <frame index="1" offsetX="2" offsetY ="-40" delay="75" />
+ <frame index="1" offsetX="-2" offsetY ="-37" delay="75" />
+ <frame index="1" offsetX="-3" offsetY ="-36" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-40" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-37" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-36" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-36" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-37" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY ="-38" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-38" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-38" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-39" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-39" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-37" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-38" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-39" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-39" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-26" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY ="-29"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="17" offsetY="-14"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/head/witch-hat.png b/graphics/sprites/equipment/head/witch-hat.png
new file mode 100644
index 00000000..2e19510b
--- /dev/null
+++ b/graphics/sprites/equipment/head/witch-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/witch-hat.xml b/graphics/sprites/equipment/head/witch-hat.xml
new file mode 100644
index 00000000..0aa09789
--- /dev/null
+++ b/graphics/sprites/equipment/head/witch-hat.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/witch-hat.png" width="40" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-29" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-25" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-24" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-27" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-23" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-27" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-30" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-17" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY ="-20"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/head/wizard-hat.png b/graphics/sprites/equipment/head/wizard-hat.png
new file mode 100644
index 00000000..3b4be79e
--- /dev/null
+++ b/graphics/sprites/equipment/head/wizard-hat.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/wizard-hat.xml b/graphics/sprites/equipment/head/wizard-hat.xml
new file mode 100644
index 00000000..3f06f733
--- /dev/null
+++ b/graphics/sprites/equipment/head/wizard-hat.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/wizard-hat.png|W" width="40" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-31" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-27"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-31"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-31" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-31" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-31" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-26" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-32" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-33" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-29" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-32" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-29" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-32" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-32" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-32" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-19" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-22"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-19"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY ="-22"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="23" offsetY="-4"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/head/yeti-mask.png b/graphics/sprites/equipment/head/yeti-mask.png
new file mode 100644
index 00000000..1eab7ce5
--- /dev/null
+++ b/graphics/sprites/equipment/head/yeti-mask.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/yeti-mask.xml b/graphics/sprites/equipment/head/yeti-mask.xml
new file mode 100644
index 00000000..4a502713
--- /dev/null
+++ b/graphics/sprites/equipment/head/yeti-mask.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/yeti-mask.png" width="40" height="31" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-33" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-34"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-34"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-32"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY ="-33" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-33" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-33" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-33" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-33" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-35" delay="75" />
+ <frame index="1" offsetX="2" offsetY ="-36" delay="75" />
+ <frame index="1" offsetX="-2" offsetY ="-33" delay="75" />
+ <frame index="1" offsetX="-3" offsetY ="-32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-34" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-30" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY ="-34" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-34" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-34" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-35" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-33" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="-7" offsetY ="-34" delay="75"/>
+ <frame index="3" offsetX="-7" offsetY ="-34" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-19" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-23"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-8" offsetY ="-23"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-8"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/error.png b/graphics/sprites/error.png
index 6fd7c1a8..108ad0e4 100644
--- a/graphics/sprites/error.png
+++ b/graphics/sprites/error.png
Binary files differ
diff --git a/graphics/sprites/hairstyle1.png b/graphics/sprites/hairstyle1.png
index 6bb2657e..8c16d68e 100644
--- a/graphics/sprites/hairstyle1.png
+++ b/graphics/sprites/hairstyle1.png
Binary files differ
diff --git a/graphics/sprites/head-candlehelmet.png b/graphics/sprites/head-candlehelmet.png
new file mode 100644
index 00000000..f3ea2d88
--- /dev/null
+++ b/graphics/sprites/head-candlehelmet.png
Binary files differ
diff --git a/graphics/sprites/head-candlehelmet.xml b/graphics/sprites/head-candlehelmet.xml
new file mode 100644
index 00000000..cf92c705
--- /dev/null
+++ b/graphics/sprites/head-candlehelmet.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-candlehelmet.png" width="39" height="39" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-31" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-31"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-31"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-30" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-31" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-31" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-31" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-32" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-33" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-33" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-32" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-33" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-33" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-31" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-39" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-26" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-32" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-33" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-29" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-29" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-32" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-33" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-29" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-30" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-32" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-32" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-32" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-32" delay="75"/>
+ <frame index="3" offsetX="-5" offsetY ="-32" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-19" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-22"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-24"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY ="-22"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-5"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/head-fairy_hat.png b/graphics/sprites/head-fairy_hat.png
index fdc9ec1a..7a4079a2 100644
--- a/graphics/sprites/head-fairy_hat.png
+++ b/graphics/sprites/head-fairy_hat.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-bandit-lord.png b/graphics/sprites/monsters/monster-bandit-lord.png
new file mode 100644
index 00000000..8c860143
--- /dev/null
+++ b/graphics/sprites/monsters/monster-bandit-lord.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-bandit-lord.xml b/graphics/sprites/monsters/monster-bandit-lord.xml
new file mode 100644
index 00000000..a4bb7b73
--- /dev/null
+++ b/graphics/sprites/monsters/monster-bandit-lord.xml
@@ -0,0 +1,74 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base"
+ src= "graphics/sprites/monsters/monster-bandit-lord.png"
+ width= "64"
+ height= "64"
+ />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/monster-bandit.png b/graphics/sprites/monsters/monster-bandit.png
new file mode 100644
index 00000000..a0c2fd46
--- /dev/null
+++ b/graphics/sprites/monsters/monster-bandit.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-bandit.xml b/graphics/sprites/monsters/monster-bandit.xml
new file mode 100644
index 00000000..dbcfa681
--- /dev/null
+++ b/graphics/sprites/monsters/monster-bandit.xml
@@ -0,0 +1,76 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base"
+ src= "graphics/sprites/monsters/monster-bandit.png"
+ width= "64"
+ height= "64"
+ />
+
+ <action name = "stand"
+ imageset = "base"
+ >
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/monster-bee.xml b/graphics/sprites/monsters/monster-bee.xml
index 41d6ea23..c6eb61b1 100644
--- a/graphics/sprites/monsters/monster-bee.xml
+++ b/graphics/sprites/monsters/monster-bee.xml
@@ -22,7 +22,7 @@
<sequence start="16" end="19" delay="75" offsetY="-8" />
<sequence start="16" end="19" delay="75" offsetY="-4" />
<sequence start="16" end="19" delay="75" offsetY="0" />
- <frame index="16" delay="4000" offsetY="16" />
+ <frame index="16" offsetY="16" />
</animation>
<animation direction="left">
<sequence start="16" end="19" delay="75" offsetY="-8" />
@@ -30,7 +30,7 @@
<sequence start="16" end="19" delay="75" offsetY="-8" />
<sequence start="16" end="19" delay="75" offsetY="-4" />
<sequence start="16" end="19" delay="75" offsetY="0" />
- <frame index="17" delay="4000" offsetY="8" />
+ <frame index="17" offsetY="8" />
</animation>
<animation direction="up">
<sequence start="16" end="19" delay="75" offsetY="-16" />
@@ -38,7 +38,7 @@
<sequence start="16" end="19" delay="75" offsetY="-8" />
<sequence start="16" end="19" delay="75" offsetY="-4" />
<sequence start="16" end="19" delay="75" offsetY="0" />
- <frame index="18" delay="4000" offsetY="4" />
+ <frame index="18" offsetY="4" />
</animation>
<animation direction="right">
<sequence start="16" end="19" delay="75" offsetY="-16" />
@@ -46,7 +46,7 @@
<sequence start="16" end="19" delay="75" offsetY="-8" />
<sequence start="16" end="19" delay="75" offsetY="-4" />
<sequence start="16" end="19" delay="75" offsetY="0" />
- <frame index="19" delay="4000" offsetY="12" />
+ <frame index="19" offsetY="12" />
</animation>
</action>
<action name="attack" imageset="base">
diff --git a/graphics/sprites/monsters/monster-element-ball.png b/graphics/sprites/monsters/monster-element-ball.png
new file mode 100644
index 00000000..9d28f45a
--- /dev/null
+++ b/graphics/sprites/monsters/monster-element-ball.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-element-ball.xml b/graphics/sprites/monsters/monster-element-ball.xml
new file mode 100644
index 00000000..99934944
--- /dev/null
+++ b/graphics/sprites/monsters/monster-element-ball.xml
@@ -0,0 +1,94 @@
+<?xml version="1.0"?>
+<sprite>
+
+<imageset name="base" src="graphics/sprites/monsters/monster-element-ball.png|W" width="50" height="80" />
+
+<action name="stand" imageset="base">
+<animation direction="default">
+<frame index="0" delay="90"/>
+<frame index="1" delay="90"/>
+<frame index="2" delay="90"/>
+<frame index="3" delay="90"/>
+<frame index="4" delay="90"/>
+<frame index="5" delay="90"/>
+<frame index="6" delay="90"/>
+<frame index="7" delay="90"/>
+<frame index="8" delay="90"/>
+<frame index="9" delay="90"/>
+<frame index="10" delay="90"/>
+<frame index="11" delay="90"/>
+<frame index="12" delay="90"/>
+<frame index="13" delay="90"/>
+<frame index="14" delay="90"/>
+<frame index="15" delay="90"/>
+<frame index="16" delay="90"/>
+</animation>
+</action>
+
+<action name="dead" imageset="base">
+<animation direction="default">
+<frame index="0" delay="55" offsetY="1"/>
+<frame index="0" delay="55" offsetY="2"/>
+<frame index="0" delay="45" offsetY="3"/>
+<frame index="0" delay="45" offsetY="4"/>
+<frame index="0" delay="45" offsetY="5"/>
+<frame index="0" delay="45" offsetY="6"/>
+<frame index="0" delay="35" offsetY="7"/>
+<frame index="0" delay="35" offsetY="8"/>
+<frame index="0" delay="25" offsetY="9"/>
+<frame index="0" delay="25" offsetY="10"/>
+<frame index="0" delay="25" offsetY="11"/>
+<frame index="0" delay="25" offsetY="12"/>
+<frame index="0" delay="25" offsetY="13"/>
+<frame index="0" delay="15" offsetY="14"/>
+<frame index="0" delay="15" offsetY="15"/>
+<frame index="40" delay="140" offsetY="15"/>
+<frame index="41" delay="140" offsetY="15"/>
+<frame index="42" delay="140" offsetY="15"/>
+<frame index="43" delay="140" offsetY="15"/>
+<frame index="44" delay="140" offsetY="15"/>
+<frame index="45" delay="110" offsetY="15"/>
+<frame index="46" delay="110" offsetY="15"/>
+<frame index="47" delay="110" offsetY="15"/>
+<frame index="48" delay="110" offsetY="15"/>
+<frame index="49" delay="110" offsetY="15"/>
+<frame index="17"/>
+</animation>
+</action>
+
+<action name="attack" imageset="base">
+<animation direction="right">
+<frame index="20" delay="80"/>
+<frame index="21" delay="80"/>
+<frame index="22" delay="80"/>
+<frame index="23" delay="80"/>
+<frame index="24" delay="80"/> 3
+<frame index="25" delay="80"/>
+<frame index="26" delay="220"/>
+<frame index="25" delay="180"/>
+<frame index="24" delay="140"/>
+<frame index="23" delay="100"/>
+<frame index="22" delay="80"/>
+<frame index="21" delay="60"/>
+<frame index="20" delay="60"/>
+
+</animation>
+
+<animation direction="left">
+<frame index="36" delay="80"/>
+<frame index="35" delay="80"/>
+<frame index="34" delay="80"/>
+<frame index="33" delay="80"/>
+<frame index="32" delay="80"/>
+<frame index="31" delay="80"/>
+<frame index="30" delay="220"/>
+<frame index="31" delay="180"/>
+<frame index="32" delay="140"/>
+<frame index="33" delay="100"/>
+<frame index="34" delay="80"/>
+<frame index="35" delay="60"/>
+<frame index="36" delay="60"/>
+</animation>
+</action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/monster-logmonster.xml b/graphics/sprites/monsters/monster-logmonster.xml
index 0c2c3d0e..664e9301 100644
--- a/graphics/sprites/monsters/monster-logmonster.xml
+++ b/graphics/sprites/monsters/monster-logmonster.xml
@@ -42,7 +42,8 @@
<action name="dead" imageset="base">
<animation direction="down">
<sequence start="24" end="29" delay="400" />
- <frame index="29" delay="4000" />
+ <frame index="29"/>
+ <end />
</animation>
</action>
<action name="attack" imageset="base">
diff --git a/graphics/sprites/monsters/monster-moggun.xml b/graphics/sprites/monsters/monster-moggun.xml
index d066975f..36b0708f 100644
--- a/graphics/sprites/monsters/monster-moggun.xml
+++ b/graphics/sprites/monsters/monster-moggun.xml
@@ -63,7 +63,7 @@
<end />
</animation>
<animation direction="right">
- <sequence start="5" end="6" delay="100" />
+ <sequence start="4" end="5" delay="100" />
<end />
</animation>
</action>
diff --git a/graphics/sprites/monsters/monster-vampire-bat.png b/graphics/sprites/monsters/monster-vampire-bat.png
new file mode 100644
index 00000000..1e92e9ba
--- /dev/null
+++ b/graphics/sprites/monsters/monster-vampire-bat.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-vampire-bat.xml b/graphics/sprites/monsters/monster-vampire-bat.xml
new file mode 100644
index 00000000..450340e8
--- /dev/null
+++ b/graphics/sprites/monsters/monster-vampire-bat.xml
@@ -0,0 +1,55 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-vampire-bat.png" width="37" height="58" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="50" offsetY ="0" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="50" offsetY ="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="50" offsetY ="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="50" offsetY ="0" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY ="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY ="0" />
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY ="0" />
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY ="0" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY ="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY ="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY ="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY ="0" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/monster-yeti.png b/graphics/sprites/monsters/monster-yeti.png
new file mode 100644
index 00000000..0fa41948
--- /dev/null
+++ b/graphics/sprites/monsters/monster-yeti.png
Binary files differ
diff --git a/graphics/sprites/monsters/monster-yeti.xml b/graphics/sprites/monsters/monster-yeti.xml
new file mode 100644
index 00000000..ee021a0c
--- /dev/null
+++ b/graphics/sprites/monsters/monster-yeti.xml
@@ -0,0 +1,75 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/monster-yeti.png" width="80" height="80" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="3" delay="150"/>
+ <frame index="4" delay="150"/>
+ </animation>
+ <animation>
+ <frame index="10" delay="150"/>
+ <frame index="11" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <frame index="31" delay="150"/>
+ <frame index="34" delay="150"/>
+ <frame index="35" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="20" delay="150"/>
+ <frame index="21" delay="150"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="100" />
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="100" />
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="34" delay="100" />
+ </animation>
+ <animation direction="right">
+ <sequence start="21" end="24" delay="100" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" />
+ </animation>
+ <animation direction="left">
+ <frame index="19" />
+ </animation>
+ <animation direction="up">
+ <frame index="39" />
+ </animation>
+ <animation direction="right">
+ <frame index="29" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="175" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="175" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="35" end="38" delay="175" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="25" end="28" delay="175" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/weapon-bow.xml b/graphics/sprites/monsters/weapon-bow.xml
new file mode 100644
index 00000000..2429a5e0
--- /dev/null
+++ b/graphics/sprites/monsters/weapon-bow.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="bow" src="graphics/sprites/weapon1.png" width="64" height="64" />
+
+ <action name="default" imageset="bow">
+ </action>
+
+ <action name="attack" imageset="bow">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="5" end="9" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="14" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="19" delay="75" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/weapon-dagger.xml b/graphics/sprites/monsters/weapon-dagger.xml
new file mode 100644
index 00000000..5159b49f
--- /dev/null
+++ b/graphics/sprites/monsters/weapon-dagger.xml
@@ -0,0 +1,27 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="dagger" src="graphics/sprites/weapon0.png" width="64" height="64" />
+
+ <action name="default" imageset="dagger">
+ </action>
+
+ <action name="attack" imageset="dagger">
+ <animation direction="down">
+ <sequence start="0" end="3" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="4" end="7" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="8" end="11" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="15" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/npcs/nivalis_npc.png b/graphics/sprites/npcs/nivalis_npc.png
new file mode 100644
index 00000000..aa39834f
--- /dev/null
+++ b/graphics/sprites/npcs/nivalis_npc.png
Binary files differ
diff --git a/graphics/sprites/npcs/nivalis_npc.xml b/graphics/sprites/npcs/nivalis_npc.xml
new file mode 100644
index 00000000..79b76301
--- /dev/null
+++ b/graphics/sprites/npcs/nivalis_npc.xml
@@ -0,0 +1,10 @@
+<?xml version="1.0"?>
+<sprite variants="6" variant_offset="1">
+ <imageset name="base" src="graphics/sprites/npcs/nivalis_npcs.png" width="50" height="80" />
+
+ <action name="stand" imageset="base">
+ <animation direction="default">
+ <frame index="0" />
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/npcs/npc-guard.png b/graphics/sprites/npcs/npc-guard.png
index 7750ca6b..96318851 100755
--- a/graphics/sprites/npcs/npc-guard.png
+++ b/graphics/sprites/npcs/npc-guard.png
Binary files differ
diff --git a/graphics/sprites/npcs/npcs.png b/graphics/sprites/npcs/npcs.png
index 722add59..8fea34f8 100644
--- a/graphics/sprites/npcs/npcs.png
+++ b/graphics/sprites/npcs/npcs.png
Binary files differ
diff --git a/graphics/sprites/resource-pumpkin.png b/graphics/sprites/resource-pumpkin.png
new file mode 100644
index 00000000..011b097b
--- /dev/null
+++ b/graphics/sprites/resource-pumpkin.png
Binary files differ
diff --git a/graphics/sprites/resource-pumpkin.xml b/graphics/sprites/resource-pumpkin.xml
new file mode 100644
index 00000000..2e51a847
--- /dev/null
+++ b/graphics/sprites/resource-pumpkin.xml
@@ -0,0 +1,16 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/resource-pumpkin.png" width="50" height="50" />
+
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="1"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/tiles/Crypt-Fringe-x3.png b/graphics/tiles/Crypt-Fringe-x3.png
index e803c6a2..e803c6a2 100644..100755
--- a/graphics/tiles/Crypt-Fringe-x3.png
+++ b/graphics/tiles/Crypt-Fringe-x3.png
Binary files differ
diff --git a/graphics/tiles/Crypt-Fringe_x3.png b/graphics/tiles/Crypt-Fringe_x3.png
new file mode 100644
index 00000000..e803c6a2
--- /dev/null
+++ b/graphics/tiles/Crypt-Fringe_x3.png
Binary files differ
diff --git a/graphics/tiles/Snow.png b/graphics/tiles/Snow.png
index ef4dc2aa..8178ea29 100644
--- a/graphics/tiles/Snow.png
+++ b/graphics/tiles/Snow.png
Binary files differ
diff --git a/graphics/tiles/Snow_ground.png b/graphics/tiles/Snow_ground.png
new file mode 100644
index 00000000..db5544fe
--- /dev/null
+++ b/graphics/tiles/Snow_ground.png
Binary files differ
diff --git a/graphics/tiles/Snow_ground_x2.png b/graphics/tiles/Snow_ground_x2.png
new file mode 100644
index 00000000..0edb4c22
--- /dev/null
+++ b/graphics/tiles/Snow_ground_x2.png
Binary files differ
diff --git a/graphics/tiles/Snow_tree_x3.png b/graphics/tiles/Snow_tree_x3.png
new file mode 100644
index 00000000..c7a3b737
--- /dev/null
+++ b/graphics/tiles/Snow_tree_x3.png
Binary files differ
diff --git a/graphics/tiles/Snow_village.png b/graphics/tiles/Snow_village.png
index 793b0942..1ee16b75 100644
--- a/graphics/tiles/Snow_village.png
+++ b/graphics/tiles/Snow_village.png
Binary files differ
diff --git a/graphics/tiles/Snow_village2.png b/graphics/tiles/Snow_village2.png
new file mode 100644
index 00000000..e8a3f2a0
--- /dev/null
+++ b/graphics/tiles/Snow_village2.png
Binary files differ
diff --git a/graphics/tiles/collision.png b/graphics/tiles/collision.png
index 9640aa80..d0e9c7d0 100644
--- a/graphics/tiles/collision.png
+++ b/graphics/tiles/collision.png
Binary files differ
diff --git a/graphics/tiles/set_cave.png b/graphics/tiles/set_cave.png
new file mode 100644
index 00000000..aa6e1bfb
--- /dev/null
+++ b/graphics/tiles/set_cave.png
Binary files differ
diff --git a/graphics/tiles/set_icecave.png b/graphics/tiles/set_icecave.png
new file mode 100644
index 00000000..8a1319b9
--- /dev/null
+++ b/graphics/tiles/set_icecave.png
Binary files differ
diff --git a/graphics/tiles/set_icemountain.png b/graphics/tiles/set_icemountain.png
new file mode 100644
index 00000000..7a8613ed
--- /dev/null
+++ b/graphics/tiles/set_icemountain.png
Binary files differ
diff --git a/graphics/tiles/set_rules.png b/graphics/tiles/set_rules.png
new file mode 100644
index 00000000..bf7f93c7
--- /dev/null
+++ b/graphics/tiles/set_rules.png
Binary files differ
diff --git a/graphics/tiles/set_woodland.png b/graphics/tiles/set_woodland.png
new file mode 100644
index 00000000..9661f074
--- /dev/null
+++ b/graphics/tiles/set_woodland.png
Binary files differ
diff --git a/graphics/tiles/woodland_indoor_x2.png b/graphics/tiles/woodland_indoor_x2.png
index 07c7008a..223b2251 100644
--- a/graphics/tiles/woodland_indoor_x2.png
+++ b/graphics/tiles/woodland_indoor_x2.png
Binary files differ