diff options
Diffstat (limited to 'graphics')
124 files changed, 1689 insertions, 161 deletions
diff --git a/graphics/items/armor-head-candlehelmet.png b/graphics/items/armor-head-candlehelmet.png Binary files differnew file mode 100644 index 00000000..c018f850 --- /dev/null +++ b/graphics/items/armor-head-candlehelmet.png diff --git a/graphics/items/equipment/head/goblin-mask.png b/graphics/items/equipment/head/goblin-mask.png Binary files differnew file mode 100644 index 00000000..10145117 --- /dev/null +++ b/graphics/items/equipment/head/goblin-mask.png diff --git a/graphics/items/equipment/head/opera-mask.png b/graphics/items/equipment/head/opera-mask.png Binary files differnew file mode 100644 index 00000000..5a8ec9f2 --- /dev/null +++ b/graphics/items/equipment/head/opera-mask.png diff --git a/graphics/items/equipment/head/witch-hat.png b/graphics/items/equipment/head/witch-hat.png Binary files differnew file mode 100644 index 00000000..f559b0f6 --- /dev/null +++ b/graphics/items/equipment/head/witch-hat.png diff --git a/graphics/items/equipment/head/wizard-hat.png b/graphics/items/equipment/head/wizard-hat.png Binary files differnew file mode 100644 index 00000000..ab9a49b8 --- /dev/null +++ b/graphics/items/equipment/head/wizard-hat.png diff --git a/graphics/items/equipment/head/yeti-mask.png b/graphics/items/equipment/head/yeti-mask.png Binary files differnew file mode 100644 index 00000000..53c5bb15 --- /dev/null +++ b/graphics/items/equipment/head/yeti-mask.png diff --git a/graphics/items/generic-animal-bones.png b/graphics/items/generic-animal-bones.png Binary files differnew file mode 100644 index 00000000..7f8bdf11 --- /dev/null +++ b/graphics/items/generic-animal-bones.png diff --git a/graphics/items/generic-bandit-hood.png b/graphics/items/generic-bandit-hood.png Binary files differnew file mode 100644 index 00000000..54b39d11 --- /dev/null +++ b/graphics/items/generic-bandit-hood.png diff --git a/graphics/items/generic-candypumpkin.png b/graphics/items/generic-candypumpkin.png Binary files differnew file mode 100644 index 00000000..c5b40eaf --- /dev/null +++ b/graphics/items/generic-candypumpkin.png diff --git a/graphics/items/generic-frozen-yeti-tear.png b/graphics/items/generic-frozen-yeti-tear.png Binary files differnew file mode 100644 index 00000000..af1e6de8 --- /dev/null +++ b/graphics/items/generic-frozen-yeti-tear.png diff --git a/graphics/items/generic-ice-cube.png b/graphics/items/generic-ice-cube.png Binary files differnew file mode 100644 index 00000000..7277aea4 --- /dev/null +++ b/graphics/items/generic-ice-cube.png diff --git a/graphics/items/generic-jackolantern.png b/graphics/items/generic-jackolantern.png Binary files differnew file mode 100644 index 00000000..5ecbc690 --- /dev/null +++ b/graphics/items/generic-jackolantern.png diff --git a/graphics/items/generic-jarofblood.png b/graphics/items/generic-jarofblood.png Binary files differnew file mode 100644 index 00000000..24e905d4 --- /dev/null +++ b/graphics/items/generic-jarofblood.png diff --git a/graphics/items/generic-jellyskull.png b/graphics/items/generic-jellyskull.png Binary files differnew file mode 100644 index 00000000..bfdd49c8 --- /dev/null +++ b/graphics/items/generic-jellyskull.png diff --git a/graphics/items/generic-marshmallow.png b/graphics/items/generic-marshmallow.png Binary files differnew file mode 100644 index 00000000..91cf206b --- /dev/null +++ b/graphics/items/generic-marshmallow.png diff --git a/graphics/items/generic-pumpkinseed.png b/graphics/items/generic-pumpkinseed.png Binary files differnew file mode 100644 index 00000000..5f0558c3 --- /dev/null +++ b/graphics/items/generic-pumpkinseed.png diff --git a/graphics/items/generic-rawlog.png b/graphics/items/generic-rawlog.png Binary files differindex 95ab5511..038d5a5f 100644 --- a/graphics/items/generic-rawlog.png +++ b/graphics/items/generic-rawlog.png diff --git a/graphics/items/generic-realisticbrain.png b/graphics/items/generic-realisticbrain.png Binary files differnew file mode 100644 index 00000000..31fc4696 --- /dev/null +++ b/graphics/items/generic-realisticbrain.png diff --git a/graphics/items/generic-rubberbat.png b/graphics/items/generic-rubberbat.png Binary files differnew file mode 100644 index 00000000..621ee701 --- /dev/null +++ b/graphics/items/generic-rubberbat.png diff --git a/graphics/items/generic-tongue.png b/graphics/items/generic-tongue.png Binary files differnew file mode 100644 index 00000000..d6fbb205 --- /dev/null +++ b/graphics/items/generic-tongue.png diff --git a/graphics/items/generic-tonoridelight.png b/graphics/items/generic-tonoridelight.png Binary files differnew file mode 100644 index 00000000..c65566d6 --- /dev/null +++ b/graphics/items/generic-tonoridelight.png diff --git a/graphics/items/generic-whitepresentbox.png b/graphics/items/generic-whitepresentbox.png Binary files differnew file mode 100644 index 00000000..1f8c827a --- /dev/null +++ b/graphics/items/generic-whitepresentbox.png diff --git a/graphics/items/generic-yellowpresentbox.png b/graphics/items/generic-yellowpresentbox.png Binary files differnew file mode 100644 index 00000000..85f41498 --- /dev/null +++ b/graphics/items/generic-yellowpresentbox.png diff --git a/graphics/items/generic-yeti-claw.png b/graphics/items/generic-yeti-claw.png Binary files differnew file mode 100644 index 00000000..361e7d3c --- /dev/null +++ b/graphics/items/generic-yeti-claw.png diff --git a/graphics/items/generic/scissors.png b/graphics/items/generic/scissors.png Binary files differnew file mode 100644 index 00000000..8c820a79 --- /dev/null +++ b/graphics/items/generic/scissors.png diff --git a/graphics/items/use-food-shock-candy.png b/graphics/items/use-food-shock-candy.png Binary files differnew file mode 100644 index 00000000..f69df9c7 --- /dev/null +++ b/graphics/items/use-food-shock-candy.png diff --git a/graphics/particles/emote-blah.particle.xml b/graphics/particles/emote-blah.particle.xml deleted file mode 100644 index 14a8f1a5..00000000 --- a/graphics/particles/emote-blah.particle.xml +++ /dev/null @@ -1,22 +0,0 @@ -<effect>
- <particle
- position-x = "0"
- position-y = "0"
- position-z = "96"
- lifetime = "1"
- >
- <emitter>
- <property name="position-x" value="0"/>
- <property name="position-y" value="0"/>
- <property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="13" delay="1000"/>
- </animation>
- <property name="follow-parent" />
- </emitter>
- </particle>
-</effect>
diff --git a/graphics/particles/emote-perturbed.particle.xml b/graphics/particles/emote-perturbed.particle.xml deleted file mode 100644 index a5cd71ad..00000000 --- a/graphics/particles/emote-perturbed.particle.xml +++ /dev/null @@ -1,22 +0,0 @@ -<effect>
- <particle
- position-x = "0"
- position-y = "0"
- position-z = "96"
- lifetime = "1"
- >
- <emitter>
- <property name="position-x" value="0"/>
- <property name="position-y" value="0"/>
- <property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="11" delay="1000"/>
- </animation>
- <property name="follow-parent" />
- </emitter>
- </particle>
-</effect>
diff --git a/graphics/particles/emote-speech.particle.xml b/graphics/particles/emote-speech.particle.xml deleted file mode 100644 index 877a6d3e..00000000 --- a/graphics/particles/emote-speech.particle.xml +++ /dev/null @@ -1,22 +0,0 @@ -<effect>
- <particle
- position-x = "0"
- position-y = "0"
- position-z = "96"
- lifetime = "1"
- >
- <emitter>
- <property name="position-x" value="0"/>
- <property name="position-y" value="0"/>
- <property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="12" delay="1000"/>
- </animation>
- <property name="follow-parent" />
- </emitter>
- </particle>
-</effect>
diff --git a/graphics/particles/emote-upset.particle.xml b/graphics/particles/emote-upset.particle.xml deleted file mode 100644 index 8016e446..00000000 --- a/graphics/particles/emote-upset.particle.xml +++ /dev/null @@ -1,22 +0,0 @@ -<effect>
- <particle
- position-x = "0"
- position-y = "0"
- position-z = "96"
- lifetime = "1"
- >
- <emitter>
- <property name="position-x" value="0"/>
- <property name="position-y" value="0"/>
- <property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="10" delay="1000"/>
- </animation>
- <property name="follow-parent" />
- </emitter>
- </particle>
-</effect>
diff --git a/graphics/particles/emotes/angel.png b/graphics/particles/emotes/angel.png Binary files differnew file mode 100644 index 00000000..043d0755 --- /dev/null +++ b/graphics/particles/emotes/angel.png diff --git a/graphics/particles/emotes/blah.png b/graphics/particles/emotes/blah.png Binary files differnew file mode 100644 index 00000000..3eae88a2 --- /dev/null +++ b/graphics/particles/emotes/blah.png diff --git a/graphics/particles/emotes/blush.png b/graphics/particles/emotes/blush.png Binary files differnew file mode 100644 index 00000000..22172ae0 --- /dev/null +++ b/graphics/particles/emotes/blush.png diff --git a/graphics/particles/emotes/disgust.png b/graphics/particles/emotes/disgust.png Binary files differnew file mode 100644 index 00000000..9965f89d --- /dev/null +++ b/graphics/particles/emotes/disgust.png diff --git a/graphics/particles/emote-angel.particle.xml b/graphics/particles/emotes/emote-angel.particle.xml index a79d865f..a4bb1b53 100644 --- a/graphics/particles/emote-angel.particle.xml +++ b/graphics/particles/emotes/emote-angel.particle.xml @@ -1,3 +1,4 @@ +<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@ <property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="6" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/angel.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emotes/emote-blah.particle.xml b/graphics/particles/emotes/emote-blah.particle.xml new file mode 100644 index 00000000..38cb327a --- /dev/null +++ b/graphics/particles/emotes/emote-blah.particle.xml @@ -0,0 +1,23 @@ +<?xml version="1.0"?>
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/blah.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-blush.particle.xml b/graphics/particles/emotes/emote-blush.particle.xml index d979c9b0..11d2689d 100644 --- a/graphics/particles/emote-blush.particle.xml +++ b/graphics/particles/emotes/emote-blush.particle.xml @@ -1,3 +1,4 @@ +<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@ <property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="7" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/blush.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emote-disgust.particle.xml b/graphics/particles/emotes/emote-disgust.particle.xml index 1596b464..b04d18dd 100644 --- a/graphics/particles/emote-disgust.particle.xml +++ b/graphics/particles/emotes/emote-disgust.particle.xml @@ -1,3 +1,4 @@ +<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@ <property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="0" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/disgust.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emote-evil.particle.xml b/graphics/particles/emotes/emote-evil.particle.xml index 09ca625b..433aef30 100644 --- a/graphics/particles/emote-evil.particle.xml +++ b/graphics/particles/emotes/emote-evil.particle.xml @@ -1,3 +1,4 @@ +<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@ <property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="4" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/evil.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emote-grin.particle.xml b/graphics/particles/emotes/emote-grin.particle.xml index b5223cd8..5c50aa98 100644 --- a/graphics/particles/emote-grin.particle.xml +++ b/graphics/particles/emotes/emote-grin.particle.xml @@ -1,3 +1,4 @@ +<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@ <property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="9" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/grin.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emote-happy.particle.xml b/graphics/particles/emotes/emote-happy.particle.xml index 9eec8a6e..fa43997f 100644 --- a/graphics/particles/emote-happy.particle.xml +++ b/graphics/particles/emotes/emote-happy.particle.xml @@ -1,3 +1,4 @@ +<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@ <property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="2" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/happy.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emotes/emote-perturbed.particle.xml b/graphics/particles/emotes/emote-perturbed.particle.xml new file mode 100644 index 00000000..47f92e30 --- /dev/null +++ b/graphics/particles/emotes/emote-perturbed.particle.xml @@ -0,0 +1,23 @@ +<?xml version="1.0"?>
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/perturbed.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-sad.particle.xml b/graphics/particles/emotes/emote-sad.particle.xml index 2bbf26db..0e0b7dc8 100644 --- a/graphics/particles/emote-sad.particle.xml +++ b/graphics/particles/emotes/emote-sad.particle.xml @@ -1,3 +1,4 @@ +<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@ <property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="3" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/sad.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emotes/emote-speech.particle.xml b/graphics/particles/emotes/emote-speech.particle.xml new file mode 100644 index 00000000..7d6350b0 --- /dev/null +++ b/graphics/particles/emotes/emote-speech.particle.xml @@ -0,0 +1,23 @@ +<?xml version="1.0"?>
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/speech.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-surprise.particle.xml b/graphics/particles/emotes/emote-surprise.particle.xml index 1321d31c..29498c8f 100644 --- a/graphics/particles/emote-surprise.particle.xml +++ b/graphics/particles/emotes/emote-surprise.particle.xml @@ -1,3 +1,4 @@ +<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@ <property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="1" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/surprise.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emote-tongue.particle.xml b/graphics/particles/emotes/emote-tongue.particle.xml index 2e326762..2796ac6c 100644 --- a/graphics/particles/emote-tongue.particle.xml +++ b/graphics/particles/emotes/emote-tongue.particle.xml @@ -1,3 +1,4 @@ +<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@ <property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="8" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/tongue.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emotes/emote-upset.particle.xml b/graphics/particles/emotes/emote-upset.particle.xml new file mode 100644 index 00000000..4b10d9f2 --- /dev/null +++ b/graphics/particles/emotes/emote-upset.particle.xml @@ -0,0 +1,23 @@ +<?xml version="1.0"?>
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "96"
+ lifetime = "1"
+ >
+ <emitter>
+ <property name="position-x" value="0"/>
+ <property name="position-y" value="0"/>
+ <property name="position-z" value="-32"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/upset.png" width="30" height="32">
+ <frame index="0" />
+ </animation>
+ <property name="follow-parent" />
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/emote-wink.particle.xml b/graphics/particles/emotes/emote-wink.particle.xml index a521cfc3..b217a649 100644 --- a/graphics/particles/emote-wink.particle.xml +++ b/graphics/particles/emotes/emote-wink.particle.xml @@ -1,3 +1,4 @@ +<?xml version="1.0"?>
<effect>
<particle
position-x = "0"
@@ -9,12 +10,12 @@ <property name="position-x" value="0"/>
<property name="position-y" value="0"/>
<property name="position-z" value="-32"/>
- <property name="lifetime" value="360"/>
- <property name="fade-out" value="20" />
- <property name="acceleration" value="0.06" />
- <property name="momentum" value="0.993" />
- <animation imageset="graphics/sprites/emotions.png" width="30" height="32">
- <frame index="5" delay="1000"/>
+ <property name="lifetime" value="80"/>
+ <property name="fade-out" value="50" />
+ <property name="gravity" value="-0.02" />
+
+ <animation imageset="graphics/particles/emotes/wink.png" width="30" height="32">
+ <frame index="0" />
</animation>
<property name="follow-parent" />
</emitter>
diff --git a/graphics/particles/emotes/evil.png b/graphics/particles/emotes/evil.png Binary files differnew file mode 100644 index 00000000..7c417ec6 --- /dev/null +++ b/graphics/particles/emotes/evil.png diff --git a/graphics/particles/emotes/grin.png b/graphics/particles/emotes/grin.png Binary files differnew file mode 100644 index 00000000..0c21cfe8 --- /dev/null +++ b/graphics/particles/emotes/grin.png diff --git a/graphics/particles/emotes/happy.png b/graphics/particles/emotes/happy.png Binary files differnew file mode 100644 index 00000000..8ca2930e --- /dev/null +++ b/graphics/particles/emotes/happy.png diff --git a/graphics/particles/emotes/perturbed.png b/graphics/particles/emotes/perturbed.png Binary files differnew file mode 100644 index 00000000..0a33e0ad --- /dev/null +++ b/graphics/particles/emotes/perturbed.png diff --git a/graphics/particles/emotes/sad.png b/graphics/particles/emotes/sad.png Binary files differnew file mode 100644 index 00000000..3ceb3caf --- /dev/null +++ b/graphics/particles/emotes/sad.png diff --git a/graphics/particles/emotes/speech.png b/graphics/particles/emotes/speech.png Binary files differnew file mode 100644 index 00000000..72044719 --- /dev/null +++ b/graphics/particles/emotes/speech.png diff --git a/graphics/particles/emotes/surprise.png b/graphics/particles/emotes/surprise.png Binary files differnew file mode 100644 index 00000000..e1649a63 --- /dev/null +++ b/graphics/particles/emotes/surprise.png diff --git a/graphics/particles/emotes/tongue.png b/graphics/particles/emotes/tongue.png Binary files differnew file mode 100644 index 00000000..0d5bc959 --- /dev/null +++ b/graphics/particles/emotes/tongue.png diff --git a/graphics/particles/emotes/upset.png b/graphics/particles/emotes/upset.png Binary files differnew file mode 100644 index 00000000..b2f0ce2b --- /dev/null +++ b/graphics/particles/emotes/upset.png diff --git a/graphics/particles/emotes/wink.png b/graphics/particles/emotes/wink.png Binary files differnew file mode 100644 index 00000000..13488bb8 --- /dev/null +++ b/graphics/particles/emotes/wink.png diff --git a/graphics/particles/monster-ball-lightning.particle.xml b/graphics/particles/monster-ball-lightning.particle.xml index e8b4d39c..c4de5a03 100755 --- a/graphics/particles/monster-ball-lightning.particle.xml +++ b/graphics/particles/monster-ball-lightning.particle.xml @@ -1,24 +1,20 @@ <?xml version="1.0"?>
<effect>
- <particle
- position-x = "0"
- position-y = "0"
- position-z = "10"
- >
+ <particle position-x = "0" position-y = "0" position-z = "10" >
<emitter>
<property name="position-z" min="16" max="48" />
<animation imageset="graphics/particles/monster-ball-lightning.particle.png" width="15" height="15">
<sequence start="0" end="7" delay="20" />
</animation>
- <property name="horizontal-angle" min="0" max="360"/>
+ <property name="horizontal-angle" min="0" max="360"/> <property name="gravity" value="0.1"/>
<property name="randomnes" value="125"/>
<property name="lifetime" value="75"/>
<property name="fade-in" value="5"/>
<property name="fade-out" value="20"/>
<property name="alpha" value="0.6" />
- <property name="output" value="1"/>
+ <property name="output" value="1"/> </emitter>
</particle>
</effect>
diff --git a/graphics/skills/basic/emote.png b/graphics/skills/basic/emote.png Binary files differnew file mode 100644 index 00000000..c36cae9d --- /dev/null +++ b/graphics/skills/basic/emote.png diff --git a/graphics/skills/basic/party.png b/graphics/skills/basic/party.png Binary files differnew file mode 100644 index 00000000..93e3442e --- /dev/null +++ b/graphics/skills/basic/party.png diff --git a/graphics/skills/basic/trade.png b/graphics/skills/basic/trade.png Binary files differnew file mode 100644 index 00000000..83f958ff --- /dev/null +++ b/graphics/skills/basic/trade.png diff --git a/graphics/skills/magic/astral.png b/graphics/skills/magic/astral.png Binary files differnew file mode 100644 index 00000000..007bd28f --- /dev/null +++ b/graphics/skills/magic/astral.png diff --git a/graphics/skills/magic/basic.png b/graphics/skills/magic/basic.png Binary files differnew file mode 100644 index 00000000..ceecdedf --- /dev/null +++ b/graphics/skills/magic/basic.png diff --git a/graphics/skills/magic/life.png b/graphics/skills/magic/life.png Binary files differnew file mode 100644 index 00000000..5be7e6d0 --- /dev/null +++ b/graphics/skills/magic/life.png diff --git a/graphics/skills/magic/nature.png b/graphics/skills/magic/nature.png Binary files differnew file mode 100644 index 00000000..44e22c91 --- /dev/null +++ b/graphics/skills/magic/nature.png diff --git a/graphics/skills/magic/transmutation.png b/graphics/skills/magic/transmutation.png Binary files differnew file mode 100644 index 00000000..6ca2d318 --- /dev/null +++ b/graphics/skills/magic/transmutation.png diff --git a/graphics/skills/magic/war.png b/graphics/skills/magic/war.png Binary files differnew file mode 100644 index 00000000..dc41fd8e --- /dev/null +++ b/graphics/skills/magic/war.png diff --git a/graphics/skills/unknown.png b/graphics/skills/unknown.png Binary files differnew file mode 100644 index 00000000..9201d688 --- /dev/null +++ b/graphics/skills/unknown.png diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.png b/graphics/sprites/equipment/chest/sorcerer-robe-female.png Binary files differnew file mode 100644 index 00000000..3318df13 --- /dev/null +++ b/graphics/sprites/equipment/chest/sorcerer-robe-female.png diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-female.xml b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml new file mode 100644 index 00000000..c3850ca3 --- /dev/null +++ b/graphics/sprites/equipment/chest/sorcerer-robe-female.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe-female.png|W;R" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> + + diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-male.png b/graphics/sprites/equipment/chest/sorcerer-robe-male.png Binary files differnew file mode 100644 index 00000000..1077b0df --- /dev/null +++ b/graphics/sprites/equipment/chest/sorcerer-robe-male.png diff --git a/graphics/sprites/equipment/chest/sorcerer-robe-male.xml b/graphics/sprites/equipment/chest/sorcerer-robe-male.xml new file mode 100644 index 00000000..e7213f4c --- /dev/null +++ b/graphics/sprites/equipment/chest/sorcerer-robe-male.xml @@ -0,0 +1,106 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/chest/sorcerer-robe-male.png|W;R" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> + + diff --git a/graphics/sprites/equipment/head/goblin-mask.png b/graphics/sprites/equipment/head/goblin-mask.png Binary files differnew file mode 100644 index 00000000..e44b79ec --- /dev/null +++ b/graphics/sprites/equipment/head/goblin-mask.png diff --git a/graphics/sprites/equipment/head/goblin-mask.xml b/graphics/sprites/equipment/head/goblin-mask.xml new file mode 100644 index 00000000..912ca6b4 --- /dev/null +++ b/graphics/sprites/equipment/head/goblin-mask.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/goblin-mask.png" width="25" height="23" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-38" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY ="-38"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY ="-38" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-38" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-38" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-38" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-33" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY ="-39" delay="75" /> + <frame index="1" offsetX="2" offsetY ="-40" delay="75" /> + <frame index="1" offsetX="-2" offsetY ="-37" delay="75" /> + <frame index="1" offsetX="-3" offsetY ="-36" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY ="-39" delay="75"/> + <frame index="3" offsetX="-2" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="2" offsetY ="-36" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY ="-38" delay="75" /> + <frame index="1" offsetX="1" offsetY ="-38" delay="75" /> + <frame index="1" offsetX="1" offsetY ="-38" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-39" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-39" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-37" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="3" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="3" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-39" delay="75"/> + <frame index="3" offsetX="-4" offsetY ="-39" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-26" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY ="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-30"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY ="-29"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="17" offsetY="-14"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/head/operamask.png b/graphics/sprites/equipment/head/operamask.png Binary files differnew file mode 100644 index 00000000..11c9f1f0 --- /dev/null +++ b/graphics/sprites/equipment/head/operamask.png diff --git a/graphics/sprites/equipment/head/operamask.xml b/graphics/sprites/equipment/head/operamask.xml new file mode 100644 index 00000000..99ec20f6 --- /dev/null +++ b/graphics/sprites/equipment/head/operamask.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/operamask.png" width="25" height="23" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-38" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-38"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY ="-38"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75"/> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-38" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-37" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-38" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-39" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY ="-38" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-38" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-38" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-38" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-34" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-33" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY ="-39" delay="75" /> + <frame index="1" offsetX="2" offsetY ="-40" delay="75" /> + <frame index="1" offsetX="-2" offsetY ="-37" delay="75" /> + <frame index="1" offsetX="-3" offsetY ="-36" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-38" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-36" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY ="-39" delay="75"/> + <frame index="3" offsetX="-2" offsetY ="-40" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-37" delay="75"/> + <frame index="3" offsetX="2" offsetY ="-36" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-36" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-37" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY ="-38" delay="75" /> + <frame index="1" offsetX="1" offsetY ="-38" delay="75" /> + <frame index="1" offsetX="1" offsetY ="-38" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-39" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-39" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame 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offsetY ="-29" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-29"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-29" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-27" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-25" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-24" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-30" delay="75" /> + <frame index="1" offsetX="4" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="0" offsetY ="-28" delay="75" /> + <frame index="1" offsetX="-1" offsetY ="-27" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-23" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY 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<animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-24" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-29" delay="75"/> + <frame index="3" offsetX="-5" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="-5" offsetY ="-30" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-17" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY ="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY ="-20"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/head/wizard-hat.png b/graphics/sprites/equipment/head/wizard-hat.png Binary files differnew file mode 100644 index 00000000..3b4be79e --- /dev/null +++ b/graphics/sprites/equipment/head/wizard-hat.png diff --git a/graphics/sprites/equipment/head/wizard-hat.xml b/graphics/sprites/equipment/head/wizard-hat.xml new file mode 100644 index 00000000..3f06f733 --- /dev/null +++ b/graphics/sprites/equipment/head/wizard-hat.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/wizard-hat.png|W" width="40" height="40" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-31" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-31"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-27"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-31"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="0" offsetX="0" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-31" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-31" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-28" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-31" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-27" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-26" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-32" delay="75" /> + <frame index="1" offsetX="4" offsetY ="-33" delay="75" /> + <frame index="1" offsetX="0" offsetY ="-30" delay="75" /> + <frame index="1" offsetX="-1" offsetY ="-29" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-25" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-32" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-33" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-29" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="0" offsetY ="-30" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-32" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-1" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-26" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-27" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-5" offsetY ="-32" delay="75"/> + <frame index="3" offsetX="-5" offsetY ="-32" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY ="-19" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-22"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY ="-19"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY ="-22"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="23" offsetY="-4"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/equipment/head/yeti-mask.png b/graphics/sprites/equipment/head/yeti-mask.png Binary files differnew file mode 100644 index 00000000..1eab7ce5 --- /dev/null +++ b/graphics/sprites/equipment/head/yeti-mask.png diff --git a/graphics/sprites/equipment/head/yeti-mask.xml b/graphics/sprites/equipment/head/yeti-mask.xml new file mode 100644 index 00000000..4a502713 --- /dev/null +++ b/graphics/sprites/equipment/head/yeti-mask.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/yeti-mask.png" width="40" height="31" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-33" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-34"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY ="-34"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-32"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-32" delay="75"/> + <frame index="0" offsetX="-1" offsetY ="-33" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-33" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-32" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-33" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-33" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-33" delay="75"/> + <frame index="1" offsetX="-2" offsetY ="-34" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-35" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-1" offsetY ="-32" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-32" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-28" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY ="-35" delay="75" /> + <frame index="1" offsetX="2" offsetY ="-36" delay="75" /> + <frame index="1" offsetX="-2" offsetY ="-33" delay="75" /> + <frame index="1" offsetX="-3" offsetY ="-32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY 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offsetX="3" offsetY ="-35" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-33" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-34" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/> + <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/> + <frame index="3" offsetX="-5" offsetY ="-33" delay="75"/> + <frame index="3" offsetX="-7" offsetY ="-34" delay="75"/> + <frame index="3" offsetX="-7" offsetY ="-34" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-19" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY ="-23"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-24"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-8" offsetY ="-23"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-8"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/error.png b/graphics/sprites/error.png Binary files differindex 6fd7c1a8..108ad0e4 100644 --- a/graphics/sprites/error.png +++ b/graphics/sprites/error.png diff --git a/graphics/sprites/hairstyle1.png b/graphics/sprites/hairstyle1.png Binary files differindex 6bb2657e..8c16d68e 100644 --- a/graphics/sprites/hairstyle1.png +++ b/graphics/sprites/hairstyle1.png diff --git a/graphics/sprites/head-candlehelmet.png b/graphics/sprites/head-candlehelmet.png Binary files differnew file mode 100644 index 00000000..f3ea2d88 --- /dev/null +++ b/graphics/sprites/head-candlehelmet.png diff --git a/graphics/sprites/head-candlehelmet.xml b/graphics/sprites/head-candlehelmet.xml new file mode 100644 index 00000000..cf92c705 --- /dev/null +++ b/graphics/sprites/head-candlehelmet.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/head-candlehelmet.png" width="39" height="39" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-31" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-31"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-32"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-31"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-30" delay="75"/> + <frame index="0" offsetX="-1" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-31" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-31" delay="75" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="1" offsetX="0" offsetY ="-31" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-32" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-33" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-33" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-32" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-33" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-33" delay="75"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-31" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-39" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-27" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-26" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-32" delay="75" /> + <frame index="1" offsetX="4" offsetY ="-33" delay="75" /> + <frame index="1" offsetX="0" offsetY ="-30" delay="75" /> + <frame index="1" offsetX="-1" offsetY ="-29" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-29" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-32" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-33" delay="75"/> + <frame index="3" offsetX="0" offsetY ="-30" delay="75"/> + <frame index="3" offsetX="1" offsetY ="-29" delay="75"/> + <end /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-30" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-29" delay="75" /> + <frame index="0" offsetX="-1" offsetY ="-30" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="3" offsetY ="-31" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-32" delay="75" /> + <frame index="1" offsetX="5" offsetY ="-32" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY ="-32" delay="75"/> + <frame index="2" offsetX="-2" offsetY ="-32" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="2" offsetX="-3" offsetY ="-32" delay="75"/> + <end /> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/> + <frame index="3" offsetX="-5" offsetY ="-32" delay="75"/> + <frame index="3" offsetX="-5" offsetY ="-32" delay="75"/> + <end /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY ="-19" /> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY ="-22"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY ="-24"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY ="-22"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-5"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/head-fairy_hat.png b/graphics/sprites/head-fairy_hat.png Binary files differindex fdc9ec1a..7a4079a2 100644 --- a/graphics/sprites/head-fairy_hat.png +++ b/graphics/sprites/head-fairy_hat.png diff --git a/graphics/sprites/monsters/monster-bandit-lord.png b/graphics/sprites/monsters/monster-bandit-lord.png Binary files differnew file mode 100644 index 00000000..8c860143 --- /dev/null +++ b/graphics/sprites/monsters/monster-bandit-lord.png diff --git a/graphics/sprites/monsters/monster-bandit-lord.xml b/graphics/sprites/monsters/monster-bandit-lord.xml new file mode 100644 index 00000000..a4bb7b73 --- /dev/null +++ b/graphics/sprites/monsters/monster-bandit-lord.xml @@ -0,0 +1,74 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" + src= "graphics/sprites/monsters/monster-bandit-lord.png" + width= "64" + height= "64" + /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/monster-bandit.png b/graphics/sprites/monsters/monster-bandit.png Binary files differnew file mode 100644 index 00000000..a0c2fd46 --- /dev/null +++ b/graphics/sprites/monsters/monster-bandit.png diff --git a/graphics/sprites/monsters/monster-bandit.xml b/graphics/sprites/monsters/monster-bandit.xml new file mode 100644 index 00000000..dbcfa681 --- /dev/null +++ b/graphics/sprites/monsters/monster-bandit.xml @@ -0,0 +1,76 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" + src= "graphics/sprites/monsters/monster-bandit.png" + width= "64" + height= "64" + /> + + <action name = "stand" + imageset = "base" + > + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/monster-bee.xml b/graphics/sprites/monsters/monster-bee.xml index 41d6ea23..c6eb61b1 100644 --- a/graphics/sprites/monsters/monster-bee.xml +++ b/graphics/sprites/monsters/monster-bee.xml @@ -22,7 +22,7 @@ <sequence start="16" end="19" delay="75" offsetY="-8" /> <sequence start="16" end="19" delay="75" offsetY="-4" /> <sequence start="16" end="19" delay="75" offsetY="0" /> - <frame index="16" delay="4000" offsetY="16" /> + <frame index="16" offsetY="16" /> </animation> <animation direction="left"> <sequence start="16" end="19" delay="75" offsetY="-8" /> @@ -30,7 +30,7 @@ <sequence start="16" end="19" delay="75" offsetY="-8" /> <sequence start="16" end="19" delay="75" offsetY="-4" /> <sequence start="16" end="19" delay="75" offsetY="0" /> - <frame index="17" delay="4000" offsetY="8" /> + <frame index="17" offsetY="8" /> </animation> <animation direction="up"> <sequence start="16" end="19" delay="75" offsetY="-16" /> @@ -38,7 +38,7 @@ <sequence start="16" end="19" delay="75" offsetY="-8" /> <sequence start="16" end="19" delay="75" offsetY="-4" /> <sequence start="16" end="19" delay="75" offsetY="0" /> - <frame index="18" delay="4000" offsetY="4" /> + <frame index="18" offsetY="4" /> </animation> <animation direction="right"> <sequence start="16" end="19" delay="75" offsetY="-16" /> @@ -46,7 +46,7 @@ <sequence start="16" end="19" delay="75" offsetY="-8" /> <sequence start="16" end="19" delay="75" offsetY="-4" /> <sequence start="16" end="19" delay="75" offsetY="0" /> - <frame index="19" delay="4000" offsetY="12" /> + <frame index="19" offsetY="12" /> </animation> </action> <action name="attack" imageset="base"> diff --git a/graphics/sprites/monsters/monster-element-ball.png b/graphics/sprites/monsters/monster-element-ball.png Binary files differnew file mode 100644 index 00000000..9d28f45a --- /dev/null +++ b/graphics/sprites/monsters/monster-element-ball.png diff --git a/graphics/sprites/monsters/monster-element-ball.xml b/graphics/sprites/monsters/monster-element-ball.xml new file mode 100644 index 00000000..99934944 --- /dev/null +++ b/graphics/sprites/monsters/monster-element-ball.xml @@ -0,0 +1,94 @@ +<?xml version="1.0"?> +<sprite> + +<imageset name="base" src="graphics/sprites/monsters/monster-element-ball.png|W" width="50" height="80" /> + +<action name="stand" imageset="base"> +<animation direction="default"> +<frame index="0" delay="90"/> +<frame index="1" delay="90"/> +<frame index="2" delay="90"/> +<frame index="3" delay="90"/> +<frame index="4" delay="90"/> +<frame index="5" delay="90"/> +<frame index="6" delay="90"/> +<frame index="7" delay="90"/> +<frame index="8" delay="90"/> +<frame index="9" delay="90"/> +<frame index="10" delay="90"/> +<frame index="11" delay="90"/> +<frame index="12" delay="90"/> +<frame index="13" delay="90"/> +<frame index="14" delay="90"/> +<frame index="15" delay="90"/> +<frame index="16" delay="90"/> +</animation> +</action> + +<action name="dead" imageset="base"> +<animation direction="default"> +<frame index="0" delay="55" offsetY="1"/> +<frame index="0" delay="55" offsetY="2"/> +<frame index="0" delay="45" offsetY="3"/> +<frame index="0" delay="45" offsetY="4"/> +<frame index="0" delay="45" offsetY="5"/> +<frame index="0" delay="45" offsetY="6"/> +<frame index="0" delay="35" offsetY="7"/> +<frame index="0" delay="35" offsetY="8"/> +<frame index="0" delay="25" offsetY="9"/> +<frame index="0" delay="25" offsetY="10"/> +<frame index="0" delay="25" offsetY="11"/> +<frame index="0" delay="25" offsetY="12"/> +<frame index="0" delay="25" offsetY="13"/> +<frame index="0" delay="15" offsetY="14"/> +<frame index="0" delay="15" offsetY="15"/> +<frame index="40" delay="140" offsetY="15"/> +<frame index="41" delay="140" offsetY="15"/> +<frame index="42" delay="140" offsetY="15"/> +<frame index="43" delay="140" offsetY="15"/> +<frame index="44" delay="140" offsetY="15"/> +<frame index="45" delay="110" offsetY="15"/> +<frame index="46" delay="110" offsetY="15"/> +<frame index="47" delay="110" offsetY="15"/> +<frame index="48" delay="110" offsetY="15"/> +<frame index="49" delay="110" offsetY="15"/> +<frame index="17"/> +</animation> +</action> + +<action name="attack" imageset="base"> +<animation direction="right"> +<frame index="20" delay="80"/> +<frame index="21" delay="80"/> +<frame index="22" delay="80"/> +<frame index="23" delay="80"/> +<frame index="24" delay="80"/> 3 +<frame index="25" delay="80"/> +<frame index="26" delay="220"/> +<frame index="25" delay="180"/> +<frame index="24" delay="140"/> +<frame index="23" delay="100"/> +<frame index="22" delay="80"/> +<frame index="21" delay="60"/> +<frame index="20" delay="60"/> + +</animation> + +<animation direction="left"> +<frame index="36" delay="80"/> +<frame index="35" delay="80"/> +<frame index="34" delay="80"/> +<frame index="33" delay="80"/> +<frame index="32" delay="80"/> +<frame index="31" delay="80"/> +<frame index="30" delay="220"/> +<frame index="31" delay="180"/> +<frame index="32" delay="140"/> +<frame index="33" delay="100"/> +<frame index="34" delay="80"/> +<frame index="35" delay="60"/> +<frame index="36" delay="60"/> +</animation> +</action> + +</sprite> diff --git a/graphics/sprites/monsters/monster-logmonster.xml b/graphics/sprites/monsters/monster-logmonster.xml index 0c2c3d0e..664e9301 100644 --- a/graphics/sprites/monsters/monster-logmonster.xml +++ b/graphics/sprites/monsters/monster-logmonster.xml @@ -42,7 +42,8 @@ <action name="dead" imageset="base"> <animation direction="down"> <sequence start="24" end="29" delay="400" /> - <frame index="29" delay="4000" /> + <frame index="29"/> + <end /> </animation> </action> <action name="attack" imageset="base"> diff --git a/graphics/sprites/monsters/monster-moggun.xml b/graphics/sprites/monsters/monster-moggun.xml index d066975f..36b0708f 100644 --- a/graphics/sprites/monsters/monster-moggun.xml +++ b/graphics/sprites/monsters/monster-moggun.xml @@ -63,7 +63,7 @@ <end /> </animation> <animation direction="right"> - <sequence start="5" end="6" delay="100" /> + <sequence start="4" end="5" delay="100" /> <end /> </animation> </action> diff --git a/graphics/sprites/monsters/monster-vampire-bat.png b/graphics/sprites/monsters/monster-vampire-bat.png Binary files differnew file mode 100644 index 00000000..1e92e9ba --- /dev/null +++ b/graphics/sprites/monsters/monster-vampire-bat.png diff --git a/graphics/sprites/monsters/monster-vampire-bat.xml b/graphics/sprites/monsters/monster-vampire-bat.xml new file mode 100644 index 00000000..450340e8 --- /dev/null +++ b/graphics/sprites/monsters/monster-vampire-bat.xml @@ -0,0 +1,55 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-vampire-bat.png" width="37" height="58" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="50" offsetY ="0" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="50" offsetY ="0" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="50" offsetY ="0" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="50" offsetY ="0" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="0" /> + </animation> + <animation direction="left"> + <frame index="19" offsetY ="0" /> + </animation> + <animation direction="up"> + <frame index="29" offsetY ="0" /> + </animation> + <animation direction="right"> + <frame index="39" offsetY ="0" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY ="0" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY ="0" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY ="0" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY ="0" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/monster-yeti.png b/graphics/sprites/monsters/monster-yeti.png Binary files differnew file mode 100644 index 00000000..0fa41948 --- /dev/null +++ b/graphics/sprites/monsters/monster-yeti.png diff --git a/graphics/sprites/monsters/monster-yeti.xml b/graphics/sprites/monsters/monster-yeti.xml new file mode 100644 index 00000000..ee021a0c --- /dev/null +++ b/graphics/sprites/monsters/monster-yeti.xml @@ -0,0 +1,75 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/monster-yeti.png" width="80" height="80" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="3" delay="150"/> + <frame index="4" delay="150"/> + </animation> + <animation> + <frame index="10" delay="150"/> + <frame index="11" delay="150"/> + </animation> + <animation direction="up"> + <frame index="31" delay="150"/> + <frame index="34" delay="150"/> + <frame index="35" delay="150"/> + </animation> + <animation direction="right"> + <frame index="20" delay="150"/> + <frame index="21" delay="150"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" /> + </animation> + <animation direction="up"> + <sequence start="31" end="34" delay="100" /> + </animation> + <animation direction="right"> + <sequence start="21" end="24" delay="100" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" /> + </animation> + <animation direction="left"> + <frame index="19" /> + </animation> + <animation direction="up"> + <frame index="39" /> + </animation> + <animation direction="right"> + <frame index="29" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="175" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="175" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="35" end="38" delay="175" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="25" end="28" delay="175" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/weapon-bow.xml b/graphics/sprites/monsters/weapon-bow.xml new file mode 100644 index 00000000..2429a5e0 --- /dev/null +++ b/graphics/sprites/monsters/weapon-bow.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="bow" src="graphics/sprites/weapon1.png" width="64" height="64" /> + + <action name="default" imageset="bow"> + </action> + + <action name="attack" imageset="bow"> + <animation direction="down"> + <sequence start="0" end="4" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="5" end="9" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="10" end="14" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="15" end="19" delay="75" /> + <end /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/weapon-dagger.xml b/graphics/sprites/monsters/weapon-dagger.xml new file mode 100644 index 00000000..5159b49f --- /dev/null +++ b/graphics/sprites/monsters/weapon-dagger.xml @@ -0,0 +1,27 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="dagger" src="graphics/sprites/weapon0.png" width="64" height="64" /> + + <action name="default" imageset="dagger"> + </action> + + <action name="attack" imageset="dagger"> + <animation direction="down"> + <sequence start="0" end="3" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="75" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/npcs/nivalis_npc.png b/graphics/sprites/npcs/nivalis_npc.png Binary files differnew file mode 100644 index 00000000..aa39834f --- /dev/null +++ b/graphics/sprites/npcs/nivalis_npc.png diff --git a/graphics/sprites/npcs/nivalis_npc.xml b/graphics/sprites/npcs/nivalis_npc.xml new file mode 100644 index 00000000..79b76301 --- /dev/null +++ b/graphics/sprites/npcs/nivalis_npc.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<sprite variants="6" variant_offset="1"> + <imageset name="base" src="graphics/sprites/npcs/nivalis_npcs.png" width="50" height="80" /> + + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0" /> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/npcs/npc-guard.png b/graphics/sprites/npcs/npc-guard.png Binary files differindex 7750ca6b..96318851 100755 --- a/graphics/sprites/npcs/npc-guard.png +++ b/graphics/sprites/npcs/npc-guard.png diff --git a/graphics/sprites/npcs/npcs.png b/graphics/sprites/npcs/npcs.png Binary files differindex 722add59..8fea34f8 100644 --- a/graphics/sprites/npcs/npcs.png +++ b/graphics/sprites/npcs/npcs.png diff --git a/graphics/sprites/resource-pumpkin.png b/graphics/sprites/resource-pumpkin.png Binary files differnew file mode 100644 index 00000000..011b097b --- /dev/null +++ b/graphics/sprites/resource-pumpkin.png diff --git a/graphics/sprites/resource-pumpkin.xml b/graphics/sprites/resource-pumpkin.xml new file mode 100644 index 00000000..2e51a847 --- /dev/null +++ b/graphics/sprites/resource-pumpkin.xml @@ -0,0 +1,16 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/resource-pumpkin.png" width="50" height="50" /> + + <action name="stand" imageset="base"> + <animation> + <frame index="1"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> +</sprite> diff --git a/graphics/tiles/Crypt-Fringe-x3.png b/graphics/tiles/Crypt-Fringe-x3.png Binary files differindex e803c6a2..e803c6a2 100644..100755 --- a/graphics/tiles/Crypt-Fringe-x3.png +++ b/graphics/tiles/Crypt-Fringe-x3.png diff --git a/graphics/tiles/Crypt-Fringe_x3.png b/graphics/tiles/Crypt-Fringe_x3.png Binary files differnew file mode 100644 index 00000000..e803c6a2 --- /dev/null +++ b/graphics/tiles/Crypt-Fringe_x3.png diff --git a/graphics/tiles/Snow.png b/graphics/tiles/Snow.png Binary files differindex ef4dc2aa..8178ea29 100644 --- a/graphics/tiles/Snow.png +++ b/graphics/tiles/Snow.png diff --git a/graphics/tiles/Snow_ground.png b/graphics/tiles/Snow_ground.png Binary files differnew file mode 100644 index 00000000..db5544fe --- /dev/null +++ b/graphics/tiles/Snow_ground.png diff --git a/graphics/tiles/Snow_ground_x2.png b/graphics/tiles/Snow_ground_x2.png Binary files differnew file mode 100644 index 00000000..0edb4c22 --- /dev/null +++ b/graphics/tiles/Snow_ground_x2.png diff --git a/graphics/tiles/Snow_tree_x3.png b/graphics/tiles/Snow_tree_x3.png Binary files differnew file mode 100644 index 00000000..c7a3b737 --- /dev/null +++ b/graphics/tiles/Snow_tree_x3.png diff --git a/graphics/tiles/Snow_village.png b/graphics/tiles/Snow_village.png Binary files differindex 793b0942..1ee16b75 100644 --- a/graphics/tiles/Snow_village.png +++ b/graphics/tiles/Snow_village.png diff --git a/graphics/tiles/Snow_village2.png b/graphics/tiles/Snow_village2.png Binary files differnew file mode 100644 index 00000000..e8a3f2a0 --- /dev/null +++ b/graphics/tiles/Snow_village2.png diff --git a/graphics/tiles/collision.png b/graphics/tiles/collision.png Binary files differindex 9640aa80..d0e9c7d0 100644 --- a/graphics/tiles/collision.png +++ b/graphics/tiles/collision.png diff --git a/graphics/tiles/set_cave.png b/graphics/tiles/set_cave.png Binary files differnew file mode 100644 index 00000000..aa6e1bfb --- /dev/null +++ b/graphics/tiles/set_cave.png diff --git a/graphics/tiles/set_icecave.png b/graphics/tiles/set_icecave.png Binary files differnew file mode 100644 index 00000000..8a1319b9 --- /dev/null +++ b/graphics/tiles/set_icecave.png diff --git a/graphics/tiles/set_icemountain.png b/graphics/tiles/set_icemountain.png Binary files differnew file mode 100644 index 00000000..7a8613ed --- /dev/null +++ b/graphics/tiles/set_icemountain.png diff --git a/graphics/tiles/set_rules.png b/graphics/tiles/set_rules.png Binary files differnew file mode 100644 index 00000000..bf7f93c7 --- /dev/null +++ b/graphics/tiles/set_rules.png diff --git a/graphics/tiles/set_woodland.png b/graphics/tiles/set_woodland.png Binary files differnew file mode 100644 index 00000000..9661f074 --- /dev/null +++ b/graphics/tiles/set_woodland.png diff --git a/graphics/tiles/woodland_indoor_x2.png b/graphics/tiles/woodland_indoor_x2.png Binary files differindex 07c7008a..223b2251 100644 --- a/graphics/tiles/woodland_indoor_x2.png +++ b/graphics/tiles/woodland_indoor_x2.png |