diff options
-rw-r--r-- | graphics/items/weapon-polearm-scythe.png | bin | 642 -> 657 bytes | |||
-rw-r--r-- | graphics/sprites/weapon-scythe.png | bin | 0 -> 14753 bytes | |||
-rw-r--r-- | graphics/sprites/weapon-scythe.xml | 101 | ||||
-rw-r--r-- | graphics/sprites/weapon2.png | bin | 3622 -> 0 bytes |
4 files changed, 81 insertions, 20 deletions
diff --git a/graphics/items/weapon-polearm-scythe.png b/graphics/items/weapon-polearm-scythe.png Binary files differindex c1d097a3..61bff6dd 100644 --- a/graphics/items/weapon-polearm-scythe.png +++ b/graphics/items/weapon-polearm-scythe.png diff --git a/graphics/sprites/weapon-scythe.png b/graphics/sprites/weapon-scythe.png Binary files differnew file mode 100644 index 00000000..b705c19b --- /dev/null +++ b/graphics/sprites/weapon-scythe.png diff --git a/graphics/sprites/weapon-scythe.xml b/graphics/sprites/weapon-scythe.xml index e305af96..d87a966b 100644 --- a/graphics/sprites/weapon-scythe.xml +++ b/graphics/sprites/weapon-scythe.xml @@ -1,26 +1,87 @@ <?xml version="1.0"?> <sprite name="player" action="stand"> - <imageset name="scythe" src="graphics/sprites/weapon2.png" width="64" height="64" /> + <imageset name="staff" src="graphics/sprites/weapon-scythe.png" width="128" height="128" /> - <action name="default" imageset="scythe"> + <action name="default" imageset="staff"> </action> - <action name="attack" imageset="scythe"> - <animation direction="down"> - <sequence start="0" end="3" delay="75" /> - <end /> - </animation> - <animation direction="left"> - <sequence start="4" end="7" delay="75" /> - <end /> - </animation> - <animation direction="up"> - <sequence start="8" end="11" delay="75" /> - <end /> - </animation> - <animation direction="right"> - <sequence start="12" end="15" delay="75" /> - <end /> - </animation> + <action name="stand" imageset="staff">
+ <animation direction="down">
+ <frame index="0" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="16" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="32" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="48" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="staff">
+ <animation direction="down">
+ <sequence start="1" end="6" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="22" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="54" offsetX ="0" offsetY ="32" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="staff">
+ <animation direction="down">
+ <frame index="7" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="23" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="39" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="55" offsetX ="0" offsetY ="32" />
+ </animation>
</action> -</sprite>
\ No newline at end of file +
+ <action name="dead" imageset="staff">
+ <animation direction="down">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="staff">
+ <animation direction="down">
+ <sequence start="8" end="11" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="24" end="27" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="40" end="43" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="56" end="59" offsetX ="0" offsetY ="32" delay="75" />
+ <end />
+ </animation>
+ </action> + +</sprite> diff --git a/graphics/sprites/weapon2.png b/graphics/sprites/weapon2.png Binary files differdeleted file mode 100644 index f787ebe4..00000000 --- a/graphics/sprites/weapon2.png +++ /dev/null |