diff options
-rw-r--r-- | equipment.xml | 4 | ||||
-rw-r--r-- | graphics/items/armor-chest-lightplatemail.png | bin | 0 -> 917 bytes | |||
-rw-r--r-- | graphics/sprites/chest-lightplatemail-female.png | bin | 0 -> 10533 bytes | |||
-rw-r--r-- | graphics/sprites/chest-lightplatemail-female.xml | 104 | ||||
-rw-r--r-- | graphics/sprites/chest-lightplatemail-male.png | bin | 0 -> 9727 bytes | |||
-rw-r--r-- | graphics/sprites/chest-lightplatemail-male.xml | 104 | ||||
-rw-r--r-- | items.xml | 4 |
7 files changed, 215 insertions, 1 deletions
diff --git a/equipment.xml b/equipment.xml index 142a9c08..8e496c3d 100644 --- a/equipment.xml +++ b/equipment.xml @@ -86,4 +86,8 @@ <sprite gender="male">chest-chainmail-male.xml</sprite>
<sprite gender="female">chest-chainmail-female.xml</sprite>
</equipment>
+ <equipment id="26" slot="0">
+ <sprite gender="male">chest-lightplatemail-male.xml</sprite>
+ <sprite gender="female">chest-lightplatenmail-female.xml</sprite>
+ </equipment>
</equipments>
\ No newline at end of file diff --git a/graphics/items/armor-chest-lightplatemail.png b/graphics/items/armor-chest-lightplatemail.png Binary files differnew file mode 100644 index 00000000..68bd5243 --- /dev/null +++ b/graphics/items/armor-chest-lightplatemail.png diff --git a/graphics/sprites/chest-lightplatemail-female.png b/graphics/sprites/chest-lightplatemail-female.png Binary files differnew file mode 100644 index 00000000..3641b7ae --- /dev/null +++ b/graphics/sprites/chest-lightplatemail-female.png diff --git a/graphics/sprites/chest-lightplatemail-female.xml b/graphics/sprites/chest-lightplatemail-female.xml new file mode 100644 index 00000000..374a0be5 --- /dev/null +++ b/graphics/sprites/chest-lightplatemail-female.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-lightplatemail-female.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
\ No newline at end of file diff --git a/graphics/sprites/chest-lightplatemail-male.png b/graphics/sprites/chest-lightplatemail-male.png Binary files differnew file mode 100644 index 00000000..a9fdd56a --- /dev/null +++ b/graphics/sprites/chest-lightplatemail-male.png diff --git a/graphics/sprites/chest-lightplatemail-male.xml b/graphics/sprites/chest-lightplatemail-male.xml new file mode 100644 index 00000000..53f47b64 --- /dev/null +++ b/graphics/sprites/chest-lightplatemail-male.xml @@ -0,0 +1,104 @@ +<?xml version="1.0"?>
+<sprite name="player" action="stand">
+
+ <imageset name="base" src="graphics/sprites/chest-lightplatemail-male.png" width="64" height="64" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8" />
+ </animation>
+ <animation direction="left">
+ <frame index="26" />
+ </animation>
+ <animation direction="up">
+ <frame index="44" />
+ </animation>
+ <animation direction="right">
+ <frame index="62" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
\ No newline at end of file @@ -125,6 +125,7 @@ <item id="623" image="weapon-polearm-scythe.png" art="0" name="Scythe" description="Usually used for farming but also useable as a weapon." effect="Damage: +25 / Range: 1" type="0" weight="10" slot="0"/> <item id="624" image="armor-chest-vnecksweater.png" art="0" name="V-neck Sweater" description="A soft and warm sweater." effect="Defense: +8" type="0" weight="45" slot="0"/> <item id="625" image="armor-chest-chainmail.png" art="0" name="Chainmail Shirt" description="A shirt made of chains. It weights a lot but offers excelent protection." effect="Defense: +12" type="0" weight="120" slot="0"/> + <item id="626" image="armor-chest-lightplatemail.png" art="0" name="Light Platemail" description="A light cuirass with shoulder pads made of iron. A cheap and plain but efficient armor usually worn by foot soldiers." effect="Defense: +14" type="0" weight="240" slot="0"/> <item id="1199" image="weapon-arrow-arrow.png" art="0" name="Arrow" description="A standard arrow." effect="Damage: +25" type="0" weight="8" slot="0"/> <item id="1200" image="weapon-bow-bow.png" art="0" name="Bow" description="A distance weapon." effect="Damage: +15 / Range: 5" type="0" weight="125" slot="0"/> <item id="1201" image="weapon-dagger-knive.png" art="0" name="Knife" description="A small knife, the perfect weapon for a beginner." effect="Damage: 5 / Range: 1" type="0" weight="20" slot="0"/> @@ -140,4 +141,5 @@ <item id="1211" image="generic-easteregg-yellow.png" art="0" name="Yellow Easter Egg" description="A yellow easter egg. Find all six different easter eggs to win a prize." effect="" type="0" weight="10" slot="0"/> <item id="1212" image="generic-easteregg-pink.png" art="0" name="Pink Easter Egg" description="A pink easter egg. Find all six different easter eggs to win a prize." effect="" type="0" weight="10" slot="0"/> <item id="1213" image="generic-easteregg-teal.png" art="0" name="Teal Easter Egg" description="A teal easter egg. Find all six different easter eggs to win a prize." effect="" type="0" weight="10" slot="0"/> -</items> + +</items>
\ No newline at end of file |