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author | Jared Adams <jaxad0127@gmail.com> | 2009-11-11 13:52:52 -0700 |
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committer | Jared Adams <jaxad0127@gmail.com> | 2009-11-11 13:53:44 -0700 |
commit | d774512c29da350643d380ca9ca6171cf291d585 (patch) | |
tree | 3cdcb6a275e810ca570c7bfd4cb093202eac4bfa /npcs.xml | |
parent | fcdddd96ae1bf78522744a5ba923fc02810b5d0e (diff) | |
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Fix a bad sprite in NPC 202
Diffstat (limited to 'npcs.xml')
-rw-r--r-- | npcs.xml | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -105,7 +105,7 @@ spritesets. While using the default player sprite and normal player equipment can save time it is usually better to create a new NPC as one graphic from scratch. --> <sprite>player_female_base.xml</sprite> - <sprite>feet-boots-female.xml|#4f2d29,c89078</sprite> + <sprite>equipment/feet/boots-female.xml|#4f2d29,c89078</sprite> <sprite>leg-chaps-female.xml</sprite> <sprite>chest-shorttanktop-female.xml</sprite> <sprite>hairstyle11.xml|#bb2222,ffee33</sprite> |