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author | Jesusalva Jesusalva <jesusalva@themanaworld.org> | 2023-02-09 15:20:51 +0000 |
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committer | Jesusalva Jesusalva <jesusalva@themanaworld.org> | 2023-02-09 15:20:51 +0000 |
commit | cbbd474a153fb870e7dec8223a73d886a2a9d731 (patch) | |
tree | 6fb75fc8f8e3ee32947b310939c855b8fcc8ed6d /monsters | |
parent | efd6e722cad14adee8ebe44b14e237c3b3771ad0 (diff) | |
parent | b7bdfdd4bebd2a5235a12c67feb52ef4483ab08c (diff) | |
download | clientdata-cbbd474a153fb870e7dec8223a73d886a2a9d731.tar.gz clientdata-cbbd474a153fb870e7dec8223a73d886a2a9d731.tar.bz2 clientdata-cbbd474a153fb870e7dec8223a73d886a2a9d731.tar.xz clientdata-cbbd474a153fb870e7dec8223a73d886a2a9d731.zip |
Merge branch 'reaper_sfx' into 'master'
Added reaper sfx to both reapers and added ball lightning and scythe mob sfx also
See merge request legacy/clientdata!491
Diffstat (limited to 'monsters')
-rw-r--r-- | monsters/monster1067_Reaper.xml | 6 | ||||
-rw-r--r-- | monsters/monster1068_Reaper.xml | 6 | ||||
-rw-r--r-- | monsters/monster1069_Scythe.xml | 10 | ||||
-rw-r--r-- | monsters/monster1070_BallLightning.xml | 3 |
4 files changed, 23 insertions, 2 deletions
diff --git a/monsters/monster1067_Reaper.xml b/monsters/monster1067_Reaper.xml index 5b09cbed..b659c25b 100644 --- a/monsters/monster1067_Reaper.xml +++ b/monsters/monster1067_Reaper.xml @@ -4,6 +4,10 @@ <sprite>monsters/reaper.xml</sprite> <sprite>monsters/accessories/reaper-shadow.xml</sprite> <particlefx>graphics/particles/monster-reaper.particle.xml</particlefx> - <sound event="hurt">monsters/reaper/reaper-hurt.ogg</sound> + <sound event="die">monsters/reaper/reaper-die1.ogg</sound> + <sound event="hit">monsters/reaper/reaper-hit1.ogg</sound> + <sound event="hurt">monsters/reaper/reaper-hurt1.ogg</sound> + <sound event="move">monsters/reaper/reaper-move1.ogg</sound> + <attack id="1" critical-hit-effect-id="32" missile-particle="graphics/particles/lobbed-object.xml" action="attack"/> </monster> </monsters> diff --git a/monsters/monster1068_Reaper.xml b/monsters/monster1068_Reaper.xml index be10c392..c53fbbf6 100644 --- a/monsters/monster1068_Reaper.xml +++ b/monsters/monster1068_Reaper.xml @@ -4,6 +4,10 @@ <sprite>monsters/reaper.xml</sprite> <sprite>monsters/accessories/reaper-shadow.xml</sprite> <particlefx>graphics/particles/monster-reaper.particle.xml</particlefx> - <sound event="hurt">monsters/reaper/reaper-hurt.ogg</sound> + <sound event="die">monsters/reaper/reaper-die1.ogg</sound> + <sound event="hit">monsters/reaper/reaper-hit1.ogg</sound> + <sound event="hurt">monsters/reaper/reaper-hurt1.ogg</sound> + <sound event="move">monsters/reaper/reaper-move1.ogg</sound> + <attack id="1" critical-hit-effect-id="32" missile-particle="graphics/particles/lobbed-object.xml" action="attack"/> </monster> </monsters> diff --git a/monsters/monster1069_Scythe.xml b/monsters/monster1069_Scythe.xml index 489b328a..d418219b 100644 --- a/monsters/monster1069_Scythe.xml +++ b/monsters/monster1069_Scythe.xml @@ -3,5 +3,15 @@ <monster id="1069" name="Flying Scythe" targetCursor="large"> <sprite>monsters/spinning-scythe.xml</sprite> <sprite>monsters/accessories/scythe-shadow.xml</sprite> + <sound event="die">monsters/scythe/scythe-die1.ogg</sound> + <sound event="hit">weapons/other/scythe/scythe-hit1.ogg</sound> + <sound event="hit">weapons/other/scythe/scythe-hit2.ogg</sound> + <sound event="hit">weapons/other/scythe/scythe-hit3.ogg</sound> + <sound event="move">monsters/scythe/move1.ogg</sound> + <sound event="move">monsters/scythe/move2.ogg</sound> + <sound event="move">monsters/scythe/move3.ogg</sound> + <sound event="sit">monsters/scythe/move1.ogg</sound> + <sound event="sit">monsters/scythe/move2.ogg</sound> + <sound event="sit">monsters/scythe/move3.ogg</sound> </monster> </monsters> diff --git a/monsters/monster1070_BallLightning.xml b/monsters/monster1070_BallLightning.xml index 9fbdb410..1ea3af9c 100644 --- a/monsters/monster1070_BallLightning.xml +++ b/monsters/monster1070_BallLightning.xml @@ -4,5 +4,8 @@ <sprite>monsters/ball-lightning.xml</sprite> <sprite>monsters/accessories/ball-lightning-shadow.xml</sprite> <particlefx>graphics/particles/monster-ball-lightning.particle.xml</particlefx> + <sound event="move">monsters/ball_lightning/ball_lighning-move1.ogg</sound> + <sound event="die">env/zap.ogg</sound> + <attack id="1" hit-effect-id="23" miss-effect-id="23" action="attack"/> </monster> </monsters> |