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author | Jesusaves <cpntb1@ymail.com> | 2020-02-21 00:01:57 -0300 |
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committer | GitHub <noreply@github.com> | 2020-02-21 00:01:57 -0300 |
commit | 11beb44bfa86014ab669f50ead770de78e46bf92 (patch) | |
tree | 014636c05b9e8ad8cb64f897d4e76dd053cd6800 /monsters/monster1138_ManaGuardian.xml | |
parent | 0724873f61f3ddda6887d94e5fd1e16ed34644f3 (diff) | |
download | clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.tar.gz clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.tar.bz2 clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.tar.xz clientdata-11beb44bfa86014ab669f50ead770de78e46bf92.zip |
[MOB] Mana Guardian (#363)
* Mana Guardian
* And fix a minimap (which is maybe actually related to the Mana Guardians.)
Tiled updated the map headers and a lot of other misc stuff.
Should not be a problem, but diffs gets messy because this.
Diffstat (limited to 'monsters/monster1138_ManaGuardian.xml')
-rw-r--r-- | monsters/monster1138_ManaGuardian.xml | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/monsters/monster1138_ManaGuardian.xml b/monsters/monster1138_ManaGuardian.xml new file mode 100644 index 00000000..e7e7650f --- /dev/null +++ b/monsters/monster1138_ManaGuardian.xml @@ -0,0 +1,15 @@ +<?xml version="1.0"?> +<monsters offset="0"> + <monster id="1138" name="Mana Guardian"> + <sprite>model/base.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#3a3a3a,d5d5d5</sprite> + <sprite>hairstyles/hairstyle08.xml|#53202b,7f4f45,9e6a43,d09459,fcd3a1,fefffc;#2f312f,727471,a4a6a3,dad5f5;#000000,202020,404040,dddddd</sprite> + <sprite>equipment/feet/assassin-boots.xml</sprite> + <sprite>equipment/legs/shorts.xml|#121212,343434</sprite> + <sprite>equipment/chest/robe.xml|#ffffff</sprite> + <!-- No folder for this --> + <sprite>equipment/angel-wings.xml</sprite> + <sprite>equipment/head/aureole.xml</sprite> + <particlefx>graphics/particles/angel.particle.xml</particlefx> + <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/> + </monster> +</monsters> |