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author | Ali-G <gauvain.dauchy@free.fr> | 2011-09-04 18:37:31 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-09-04 21:03:11 +0200 |
commit | f2fd72d891946c0bffd13485af18ce774bae1c17 (patch) | |
tree | 38b9ea06442e1c23fb6cf244e29d5490f9974966 /maps/011-3.tmx | |
parent | 7093f1a77dd5f455e6699ce40e3a9398d29b2ff5 (diff) | |
download | clientdata-f2fd72d891946c0bffd13485af18ce774bae1c17.tar.gz clientdata-f2fd72d891946c0bffd13485af18ce774bae1c17.tar.bz2 clientdata-f2fd72d891946c0bffd13485af18ce774bae1c17.tar.xz clientdata-f2fd72d891946c0bffd13485af18ce774bae1c17.zip |
Placed the mobs from monsters.txt files into the map using Tiles objects.
Also renamed some Object layers, to "Objects" in few maps.
Some spawns were reviewed: correct use of capital letters in "SPAWN" for example.
Diffstat (limited to 'maps/011-3.tmx')
-rw-r--r-- | maps/011-3.tmx | 18 |
1 files changed, 17 insertions, 1 deletions
diff --git a/maps/011-3.tmx b/maps/011-3.tmx index d921444c..b81722f2 100644 --- a/maps/011-3.tmx +++ b/maps/011-3.tmx @@ -37,7 +37,7 @@ H4sIAAAAAAAAA+3SwQ6DIBBF0fl2vtytMQIq4zwYLslNm7aLd7DFzAoRERERERFJswk2/GlrHfW+SOvqZru8f3PU2/98nlnMHkdtwOzj7f1e7fDwltPrit67ba3P7jwrent7v3hnNI94nxy1783+Ua/aWNvv8Rxntl5tu3hH/uuZvB5u9fZos3q3t7n1vXpv5H2ot+DFi/ebdUdvdnN2Z+2od0VaM3l7R70v0lrzrnoPePve1j3M3shRb1c9byIiIiIi0nQAuKQVxkA4AAA= </data> </layer> - <objectgroup name="Object Group 1" width="60" height="60"> + <objectgroup name="Objects" width="60" height="60"> <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="928" y="736" width="32" height="32"/> <object name="graphics/particles/flame.particle.xml" type="PARTICLE_EFFECT" x="992" y="736" width="32" height="32"/> <object name="Arkim the Hermit" type="NPC" x="976" y="752"> @@ -61,5 +61,21 @@ <property name="dest_y" value="288"/> </properties> </object> + <object name="Bat" type="spawn" x="0" y="0"> + <properties> + <property name="eA_death" value="0"/> + <property name="eA_spawn" value="0"/> + <property name="max_beings" value="10"/> + <property name="monster_id" value="15"/> + </properties> + </object> + <object name="Silkworm" type="spawn" x="0" y="0"> + <properties> + <property name="eA_death" value="30000"/> + <property name="eA_spawn" value="60000"/> + <property name="max_beings" value="3"/> + <property name="monster_id" value="33"/> + </properties> + </object> </objectgroup> </map> |