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authorJesusaves <jesusalva@themanaworld.org>2020-08-17 18:24:08 -0300
committerGitHub <noreply@github.com>2020-08-17 21:24:08 +0000
commitee4aae7fd329b62a7d5f50e497b021bf266d6b5c (patch)
tree0abd0b6071c8ebd3c7c8f5aca4f7627609fb9fe7 /maps/009-2.tmx
parent766ac42d9f70a5b438217277d4af53da3316f28c (diff)
downloadclientdata-ee4aae7fd329b62a7d5f50e497b021bf266d6b5c.tar.gz
clientdata-ee4aae7fd329b62a7d5f50e497b021bf266d6b5c.tar.bz2
clientdata-ee4aae7fd329b62a7d5f50e497b021bf266d6b5c.tar.xz
clientdata-ee4aae7fd329b62a7d5f50e497b021bf266d6b5c.zip
Doomsday Act 5 - Keshlam's Adventurer Guild Utils (#378)
Maps, monsters, effects, also includes the katzei ears with edits. Additional (bonus) content: * PvP Coin ("Murderer Coin") * Golden PVP Cap
Diffstat (limited to 'maps/009-2.tmx')
-rw-r--r--maps/009-2.tmx16
1 files changed, 8 insertions, 8 deletions
diff --git a/maps/009-2.tmx b/maps/009-2.tmx
index 14324ec8..629daecb 100644
--- a/maps/009-2.tmx
+++ b/maps/009-2.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" orientation="orthogonal" renderorder="right-down" width="200" height="120" tilewidth="32" tileheight="32" nextobjectid="25">
+<map version="1.4" tiledversion="1.4.1" orientation="orthogonal" renderorder="right-down" width="200" height="120" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="25">
<properties>
<property name="music" value="magick-real.ogg"/>
<property name="name" value="Hurnscald Indoor"/>
@@ -9,7 +9,7 @@
<tileset firstgid="259" source="../tilesets/woodland_indoor_x2.tsx"/>
<tileset firstgid="307" source="../tilesets/woodland_indoor_x3.tsx"/>
<tileset firstgid="355" source="../tilesets/pots_x2.tsx"/>
- <layer name="Ground1" width="200" height="120">
+ <layer id="1" name="Ground1" width="200" height="120">
<data encoding="csv">
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@@ -133,7 +133,7 @@
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</data>
</layer>
- <layer name="Ground2" width="200" height="120">
+ <layer id="2" name="Ground2" width="200" height="120">
<data encoding="csv">
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@@ -257,7 +257,7 @@
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</data>
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- <layer name="Ground3" width="200" height="120">
+ <layer id="3" name="Ground3" width="200" height="120">
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@@ -381,7 +381,7 @@
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- <layer name="Fringe" width="200" height="120">
+ <layer id="4" name="Fringe" width="200" height="120">
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- <layer name="Over1" width="200" height="120">
+ <layer id="5" name="Over1" width="200" height="120">
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@@ -629,7 +629,7 @@
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- <layer name="Collision" width="200" height="120" visible="0">
+ <layer id="6" name="Collision" width="200" height="120" visible="0">
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@@ -753,7 +753,7 @@
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</layer>
- <objectgroup name="Objects">
+ <objectgroup id="7" name="Objects" visible="0">
<object id="1" name="graphics/particles/fireplace.particle.xml" type="particle_effect" x="1856" y="1536" width="32" height="32"/>
<object id="2" name="graphics/particles/cookingfire.particle.xml" type="particle_effect" x="3920" y="864" width="32" height="32"/>
<object id="3" name="To First Floor" type="warp" x="2368" y="736" width="64" height="32">