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authorJesusaves <cpntb1@ymail.com>2020-11-26 11:24:38 -0300
committerJesusaves <cpntb1@ymail.com>2020-11-26 11:24:38 -0300
commite34b688e296c76cbf0c1fb6d1e9942468b1f6c14 (patch)
treefb69dc10e73d4e2afd9e737a0ec25e6d09739dea /graphics
parent66205556bca447b1d2369957a77ed77dffc7103c (diff)
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Christmas 2020 part B
Co-Authored By: Hocus, Hello=) and Ledmitz. Attribution not provided.
Diffstat (limited to 'graphics')
-rw-r--r--graphics/items/equipment/weapon/xmas-slingshot-icon.pngbin0 -> 563 bytes
-rw-r--r--graphics/particles/snowball-crit.particle.xml47
-rw-r--r--graphics/sprites/equipment/weapons/xmas-bow-slingshot.pngbin0 -> 45866 bytes
-rw-r--r--graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml5
-rw-r--r--graphics/sprites/monsters/grinchboo.pngbin0 -> 95608 bytes
-rw-r--r--graphics/sprites/monsters/grinchboo.xml60
6 files changed, 112 insertions, 0 deletions
diff --git a/graphics/items/equipment/weapon/xmas-slingshot-icon.png b/graphics/items/equipment/weapon/xmas-slingshot-icon.png
new file mode 100644
index 00000000..8040506b
--- /dev/null
+++ b/graphics/items/equipment/weapon/xmas-slingshot-icon.png
Binary files differ
diff --git a/graphics/particles/snowball-crit.particle.xml b/graphics/particles/snowball-crit.particle.xml
new file mode 100644
index 00000000..b13547c1
--- /dev/null
+++ b/graphics/particles/snowball-crit.particle.xml
@@ -0,0 +1,47 @@
+<?xml version="1.0"?>
+<!--
+Snowball hit effect by Hello=) of TMW. Derived from arrow-banshee.particle.xml
+-->
+<effect>
+ <particle position-x="0" position-y="0" position-z="32" lifetime="45">
+ <emitter>
+ <property name="image" value="graphics/particles/star-small.png|W:#C0F0FF,B7D0E0"/>
+ <property name="gravity" value="0.2"/>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="1" max="2"/>
+ <property name="power" min="2" max="4.5"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="100"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#C1F3FF,B7D2E0"/>
+ <property name="gravity" value="0.25"/>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="1" max="2"/>
+ <property name="power" min="2" max="4.5"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="100"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ <emitter>
+ <property name="image" value="graphics/particles/orb-medium.png|W:#C2F0FF,B7D2E0"/>
+ <property name="gravity" value="0.23"/>
+ <property name="lifetime" value="35"/>
+ <property name="fade-in" value="10"/>
+ <property name="fade-out" value="10"/>
+ <property name="output" min="1" max="2"/>
+ <property name="power" min="2" max="4.5"/>
+ <property name="horizontal-angle" min="-15" max="-175"/>
+ <property name="momentum" value="0.95"/>
+ <property name="randomness" value="100"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png
new file mode 100644
index 00000000..76c15f6d
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml
new file mode 100644
index 00000000..9eb35bba
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite variants="135" variant_offset="1">
+ <imageset name="bow" src="graphics/sprites/equipment/weapons/xmas-bow-slingshot.png" width="128" height="128"/>
+ <include file="equipment/weapons/bow-slingshot.xml"/>
+</sprite>
diff --git a/graphics/sprites/monsters/grinchboo.png b/graphics/sprites/monsters/grinchboo.png
new file mode 100644
index 00000000..c165e8db
--- /dev/null
+++ b/graphics/sprites/monsters/grinchboo.png
Binary files differ
diff --git a/graphics/sprites/monsters/grinchboo.xml b/graphics/sprites/monsters/grinchboo.xml
new file mode 100644
index 00000000..9563eb4d
--- /dev/null
+++ b/graphics/sprites/monsters/grinchboo.xml
@@ -0,0 +1,60 @@
+<?xml version="1.0"?>
+<!-- Authors: Micksha, Reid, Yuuki, Hocus, Jesusalva
+Copyright (C) 2020 The Mana World -->
+<sprite>
+ <imageset name="mob" src="graphics/sprites/monsters/grinchboo.png" width="80" height="80"/>
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="15"/>
+ </animation>
+ <animation direction="up">
+ <frame index="30"/>
+ </animation>
+ <animation direction="right">
+ <frame index="45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="16" end="21" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="31" end="36" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="46" end="51" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="7" end="13" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="22" end="28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="52" end="58" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="mob">
+ <animation>
+ <frame index="14" delay="150"/>
+ <frame index="29" delay="150"/>
+ <frame index="44" delay="150"/>
+ <frame index="59" delay="5150"/>
+ </animation>
+ </action>
+</sprite>