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author | Jesusaves <cpntb1@ymail.com> | 2020-11-26 11:24:38 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-11-26 11:24:38 -0300 |
commit | e34b688e296c76cbf0c1fb6d1e9942468b1f6c14 (patch) | |
tree | fb69dc10e73d4e2afd9e737a0ec25e6d09739dea /graphics | |
parent | 66205556bca447b1d2369957a77ed77dffc7103c (diff) | |
download | clientdata-e34b688e296c76cbf0c1fb6d1e9942468b1f6c14.tar.gz clientdata-e34b688e296c76cbf0c1fb6d1e9942468b1f6c14.tar.bz2 clientdata-e34b688e296c76cbf0c1fb6d1e9942468b1f6c14.tar.xz clientdata-e34b688e296c76cbf0c1fb6d1e9942468b1f6c14.zip |
Christmas 2020 part B
Co-Authored By: Hocus, Hello=) and Ledmitz.
Attribution not provided.
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/equipment/weapon/xmas-slingshot-icon.png | bin | 0 -> 563 bytes | |||
-rw-r--r-- | graphics/particles/snowball-crit.particle.xml | 47 | ||||
-rw-r--r-- | graphics/sprites/equipment/weapons/xmas-bow-slingshot.png | bin | 0 -> 45866 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml | 5 | ||||
-rw-r--r-- | graphics/sprites/monsters/grinchboo.png | bin | 0 -> 95608 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/grinchboo.xml | 60 |
6 files changed, 112 insertions, 0 deletions
diff --git a/graphics/items/equipment/weapon/xmas-slingshot-icon.png b/graphics/items/equipment/weapon/xmas-slingshot-icon.png Binary files differnew file mode 100644 index 00000000..8040506b --- /dev/null +++ b/graphics/items/equipment/weapon/xmas-slingshot-icon.png diff --git a/graphics/particles/snowball-crit.particle.xml b/graphics/particles/snowball-crit.particle.xml new file mode 100644 index 00000000..b13547c1 --- /dev/null +++ b/graphics/particles/snowball-crit.particle.xml @@ -0,0 +1,47 @@ +<?xml version="1.0"?> +<!-- +Snowball hit effect by Hello=) of TMW. Derived from arrow-banshee.particle.xml +--> +<effect> + <particle position-x="0" position-y="0" position-z="32" lifetime="45"> + <emitter> + <property name="image" value="graphics/particles/star-small.png|W:#C0F0FF,B7D0E0"/> + <property name="gravity" value="0.2"/> + <property name="lifetime" value="35"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="10"/> + <property name="output" min="1" max="2"/> + <property name="power" min="2" max="4.5"/> + <property name="horizontal-angle" min="-15" max="-175"/> + <property name="momentum" value="0.95"/> + <property name="randomness" value="100"/> + <property name="vertical-angle" min="0" max="90"/> + </emitter> + <emitter> + <property name="image" value="graphics/particles/orb-medium.png|W:#C1F3FF,B7D2E0"/> + <property name="gravity" value="0.25"/> + <property name="lifetime" value="35"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="10"/> + <property name="output" min="1" max="2"/> + <property name="power" min="2" max="4.5"/> + <property name="horizontal-angle" min="-15" max="-175"/> + <property name="momentum" value="0.95"/> + <property name="randomness" value="100"/> + <property name="vertical-angle" min="0" max="90"/> + </emitter> + <emitter> + <property name="image" value="graphics/particles/orb-medium.png|W:#C2F0FF,B7D2E0"/> + <property name="gravity" value="0.23"/> + <property name="lifetime" value="35"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="10"/> + <property name="output" min="1" max="2"/> + <property name="power" min="2" max="4.5"/> + <property name="horizontal-angle" min="-15" max="-175"/> + <property name="momentum" value="0.95"/> + <property name="randomness" value="100"/> + <property name="vertical-angle" min="0" max="90"/> + </emitter> + </particle> +</effect> diff --git a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png Binary files differnew file mode 100644 index 00000000..76c15f6d --- /dev/null +++ b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.png diff --git a/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml new file mode 100644 index 00000000..9eb35bba --- /dev/null +++ b/graphics/sprites/equipment/weapons/xmas-bow-slingshot.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite variants="135" variant_offset="1"> + <imageset name="bow" src="graphics/sprites/equipment/weapons/xmas-bow-slingshot.png" width="128" height="128"/> + <include file="equipment/weapons/bow-slingshot.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/grinchboo.png b/graphics/sprites/monsters/grinchboo.png Binary files differnew file mode 100644 index 00000000..c165e8db --- /dev/null +++ b/graphics/sprites/monsters/grinchboo.png diff --git a/graphics/sprites/monsters/grinchboo.xml b/graphics/sprites/monsters/grinchboo.xml new file mode 100644 index 00000000..9563eb4d --- /dev/null +++ b/graphics/sprites/monsters/grinchboo.xml @@ -0,0 +1,60 @@ +<?xml version="1.0"?> +<!-- Authors: Micksha, Reid, Yuuki, Hocus, Jesusalva +Copyright (C) 2020 The Mana World --> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/grinchboo.png" width="80" height="80"/> + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> +</sprite> |