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author | HoraK-FDF <HoraK-FDF@web.de> | 2021-04-14 04:32:08 +0200 |
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committer | GitHub <noreply@github.com> | 2021-04-14 02:32:08 +0000 |
commit | 7f7a8d64a7504f37e97c8d28f7c6b1d6680aa3ba (patch) | |
tree | 46bb3da80c75de1416ab42af80ead411507efa9b /graphics | |
parent | 1d1ac1cdcbbfde8134bc5d9ef5b33f869af2fe86 (diff) | |
download | clientdata-7f7a8d64a7504f37e97c8d28f7c6b1d6680aa3ba.tar.gz clientdata-7f7a8d64a7504f37e97c8d28f7c6b1d6680aa3ba.tar.bz2 clientdata-7f7a8d64a7504f37e97c8d28f7c6b1d6680aa3ba.tar.xz clientdata-7f7a8d64a7504f37e97c8d28f7c6b1d6680aa3ba.zip |
Assassin set and Mana Pearl gfx + xmls (#444)
For Brawlers, mostly, but also for mages.
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/items/equipment/charms/assassin-amulet.png | bin | 0 -> 2866 bytes | |||
-rw-r--r-- | graphics/items/equipment/charms/manapearl.png | bin | 0 -> 4966 bytes | |||
-rw-r--r-- | graphics/items/equipment/head/assassin-mask.png | bin | 0 -> 760 bytes | |||
-rw-r--r-- | graphics/items/equipment/rings/assassin-ring.png | bin | 0 -> 2793 bytes | |||
-rw-r--r-- | graphics/particles/manapearl.particle.xml | 38 | ||||
-rw-r--r-- | graphics/particles/manapearl_4x4.png | bin | 0 -> 231 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/assassin-mask.png | bin | 0 -> 4914 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/assassin-mask.xml | 229 |
8 files changed, 267 insertions, 0 deletions
diff --git a/graphics/items/equipment/charms/assassin-amulet.png b/graphics/items/equipment/charms/assassin-amulet.png Binary files differnew file mode 100644 index 00000000..e0a496a0 --- /dev/null +++ b/graphics/items/equipment/charms/assassin-amulet.png diff --git a/graphics/items/equipment/charms/manapearl.png b/graphics/items/equipment/charms/manapearl.png Binary files differnew file mode 100644 index 00000000..2965777f --- /dev/null +++ b/graphics/items/equipment/charms/manapearl.png diff --git a/graphics/items/equipment/head/assassin-mask.png b/graphics/items/equipment/head/assassin-mask.png Binary files differnew file mode 100644 index 00000000..e2ed73b2 --- /dev/null +++ b/graphics/items/equipment/head/assassin-mask.png diff --git a/graphics/items/equipment/rings/assassin-ring.png b/graphics/items/equipment/rings/assassin-ring.png Binary files differnew file mode 100644 index 00000000..81ed5805 --- /dev/null +++ b/graphics/items/equipment/rings/assassin-ring.png diff --git a/graphics/particles/manapearl.particle.xml b/graphics/particles/manapearl.particle.xml new file mode 100644 index 00000000..f285c89b --- /dev/null +++ b/graphics/particles/manapearl.particle.xml @@ -0,0 +1,38 @@ +<?xml version="1.0"?> +<!-- +--> +<effect> + <particle position-x="0" position-y="0" position-z="48"> + <emitter> + <property name="position-x" min="-32" max="32"/> + <property name="position-y" min="-32" max="32"/> + <property name="position-z" min="-32" max="32"/> + <property name="horizontal-angle" min="0" max="360"/> + <property name="vertical-angle" min="0" max="360"/> + <property name="power" min="1" max="2"/> + <property name="lifetime" value="120"/> + <property name="fade-out" value="20"/> + <property name="fade-in" value="20"/> + <property name="output" min="1" max="1"/> + <property name="output-pause" value="160"/> + <property name="acceleration" value="0.1"/> + <property name="alpha" value="0.9"/> + <property name="bounce" value="1"/> + <property name="image" value="graphics/particles/manapearl_4x4.png"/> + <property name="follow-parent"/> + <emitter> + <property name="image" value="graphics/particles/star-small.png|W:#aaaaff,222222"/> + <property name="lifetime" value="80"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="70"/> + <property name="output" min="0" max="1"/> + <property name="output-pause" value="45"/> + <property name="power" min="0" max="2"/> + <property name="horizontal-angle" min="-15" max="-175"/> + <property name="momentum" value="0.95"/> + <property name="randomness" value="200"/> + <property name="vertical-angle" min="0" max="90"/> + </emitter> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/manapearl_4x4.png b/graphics/particles/manapearl_4x4.png Binary files differnew file mode 100644 index 00000000..4d73a512 --- /dev/null +++ b/graphics/particles/manapearl_4x4.png diff --git a/graphics/sprites/equipment/head/assassin-mask.png b/graphics/sprites/equipment/head/assassin-mask.png Binary files differnew file mode 100644 index 00000000..d385c6ad --- /dev/null +++ b/graphics/sprites/equipment/head/assassin-mask.png diff --git a/graphics/sprites/equipment/head/assassin-mask.xml b/graphics/sprites/equipment/head/assassin-mask.xml new file mode 100644 index 00000000..9757cec3 --- /dev/null +++ b/graphics/sprites/equipment/head/assassin-mask.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/assassin-mask.png" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="150"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-25" delay="75"/> + <frame index="0" offsetX="0" offsetY="-24" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="75"/> + <frame index="1" offsetX="4" offsetY="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY="-27" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="225"/> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-29" delay="225"/> + <frame index="1" offsetX="5" offsetY="-30" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <frame index="0" offsetX="0" offsetY="-29" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-28" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="140"/> + <frame index="1" offsetX="5" offsetY="-31" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-28" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="100"/> + <frame index="0" offsetX="0" offsetY="-28" delay="100"/> + <frame index="0" offsetX="0" offsetY="-25" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-30" delay="140"/> + <frame index="1" offsetX="6" offsetY="-31" delay="140"/> + <frame index="1" offsetX="1" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> + <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <frame index="3" offsetX="1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-30" delay="140"/> + <frame index="0" offsetX="0" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="4" offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> |