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author | Wombat <hpwombat@yahoo.com> | 2011-12-30 04:21:36 -0500 |
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committer | Wombat <hpwombat@yahoo.com> | 2011-12-30 04:21:36 -0500 |
commit | 5746ef3a0e642377b8609b912dfcf053c0d2ed61 (patch) | |
tree | 02f4ca6ac6f86e02922cff0a9ed80901ff9d3f7a /graphics | |
parent | a661ab0cf2ec04b7ba27e11fd218c428145a3490 (diff) | |
download | clientdata-5746ef3a0e642377b8609b912dfcf053c0d2ed61.tar.gz clientdata-5746ef3a0e642377b8609b912dfcf053c0d2ed61.tar.bz2 clientdata-5746ef3a0e642377b8609b912dfcf053c0d2ed61.tar.xz clientdata-5746ef3a0e642377b8609b912dfcf053c0d2ed61.zip |
white slime, blue slime, slime blast, accessory images and xml
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/monsters/accessories/slime-littleslime.png | bin | 0 -> 1117 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/accessories/slime-littleslime.xml | 61 | ||||
-rw-r--r-- | graphics/sprites/monsters/accessories/slime-slimeblast.xml | 50 |
3 files changed, 111 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/accessories/slime-littleslime.png b/graphics/sprites/monsters/accessories/slime-littleslime.png Binary files differnew file mode 100644 index 00000000..db415337 --- /dev/null +++ b/graphics/sprites/monsters/accessories/slime-littleslime.png diff --git a/graphics/sprites/monsters/accessories/slime-littleslime.xml b/graphics/sprites/monsters/accessories/slime-littleslime.xml new file mode 100644 index 00000000..9ce7ec49 --- /dev/null +++ b/graphics/sprites/monsters/accessories/slime-littleslime.xml @@ -0,0 +1,61 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20" />
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="16" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="200" offsetY="16" />
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200" offsetY="16" />
+ <sequence start="3" end="4" delay="200" offsetY="16" />
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200" offsetY="16" />
+ <sequence start="5" end="6" delay="200" offsetY="16" />
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200" offsetY="16" />
+ <sequence start="7" end="8" delay="200" offsetY="16" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="9" offsetY="16" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="200" offsetY="16" />
+ <frame index="1" delay="200" offsetY="16" />
+ <frame index="5" delay="200" offsetY="16" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="200" offsetY="16" />
+ <frame index="1" delay="200" offsetY="16" />
+ <frame index="5" delay="200" offsetY="16" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="0" delay="200" offsetY="16" />
+ <frame index="1" delay="200" offsetY="16" />
+ <frame index="5" delay="200" offsetY="16" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="200" offsetY="16" />
+ <frame index="1" delay="200" offsetY="16" />
+ <frame index="5" delay="200" offsetY="16" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/accessories/slime-slimeblast.xml b/graphics/sprites/monsters/accessories/slime-slimeblast.xml new file mode 100644 index 00000000..75802d16 --- /dev/null +++ b/graphics/sprites/monsters/accessories/slime-slimeblast.xml @@ -0,0 +1,50 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/slime-littleslime.png|W" width="20" height="20" />
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="0" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="2" delay="200" offsetY="0" />
+ </animation>
+ <animation direction="left">
+ <sequence start="3" end="4" delay="200" offsetY="0" />
+ </animation>
+ <animation direction="up">
+ <sequence start="5" end="6" delay="200" offsetY="0" />
+ </animation>
+ <animation direction="right">
+ <sequence start="7" end="8" delay="200" offsetY="0" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="9" offsetY="0" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="9" delay="200" offsetY="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="9" delay="200" offsetY="0" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="9" delay="200" offsetY="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="9" delay="200" offsetY="0" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
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