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author | nmaligec <wouldnot@hotmail.com> | 2011-01-03 14:51:53 -0500 |
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committer | nmaligec <wouldnot@hotmail.com> | 2011-01-03 14:51:53 -0500 |
commit | 105ad9f62ec6c2cf01302243081f371c8bc164a6 (patch) | |
tree | 3e0374d7c10773c809ac826a93bec565493f85b0 /graphics/sprites/weapon-axe-blacksmith.xml | |
parent | 6471ef6dbcb8b99649a69d6a3b0a26be9650c4e3 (diff) | |
download | clientdata-105ad9f62ec6c2cf01302243081f371c8bc164a6.tar.gz clientdata-105ad9f62ec6c2cf01302243081f371c8bc164a6.tar.bz2 clientdata-105ad9f62ec6c2cf01302243081f371c8bc164a6.tar.xz clientdata-105ad9f62ec6c2cf01302243081f371c8bc164a6.zip |
Updates I made since ta-client-testing repo was closed: minor fix to Hurnsald map entrances, plus additions for the crypt quest.
Diffstat (limited to 'graphics/sprites/weapon-axe-blacksmith.xml')
-rwxr-xr-x | graphics/sprites/weapon-axe-blacksmith.xml | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/graphics/sprites/weapon-axe-blacksmith.xml b/graphics/sprites/weapon-axe-blacksmith.xml new file mode 100755 index 00000000..61806b50 --- /dev/null +++ b/graphics/sprites/weapon-axe-blacksmith.xml @@ -0,0 +1,26 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + <imageset name="great-axe" src="graphics/sprites/weapon-axe-blacksmith.png" width="64" height="64" /> + + <action name="default" imageset="great-axe"> + </action> + + <action name="attack_2hand" imageset="great-axe"> + <animation direction="down"> + <sequence start="0" end="3" delay="140" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="4" end="7" delay="140" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="8" end="11" delay="140" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="12" end="15" delay="140" /> + <end /> + </animation> + </action> +</sprite>
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