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author | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-07-19 15:12:06 +0000 |
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committer | Eugenio Favalli <elvenprogrammer@gmail.com> | 2006-07-19 15:12:06 +0000 |
commit | 5f3ce7508a14747b83a163cc3b4f172ad08e38f5 (patch) | |
tree | bc939d1d6a1cc00ee319303e00ce665762d0ac5c /graphics/sprites/player_female_base.xml | |
parent | b11677a6374e8c9dab4c706746e1a34fdec7778c (diff) | |
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Merged new_animation branch until r2415 into trunk.
Diffstat (limited to 'graphics/sprites/player_female_base.xml')
-rw-r--r-- | graphics/sprites/player_female_base.xml | 101 |
1 files changed, 101 insertions, 0 deletions
diff --git a/graphics/sprites/player_female_base.xml b/graphics/sprites/player_female_base.xml new file mode 100644 index 00000000..5fed094e --- /dev/null +++ b/graphics/sprites/player_female_base.xml @@ -0,0 +1,101 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/player_female_base.png" width="64" height="64" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="1" delay="50" /> + <frame index="2" delay="50" /> + <frame index="3" delay="50" /> + <frame index="4" delay="50" /> + <frame index="5" delay="50" /> + <frame index="6" delay="50" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="50" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="50" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="50" /> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="31" end="37" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + </animation> + </action> + +</sprite> |