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author | Wombat <hpwombat@yahoo.com> | 2010-09-04 17:04:53 -0400 |
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committer | Stefan Beller <stefanbeller@googlemail.com> | 2010-11-07 15:16:21 +0100 |
commit | 7f70c8afd621f79bd13e3ebd028669e483b61408 (patch) | |
tree | 78839724cd60c2eaafaa43fd1e457ee9b21705f7 /graphics/sprites/monsters/monster-bandit-lord.xml | |
parent | 6a93ab141d8d7bc67594a56820c13de93d8d913e (diff) | |
download | clientdata-7f70c8afd621f79bd13e3ebd028669e483b61408.tar.gz clientdata-7f70c8afd621f79bd13e3ebd028669e483b61408.tar.bz2 clientdata-7f70c8afd621f79bd13e3ebd028669e483b61408.tar.xz clientdata-7f70c8afd621f79bd13e3ebd028669e483b61408.zip |
bandit quest related xml and png adds and changes
bandit-hood icon add, fixed fairy hat png, bandit, bandit lord xml and png added
Diffstat (limited to 'graphics/sprites/monsters/monster-bandit-lord.xml')
-rw-r--r-- | graphics/sprites/monsters/monster-bandit-lord.xml | 76 |
1 files changed, 76 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/monster-bandit-lord.xml b/graphics/sprites/monsters/monster-bandit-lord.xml new file mode 100644 index 00000000..82182970 --- /dev/null +++ b/graphics/sprites/monsters/monster-bandit-lord.xml @@ -0,0 +1,76 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" + src= "graphics/sprites/monsters/monster-bandit-lord.png" + width= "64" + height= "64" + /> + + <action name = "stand" + imageset = "base" + > + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8" /> + </animation> + <animation direction="left"> + <frame index="26" /> + </animation> + <animation direction="up"> + <frame index="44" /> + </animation> + <animation direction="right"> + <frame index="62" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |