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author | Andrei Karas <akaras@inbox.ru> | 2013-02-27 01:06:42 +0300 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2013-02-27 13:38:21 +0100 |
commit | d0bcf73a15ab39b80b57a5f5415a49fd4b9704a5 (patch) | |
tree | 6a627862bb33c1f076f70499b5843cb47d3c5e97 /graphics/sprites/monsters/element-ball.xml | |
parent | 9d2bbe52cdd52d67748e416c311c1ddf6c01e765 (diff) | |
download | clientdata-d0bcf73a15ab39b80b57a5f5415a49fd4b9704a5.tar.gz clientdata-d0bcf73a15ab39b80b57a5f5415a49fd4b9704a5.tar.bz2 clientdata-d0bcf73a15ab39b80b57a5f5415a49fd4b9704a5.tar.xz clientdata-d0bcf73a15ab39b80b57a5f5415a49fd4b9704a5.zip |
Fix attack animation infinite loop in most monsters.
Diffstat (limited to 'graphics/sprites/monsters/element-ball.xml')
-rw-r--r-- | graphics/sprites/monsters/element-ball.xml | 19 |
1 files changed, 17 insertions, 2 deletions
diff --git a/graphics/sprites/monsters/element-ball.xml b/graphics/sprites/monsters/element-ball.xml index ed29fda8..f8884488 100644 --- a/graphics/sprites/monsters/element-ball.xml +++ b/graphics/sprites/monsters/element-ball.xml @@ -53,8 +53,22 @@ </animation> </action> <action name="attack" imageset="base"> - <animation direction="right"><frame index="20" delay="80"/><frame index="21" delay="80"/><frame index="22" delay="80"/><frame index="23" delay="80"/><frame index="24" delay="80"/> 3 -<frame index="25" delay="80"/><frame index="26" delay="220"/><frame index="25" delay="180"/><frame index="24" delay="140"/><frame index="23" delay="100"/><frame index="22" delay="80"/><frame index="21" delay="60"/><frame index="20" delay="60"/></animation> + <animation direction="right"> + <frame index="20" delay="80"/> + <frame index="21" delay="80"/> + <frame index="22" delay="80"/> + <frame index="23" delay="80"/> + <frame index="24" delay="80"/> + <frame index="25" delay="80"/> + <frame index="26" delay="220"/> + <frame index="25" delay="180"/> + <frame index="24" delay="140"/> + <frame index="23" delay="100"/> + <frame index="22" delay="80"/> + <frame index="21" delay="60"/> + <frame index="20" delay="60"/> + <end/> + </animation> <animation direction="left"> <frame index="36" delay="80"/> <frame index="35" delay="80"/> @@ -69,6 +83,7 @@ <frame index="34" delay="80"/> <frame index="35" delay="60"/> <frame index="36" delay="60"/> + <end/> </animation> </action> </sprite> |