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author | Ali-G <gauvain.dauchy@free.fr> | 2011-04-30 14:20:42 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2011-04-30 14:23:24 +0200 |
commit | 1e3fde77b5897db681d02b63b17ce595c2a8e4e3 (patch) | |
tree | ff0adcfd42949d02187a7d47e7d55f291a5c25f1 /graphics/sprites/hairstyle0.xml | |
parent | 360a50f3a8e4ef40c19b18fccd80e58206fd39fa (diff) | |
download | clientdata-1e3fde77b5897db681d02b63b17ce595c2a8e4e3.tar.gz clientdata-1e3fde77b5897db681d02b63b17ce595c2a8e4e3.tar.bz2 clientdata-1e3fde77b5897db681d02b63b17ce595c2a8e4e3.tar.xz clientdata-1e3fde77b5897db681d02b63b17ce595c2a8e4e3.zip |
Put the haircuts into a single folder: graphics/sprites/hairstyles
Diffstat (limited to 'graphics/sprites/hairstyle0.xml')
-rw-r--r-- | graphics/sprites/hairstyle0.xml | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/graphics/sprites/hairstyle0.xml b/graphics/sprites/hairstyle0.xml deleted file mode 100644 index 7fecdadf..00000000 --- a/graphics/sprites/hairstyle0.xml +++ /dev/null @@ -1,80 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <!-- - This is the bald hairstyle, hence it should need no imageset and no actions. - However, that crashes 0.0.23, so some stuff is included now, including an - empty image set (it's empty since the icon is 32x32 so there isn't even one - 40x40 frame). - --> - -<!-- Testing no content - <imageset name="base" src="graphics/items/armor-chest-cottonshirt.png" width="40" height="40" /> - - <action name="stand" imageset="base"> - <animation direction="down"> - </animation> - <animation direction="left"> - </animation> - <animation direction="up"> - </animation> - <animation direction="right"> - </animation> - </action> - - <action name="walk" imageset="base"> - <animation direction="down"> - </animation> - <animation direction="left"> - </animation> - <animation direction="up"> - </animation> - <animation direction="right"> - </animation> - </action> - - <action name="attack" imageset="base"> - <animation direction="down"> - <end /> - </animation> - <animation direction="left"> - <end /> - </animation> - <animation direction="up"> - <end /> - </animation> - <animation direction="right"> - <end /> - </animation> - </action> - - <action name="attack_bow" imageset="base"> - <animation direction="down"> - <end /> - </animation> - <animation direction="left"> - <end /> - </animation> - <animation direction="up"> - <end /> - </animation> - <animation direction="right"> - <end /> - </animation> - </action> - - <action name="sit" imageset="base"> - <animation direction="down"> - </animation> - <animation direction="left"> - </animation> - <animation direction="up"> - </animation> - <animation direction="right"> - </animation> - </action> - - <action name="dead" imageset="base"> - <animation direction="default"> - </animation> - </action>--> -</sprite> |