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author | wushin <pasekei@gmail.com> | 2015-11-18 23:32:44 -0600 |
---|---|---|
committer | mekolat <mekolat@users.noreply.github.com> | 2016-02-01 12:26:29 -0500 |
commit | fab7a0c90e5b9a10cc960f2325833ea92810a2d6 (patch) | |
tree | c7023d5430097df898737fae7685cf5c78c8ab03 /graphics/sprites/equipment/head/cashiershade-female.xml | |
parent | 9c4ceb65aea0a40b0a4eb2ef3d12b9a37d9ec768 (diff) | |
download | clientdata-fab7a0c90e5b9a10cc960f2325833ea92810a2d6.tar.gz clientdata-fab7a0c90e5b9a10cc960f2325833ea92810a2d6.tar.bz2 clientdata-fab7a0c90e5b9a10cc960f2325833ea92810a2d6.tar.xz clientdata-fab7a0c90e5b9a10cc960f2325833ea92810a2d6.zip |
headless base models
Headless Base
Decapitation complete
redo all the hairstyles
Add N Head
Diffstat (limited to 'graphics/sprites/equipment/head/cashiershade-female.xml')
-rw-r--r-- | graphics/sprites/equipment/head/cashiershade-female.xml | 230 |
1 files changed, 0 insertions, 230 deletions
diff --git a/graphics/sprites/equipment/head/cashiershade-female.xml b/graphics/sprites/equipment/head/cashiershade-female.xml deleted file mode 100644 index c38e74e3..00000000 --- a/graphics/sprites/equipment/head/cashiershade-female.xml +++ /dev/null @@ -1,230 +0,0 @@ -<?xml version="1.0"?> -<sprite> - <imageset height="26" name="equipment" src="graphics/sprites/equipment/head/cashiershade.png|G;W" width="27"/> - <action imageset="equipment" name="stand"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-1" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-2" offsetY="-37"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="0" offsetY="-39"/> - </animation> - </action> - <action imageset="equipment" name="walk"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-37"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> - <frame delay="150" index="0" offsetX="-1" offsetY="-37"/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-38"/> - <frame delay="150" index="1" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-38"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> - </animation> - <animation direction="up"> - <frame delay="75" index="2" offsetX="-2" offsetY="-37"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-38"/> - <frame delay="75" index="2" offsetX="-2" offsetY="-37"/> - <frame delay="150" index="2" offsetX="-2" offsetY="-38"/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="0" offsetY="-39"/> - <frame delay="75" index="3" offsetX="0" offsetY="-38"/> - <frame delay="150" index="3" offsetX="0" offsetY="-39"/> - <frame delay="75" index="3" offsetX="0" offsetY="-38"/> - <frame delay="75" index="3" offsetX="0" offsetY="-39"/> - </animation> - </action> - <action imageset="equipment" name="attack"> - <animation direction="down"> - <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-36"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-33"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-31"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="75" index="1" offsetX="3" offsetY="-40"/> - <frame delay="75" index="1" offsetX="3" offsetY="-41"/> - <frame delay="75" index="1" offsetX="-1" offsetY="-39"/> - <frame delay="75" index="1" offsetX="-2" offsetY="-37"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-3" offsetY="-37"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-36"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="75" index="3" offsetX="-3" offsetY="-40"/> - <frame delay="75" index="3" offsetX="-3" offsetY="-41"/> - <frame delay="75" index="3" offsetX="0" offsetY="-39"/> - <frame delay="75" index="3" offsetX="1" offsetY="-37"/> - <end/> - </animation> - </action> - <action imageset="equipment" name="attack_bow"> - <animation direction="down"> - <frame delay="225" index="0" offsetX="-1" offsetY="-35"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-34"/> - <frame delay="75" index="0" offsetX="-1" offsetY="-35"/> - <end/> - </animation> - <animation direction="left"> - <frame delay="225" index="1" offsetX="2" offsetY="-39"/> - <frame delay="150" index="1" offsetX="4" offsetY="-40"/> - <end/> - </animation> - <animation direction="up"> - <frame delay="225" index="2" offsetX="-2" offsetY="-37"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-36"/> - <frame delay="75" index="2" offsetX="-3" offsetY="-37"/> - <end/> - </animation> - <animation direction="right"> - <frame delay="225" index="3" offsetX="-3" offsetY="-39"/> - <frame delay="150" index="3" offsetX="-5" offsetY="-40"/> - <end/> - </animation> - </action> - <action imageset="equipment" name="sit"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-25"/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-30"/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-1" offsetY="-29"/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-6" offsetY="-30"/> - </animation> - </action> - <action imageset="equipment" name="dead"> - <animation direction="default"> - <frame index="4" offsetX="18" offsetY="-15"/> - </animation> - </action> - <action name="attack_2hand" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-34" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-31" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="-2" offsetY="-36" delay="140"/> - <frame index="1" offsetX="1" offsetY="-39" delay="140"/> - <frame index="1" offsetX="3" offsetY="-40" delay="140"/> - <frame index="1" offsetX="-4" offsetY="-35" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-36" delay="280"/> - <frame index="2" offsetX="-4" offsetY="-34" delay="140"/> - <frame index="2" offsetX="-3" offsetY="-38" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="2" offsetY="-36" delay="140"/> - <frame index="3" offsetX="-1" offsetY="-39" delay="140"/> - <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="3" offsetX="3" offsetY="-35" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_sword_stab" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-1" offsetY="-35" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-36" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-33" delay="100"/> - <frame index="0" offsetX="-1" offsetY="-31" delay="100"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-40" delay="100"/> - <frame index="1" offsetX="3" offsetY="-41" delay="100"/> - <frame index="1" offsetX="-1" offsetY="-39" delay="100"/> - <frame index="1" offsetX="-2" offsetY="-37" delay="100"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-3" offsetY="-37" delay="300"/> - <frame index="2" offsetX="-3" offsetY="-36" delay="100"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-40" delay="100"/> - <frame index="3" offsetX="-3" offsetY="-41" delay="100"/> - <frame index="3" offsetX="0" offsetY="-39" delay="100"/> - <frame index="3" offsetX="1" offsetY="-37" delay="100"/> - <end/> - </animation> - </action> - <action name="attack_spear" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-3" offsetY="-37" delay="280"/> - <frame index="0" offsetX="-3" offsetY="-38" delay="140"/> - <frame index="0" offsetX="-3" offsetY="-31" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="3" offsetY="-40" delay="140"/> - <frame index="1" offsetX="6" offsetY="-38" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-41" delay="140"/> - <frame index="1" offsetX="-1" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-5" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-37" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> - <frame index="2" offsetX="-5" offsetY="-42" delay="140"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="3" offsetX="-5" offsetY="-38" delay="140"/> - <frame index="3" offsetX="1" offsetY="-41" delay="140"/> - <frame index="3" offsetX="2" offsetY="-37" delay="140"/> - <end/> - </animation> - </action> - <action name="attack_chop" imageset="equipment"> - <animation direction="down"> - <frame index="0" offsetX="-2" offsetY="-34" delay="280"/> - <frame index="0" offsetX="-2" offsetY="-36" delay="140"/> - <frame index="0" offsetX="-2" offsetY="-29" delay="140"/> - <end/> - </animation> - <animation direction="left"> - <frame index="1" offsetX="2" offsetY="-40" delay="140"/> - <frame index="1" offsetX="2" offsetY="-41" delay="140"/> - <frame index="1" offsetX="2" offsetY="-42" delay="140"/> - <frame index="1" offsetX="-3" offsetY="-37" delay="140"/> - <end/> - </animation> - <animation direction="up"> - <frame index="2" offsetX="-4" offsetY="-36" delay="140"/> - <frame index="2" offsetX="-4" offsetY="-35" delay="420"/> - <end/> - </animation> - <animation direction="right"> - <frame index="3" offsetX="-3" offsetY="-40" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-41" delay="140"/> - <frame index="3" offsetX="-2" offsetY="-42" delay="140"/> - <frame index="3" offsetX="3" offsetY="-37" delay="140"/> - <end/> - </animation> - </action> -</sprite> |