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author | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-05 15:55:17 +0200 |
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committer | Jessica Tölke <jtoelke@mail.upb.de> | 2012-06-11 20:42:33 +0200 |
commit | b683a8cfeb43f4c6b9547ad9c31e82b8af50626b (patch) | |
tree | 65bfa1ca0e8b49984274b5faafae58bb3ac7992f /graphics/particles/casket-lid.xml | |
parent | 93b68068f1c940d9437b1849047349b1a8a1e91e (diff) | |
download | clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.gz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.bz2 clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.tar.xz clientdata-b683a8cfeb43f4c6b9547ad9c31e82b8af50626b.zip |
Format xml files.
Running tools/formatXML.sh
Applying manual edits to:
- effects.xml to place comments above the line they belong to instead of below
- to paths.xml and portal-door.particle.xml to remove tabs within a comment
- to playerglow.particle.xml to remove an superflous '-->' which messed up the automatic indentation.
- used 'sed 's/^\(.*\)\(<!--.*-->\)\(.*\)$/\2\1\3/' -i npcs.xml' to move comments in front of the tags they belong to,
manually edited npcs 251 to 265
Diffstat (limited to 'graphics/particles/casket-lid.xml')
-rw-r--r-- | graphics/particles/casket-lid.xml | 30 |
1 files changed, 14 insertions, 16 deletions
diff --git a/graphics/particles/casket-lid.xml b/graphics/particles/casket-lid.xml index b5b353b9..80a79c4a 100644 --- a/graphics/particles/casket-lid.xml +++ b/graphics/particles/casket-lid.xml @@ -1,19 +1,17 @@ <?xml version="1.0"?> - <effect> - <!-- The lid opening portion of the casket trap--> - <particle position-x="0" position-y="0" position-z="43" lifetime="80"> - <emitter> - <property name="position-y" value="37" /> - <property name="lifetime" value="80"/> - <property name="output" value="1"/> - <property name="output-pause" value="12"/> - <animation imageset="graphics/particles/casket-trap_96x96.png" width="96" height="96"> - <frame index="10" delay="250"/> - <frame index="11" delay="400"/> - <frame index="10" delay="150"/> - </animation> - </emitter> - </particle> - + <!-- The lid opening portion of the casket trap--> + <particle position-x="0" position-y="0" position-z="43" lifetime="80"> + <emitter> + <property name="position-y" value="37"/> + <property name="lifetime" value="80"/> + <property name="output" value="1"/> + <property name="output-pause" value="12"/> + <animation imageset="graphics/particles/casket-trap_96x96.png" width="96" height="96"> + <frame index="10" delay="250"/> + <frame index="11" delay="400"/> + <frame index="10" delay="150"/> + </animation> + </emitter> + </particle> </effect> |