diff options
author | mekolat <mekolat@gmail.com> | 2014-10-23 21:54:26 -0400 |
---|---|---|
committer | mekolat <mekolat@gmail.com> | 2014-10-23 21:54:26 -0400 |
commit | bc93a19811b1e6f77dfc1bf5259dca4eed4048ff (patch) | |
tree | 2669e198f5a3cd93988def32d4fb01ee8f533f3f /deadmessages.xml | |
parent | 6e32e3aa61ac0f936b312e73d9794395e1b8648f (diff) | |
download | clientdata-bc93a19811b1e6f77dfc1bf5259dca4eed4048ff.tar.gz clientdata-bc93a19811b1e6f77dfc1bf5259dca4eed4048ff.tar.bz2 clientdata-bc93a19811b1e6f77dfc1bf5259dca4eed4048ff.tar.xz clientdata-bc93a19811b1e6f77dfc1bf5259dca4eed4048ff.zip |
fix indentation
Diffstat (limited to 'deadmessages.xml')
-rw-r--r-- | deadmessages.xml | 76 |
1 files changed, 38 insertions, 38 deletions
diff --git a/deadmessages.xml b/deadmessages.xml index 952b9e94..afdf9362 100644 --- a/deadmessages.xml +++ b/deadmessages.xml @@ -1,41 +1,41 @@ <?xml version="1.0" encoding="utf-8"?> <messages> - <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> - <its:translateRule selector="//message" translate="yes"/> - <its:translateRule selector="//*" translate="no"/> - </its:rules> - <message>You are dead.</message> - <message>We regret to inform you that your character was killed in battle.</message> - <message>You are not that alive anymore.</message> - <message>The cold hands of the grim reaper are grabbing for your soul.</message> - <message>Game Over!</message> - <message>Insert coin to continue.</message> - <message>No, kids. Your character did not really die. It... err... went to a better place.</message> - <message>Your plan of breaking your enemies weapon by bashing it with your throat failed.</message> - <message>I guess this did not run too well.</message> - <message>Do you want your possessions identified?</message> - <message>Sadly, no trace of you was ever found...</message> - <message>Annihilated.</message> - <message>Looks like you got your head handed to you.</message> - <message>You screwed up again, dump your body down the tubes and get you another one.</message> - <message>You're not dead yet. You're just resting.</message> - <message>You are no more.</message> - <message>You have ceased to be.</message> - <message>You've expired and gone to meet your maker.</message> - <message>You're a stiff.</message> - <message>Bereft of life, you rest in peace.</message> - <message>If you weren't so animated, you'd be pushing up the daisies.</message> - <message>Your metabolic processes are now history.</message> - <message>You're off the twig.</message> - <message>You've kicked the bucket.</message> - <message>You've shuffled off your mortal coil, run down the curtain and joined the bleedin' choir invisibile.</message> - <message>You are an ex-player.</message> - <message>You're pining for the fjords.</message> - <message>When you've told someone that you've left them a legacy the only decent thing to do is to die at once.</message> - <message>The trouble with heart disease is that the first symptom is often hard to deal with – sudden death.</message> - <message>There are worse things in life than death. Have you ever spent an evening with an insurance salesman?</message> - <message>There is a remedy for everything; it is called death.</message> - <message>If you die in an elevator, be sure to push the up button.</message> - <message>Death - To stop sinning suddenly.</message> - <message>For three days after death, hair and fingernails continue to grow but phone calls taper off.</message> + <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> + <its:translateRule selector="//message" translate="yes"/> + <its:translateRule selector="//*" translate="no"/> + </its:rules> + <message>You are dead.</message> + <message>We regret to inform you that your character was killed in battle.</message> + <message>You are not that alive anymore.</message> + <message>The cold hands of the grim reaper are grabbing for your soul.</message> + <message>Game Over!</message> + <message>Insert coin to continue.</message> + <message>No, kids. Your character did not really die. It... err... went to a better place.</message> + <message>Your plan of breaking your enemies weapon by bashing it with your throat failed.</message> + <message>I guess this did not run too well.</message> + <message>Do you want your possessions identified?</message> + <message>Sadly, no trace of you was ever found...</message> + <message>Annihilated.</message> + <message>Looks like you got your head handed to you.</message> + <message>You screwed up again, dump your body down the tubes and get you another one.</message> + <message>You're not dead yet. You're just resting.</message> + <message>You are no more.</message> + <message>You have ceased to be.</message> + <message>You've expired and gone to meet your maker.</message> + <message>You're a stiff.</message> + <message>Bereft of life, you rest in peace.</message> + <message>If you weren't so animated, you'd be pushing up the daisies.</message> + <message>Your metabolic processes are now history.</message> + <message>You're off the twig.</message> + <message>You've kicked the bucket.</message> + <message>You've shuffled off your mortal coil, run down the curtain and joined the bleedin' choir invisibile.</message> + <message>You are an ex-player.</message> + <message>You're pining for the fjords.</message> + <message>When you've told someone that you've left them a legacy the only decent thing to do is to die at once.</message> + <message>The trouble with heart disease is that the first symptom is often hard to deal with – sudden death.</message> + <message>There are worse things in life than death. Have you ever spent an evening with an insurance salesman?</message> + <message>There is a remedy for everything; it is called death.</message> + <message>If you die in an elevator, be sure to push the up button.</message> + <message>Death - To stop sinning suddenly.</message> + <message>For three days after death, hair and fingernails continue to grow but phone calls taper off.</message> </messages> |