diff options
author | Jesusaves <jesusalva@themanaworld.org> | 2020-05-26 12:23:07 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-05-26 15:23:07 +0000 |
commit | 0b524e6983b3cb5d7cacb8df70742f0e8ff547b7 (patch) | |
tree | 1b7b44bb26fd689c045e12c99344e67e545828c3 | |
parent | 3a73c8bed6a4fae327d01a2048049db84a13c228 (diff) | |
download | clientdata-0b524e6983b3cb5d7cacb8df70742f0e8ff547b7.tar.gz clientdata-0b524e6983b3cb5d7cacb8df70742f0e8ff547b7.tar.bz2 clientdata-0b524e6983b3cb5d7cacb8df70742f0e8ff547b7.tar.xz clientdata-0b524e6983b3cb5d7cacb8df70742f0e8ff547b7.zip |
End May Updates
PVP Cap, Requested by Kytty
Stuff which will be required for Doomsday Act 3
-rw-r--r-- | graphics/items/equipment/chest/saviorarmor.png | bin | 0 -> 2148 bytes | |||
-rw-r--r-- | graphics/items/equipment/head/pvpcap.png | bin | 0 -> 840 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/saviorarmor-female.png | bin | 0 -> 116035 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/saviorarmor-female.xml | 102 | ||||
-rw-r--r-- | graphics/sprites/equipment/chest/saviorarmor-male.png | bin | 0 -> 125407 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/chest/saviorarmor-male.xml | 102 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/pvp-cap.png | bin | 0 -> 2878 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/pvp-cap.xml | 229 | ||||
-rw-r--r-- | items/equip-head/_include.xml | 1 | ||||
-rw-r--r-- | items/equip-head/item1275_ReadingGlasses.xml | 2 | ||||
-rw-r--r-- | items/equip-head/item5255_PVPCap.xml | 12 | ||||
-rw-r--r-- | items/equip-torso/_include.xml | 1 | ||||
-rw-r--r-- | items/equip-torso/item5254_SaviorArmor.xml | 13 |
13 files changed, 461 insertions, 1 deletions
diff --git a/graphics/items/equipment/chest/saviorarmor.png b/graphics/items/equipment/chest/saviorarmor.png Binary files differnew file mode 100644 index 00000000..25a8bb74 --- /dev/null +++ b/graphics/items/equipment/chest/saviorarmor.png diff --git a/graphics/items/equipment/head/pvpcap.png b/graphics/items/equipment/head/pvpcap.png Binary files differnew file mode 100644 index 00000000..765c1af5 --- /dev/null +++ b/graphics/items/equipment/head/pvpcap.png diff --git a/graphics/sprites/equipment/chest/saviorarmor-female.png b/graphics/sprites/equipment/chest/saviorarmor-female.png Binary files differnew file mode 100644 index 00000000..64e7e9cd --- /dev/null +++ b/graphics/sprites/equipment/chest/saviorarmor-female.png diff --git a/graphics/sprites/equipment/chest/saviorarmor-female.xml b/graphics/sprites/equipment/chest/saviorarmor-female.xml new file mode 100644 index 00000000..f95e14cf --- /dev/null +++ b/graphics/sprites/equipment/chest/saviorarmor-female.xml @@ -0,0 +1,102 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-female.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27" offsetX="0" offsetY ="0" delay="75"/> + <frame index="28" offsetX="0" offsetY ="0" delay="75"/> + <frame index="29" offsetX="0" offsetY ="0" delay="75"/> + <frame index="30" offsetX="4" offsetY ="0" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="63" offsetX="0" offsetY ="0" delay="75"/> + <frame index="64" offsetX="0" offsetY ="0" delay="75"/> + <frame index="65" offsetX="0" offsetY ="0" delay="75"/> + <frame index="66" offsetX="-4" offsetY ="0" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.png b/graphics/sprites/equipment/chest/saviorarmor-male.png Binary files differnew file mode 100644 index 00000000..73292a11 --- /dev/null +++ b/graphics/sprites/equipment/chest/saviorarmor-male.png diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.xml b/graphics/sprites/equipment/chest/saviorarmor-male.xml new file mode 100644 index 00000000..2214b8e3 --- /dev/null +++ b/graphics/sprites/equipment/chest/saviorarmor-male.xml @@ -0,0 +1,102 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-male.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="18"/> + </animation> + <animation direction="up"> + <frame index="36"/> + </animation> + <animation direction="right"> + <frame index="54"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75"/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="7"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="43"/> + </animation> + <animation direction="right"> + <frame index="61"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="8"/> + </animation> + <animation direction="left"> + <frame index="26"/> + </animation> + <animation direction="up"> + <frame index="44"/> + </animation> + <animation direction="right"> + <frame index="62"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="9" end="12" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="27" offsetX="0" offsetY ="0" delay="75"/> + <frame index="28" offsetX="0" offsetY ="0" delay="75"/> + <frame index="29" offsetX="0" offsetY ="0" delay="75"/> + <frame index="30" offsetX="4" offsetY ="0" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="63" offsetX="0" offsetY ="0" delay="75"/> + <frame index="64" offsetX="0" offsetY ="0" delay="75"/> + <frame index="65" offsetX="0" offsetY ="0" delay="75"/> + <frame index="66" offsetX="-4" offsetY ="0" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <sequence start="13" end="17" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="31" end="35" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="49" end="53" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="67" end="71" delay="75"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/pvp-cap.png b/graphics/sprites/equipment/head/pvp-cap.png Binary files differnew file mode 100644 index 00000000..66070d13 --- /dev/null +++ b/graphics/sprites/equipment/head/pvp-cap.png diff --git a/graphics/sprites/equipment/head/pvp-cap.xml b/graphics/sprites/equipment/head/pvp-cap.xml new file mode 100644 index 00000000..7d0ad3b2 --- /dev/null +++ b/graphics/sprites/equipment/head/pvp-cap.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/pvp-cap.png" width="28" height="19"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45" delay="75"/> + <frame index="3" offsetX="2" offsetY="-44" delay="75"/> + <frame index="3" offsetX="2" offsetY="-45" delay="150"/> + <frame index="3" offsetX="2" offsetY="-44" delay="75"/> + <frame index="3" offsetX="2" offsetY="-45" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-43" delay="75"/> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-41" delay="75"/> + <frame index="0" offsetX="0" offsetY="-40" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-46" delay="75"/> + <frame index="1" offsetX="2" offsetY="-47" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="1" offsetX="-3" offsetY="-43" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="3" offsetX="2" offsetY="-44" delay="75"/> + <frame index="3" offsetX="3" offsetY="-43" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44" delay="225"/> + <frame index="0" offsetX="0" offsetY="-43" delay="75"/> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-45" delay="225"/> + <frame index="1" offsetX="3" offsetY="-46" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-44" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-45" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-46" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-33"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-36"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="27" offsetY="-16"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44" delay="140"/> + <frame index="0" offsetX="0" offsetY="-40" delay="140"/> + <frame index="0" offsetX="0" offsetY="-45" delay="140"/> + <frame index="0" offsetX="0" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-44" delay="140"/> + <frame index="1" offsetX="1" offsetY="-47" delay="140"/> + <frame index="1" offsetX="4" offsetY="-47" delay="140"/> + <frame index="1" offsetX="-4" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="4" offsetY="-44" delay="140"/> + <frame index="3" offsetX="1" offsetY="-47" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-47" delay="140"/> + <frame index="3" offsetX="4" offsetY="-43" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-43" delay="100"/> + <frame index="0" offsetX="0" offsetY="-44" delay="100"/> + <frame index="0" offsetX="0" offsetY="-41" delay="100"/> + <frame index="0" offsetX="0" offsetY="-40" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-46" delay="100"/> + <frame index="1" offsetX="2" offsetY="-47" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-44" delay="100"/> + <frame index="1" offsetX="-3" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="3" offsetX="2" offsetY="-44" delay="100"/> + <frame index="3" offsetX="3" offsetY="-43" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-46" delay="140"/> + <frame index="1" offsetX="4" offsetY="-47" delay="140"/> + <frame index="1" offsetX="0" offsetY="-48" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-48" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-47" delay="140"/> + <frame index="3" offsetX="3" offsetY="-48" delay="140"/> + <frame index="3" offsetX="5" offsetY="-43" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-43" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <frame index="0" offsetX="0" offsetY="-46" delay="140"/> + <frame index="0" offsetX="0" offsetY="-41" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-48" delay="140"/> + <frame index="1" offsetX="2" offsetY="-47" delay="140"/> + <frame index="1" offsetX="3" offsetY="-48" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-48" delay="140"/> + <frame index="3" offsetX="0" offsetY="-47" delay="140"/> + <frame index="3" offsetX="1" offsetY="-48" delay="140"/> + <frame index="3" offsetX="5" offsetY="-44" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/items/equip-head/_include.xml b/items/equip-head/_include.xml index 3fd79aab..afc6a0de 100644 --- a/items/equip-head/_include.xml +++ b/items/equip-head/_include.xml @@ -219,4 +219,5 @@ <include name="items/equip-head/item5248_OrangeShades.xml"/> <include name="items/equip-head/item5249_PurpleShades.xml"/> <include name="items/equip-head/item5250_DarkGreenShades.xml"/> + <include name="items/equip-head/item5255_PVPCap.xml"/> </items> diff --git a/items/equip-head/item1275_ReadingGlasses.xml b/items/equip-head/item1275_ReadingGlasses.xml index a8ea4b81..871ff8a3 100644 --- a/items/equip-head/item1275_ReadingGlasses.xml +++ b/items/equip-head/item1275_ReadingGlasses.xml @@ -6,7 +6,7 @@ <its:translateRule selector="//item/@effect" translate="yes"/> <its:translateRule selector="//*" translate="no"/> </its:rules> - <item id="1275" image="equipment/head/glasses.png|B:#a89feb,d5d1f5" name="Reading Glasses" description="Facilitates reviewing Merge Requests." type="equip-head" perception="5" int="3" weight="12" sellProtected="true"> + <item id="1275" image="equipment/head/glasses.png|B:#a89feb,d5d1f5" name="Reading Glasses" description="Facilitates reviewing Merge Requests." type="equip-head" effect="Perception +5" int="3" weight="12" sellProtected="true"> <sprite gender="unisex">equipment/head/glasses.xml|#a89feb,d5d1f5</sprite> <sprite gender="female">equipment/head/glasses-female.xml|#a89feb,d5d1f5</sprite> </item> diff --git a/items/equip-head/item5255_PVPCap.xml b/items/equip-head/item5255_PVPCap.xml new file mode 100644 index 00000000..9911636a --- /dev/null +++ b/items/equip-head/item5255_PVPCap.xml @@ -0,0 +1,12 @@ +<?xml version="1.0"?> +<items> + <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> + <its:translateRule selector="//item/@name" translate="yes"/> + <its:translateRule selector="//item/@description" translate="yes"/> + <its:translateRule selector="//item/@effect" translate="yes"/> + <its:translateRule selector="//*" translate="no"/> + </its:rules> + <item id="5255" image="equipment/head/pvpcap.png" name="PVP Cap" description="Yep, you did attend to the tournament, didn't you?" type="equip-head" weight="60" defense="1"> + <sprite gender="unisex">equipment/head/pvp-cap.xml</sprite> + </item> +</items> diff --git a/items/equip-torso/_include.xml b/items/equip-torso/_include.xml index ae22e932..7573d549 100644 --- a/items/equip-torso/_include.xml +++ b/items/equip-torso/_include.xml @@ -245,4 +245,5 @@ <include name="items/equip-torso/item5206_CrimsonBra.xml"/> <include name="items/equip-torso/item5207_TurquoiseBra.xml"/> <include name="items/equip-torso/item5208_OrchidBra.xml"/> + <include name="items/equip-torso/item5254_SaviorArmor.xml"/> </items> diff --git a/items/equip-torso/item5254_SaviorArmor.xml b/items/equip-torso/item5254_SaviorArmor.xml new file mode 100644 index 00000000..de4b908c --- /dev/null +++ b/items/equip-torso/item5254_SaviorArmor.xml @@ -0,0 +1,13 @@ +<?xml version="1.0"?> +<items> + <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> + <its:translateRule selector="//item/@name" translate="yes"/> + <its:translateRule selector="//item/@description" translate="yes"/> + <its:translateRule selector="//item/@effect" translate="yes"/> + <its:translateRule selector="//*" translate="no"/> + </its:rules> + <item id="5254" image="equipment/chest/saviorarmor.png" name="Savior Armor" description="Made with Zealite, Mylarin and what-else." effect="HP +500" mattack="-90" type="equip-torso" defense="24" weight="2000"> + <sprite gender="unisex">equipment/chest/saviorarmor-male.xml</sprite> + <sprite gender="female">equipment/chest/saviorarmor-female.xml</sprite> + </item> +</items> |