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authorJesusaves <jesusalva@themanaworld.org>2020-05-26 12:23:07 -0300
committerGitHub <noreply@github.com>2020-05-26 15:23:07 +0000
commit0b524e6983b3cb5d7cacb8df70742f0e8ff547b7 (patch)
tree1b7b44bb26fd689c045e12c99344e67e545828c3
parent3a73c8bed6a4fae327d01a2048049db84a13c228 (diff)
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End May Updates
PVP Cap, Requested by Kytty Stuff which will be required for Doomsday Act 3
-rw-r--r--graphics/items/equipment/chest/saviorarmor.pngbin0 -> 2148 bytes
-rw-r--r--graphics/items/equipment/head/pvpcap.pngbin0 -> 840 bytes
-rw-r--r--graphics/sprites/equipment/chest/saviorarmor-female.pngbin0 -> 116035 bytes
-rw-r--r--graphics/sprites/equipment/chest/saviorarmor-female.xml102
-rw-r--r--graphics/sprites/equipment/chest/saviorarmor-male.pngbin0 -> 125407 bytes
-rw-r--r--graphics/sprites/equipment/chest/saviorarmor-male.xml102
-rw-r--r--graphics/sprites/equipment/head/pvp-cap.pngbin0 -> 2878 bytes
-rw-r--r--graphics/sprites/equipment/head/pvp-cap.xml229
-rw-r--r--items/equip-head/_include.xml1
-rw-r--r--items/equip-head/item1275_ReadingGlasses.xml2
-rw-r--r--items/equip-head/item5255_PVPCap.xml12
-rw-r--r--items/equip-torso/_include.xml1
-rw-r--r--items/equip-torso/item5254_SaviorArmor.xml13
13 files changed, 461 insertions, 1 deletions
diff --git a/graphics/items/equipment/chest/saviorarmor.png b/graphics/items/equipment/chest/saviorarmor.png
new file mode 100644
index 00000000..25a8bb74
--- /dev/null
+++ b/graphics/items/equipment/chest/saviorarmor.png
Binary files differ
diff --git a/graphics/items/equipment/head/pvpcap.png b/graphics/items/equipment/head/pvpcap.png
new file mode 100644
index 00000000..765c1af5
--- /dev/null
+++ b/graphics/items/equipment/head/pvpcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/saviorarmor-female.png b/graphics/sprites/equipment/chest/saviorarmor-female.png
new file mode 100644
index 00000000..64e7e9cd
--- /dev/null
+++ b/graphics/sprites/equipment/chest/saviorarmor-female.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/saviorarmor-female.xml b/graphics/sprites/equipment/chest/saviorarmor-female.xml
new file mode 100644
index 00000000..f95e14cf
--- /dev/null
+++ b/graphics/sprites/equipment/chest/saviorarmor-female.xml
@@ -0,0 +1,102 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-female.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="28" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="29" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="30" offsetX="4" offsetY ="0" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="63" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="64" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="65" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="66" offsetX="-4" offsetY ="0" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.png b/graphics/sprites/equipment/chest/saviorarmor-male.png
new file mode 100644
index 00000000..73292a11
--- /dev/null
+++ b/graphics/sprites/equipment/chest/saviorarmor-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/saviorarmor-male.xml b/graphics/sprites/equipment/chest/saviorarmor-male.xml
new file mode 100644
index 00000000..2214b8e3
--- /dev/null
+++ b/graphics/sprites/equipment/chest/saviorarmor-male.xml
@@ -0,0 +1,102 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/chest/saviorarmor-male.png|W" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="18"/>
+ </animation>
+ <animation direction="up">
+ <frame index="36"/>
+ </animation>
+ <animation direction="right">
+ <frame index="54"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75"/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="left">
+ <frame index="25"/>
+ </animation>
+ <animation direction="up">
+ <frame index="43"/>
+ </animation>
+ <animation direction="right">
+ <frame index="61"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="26"/>
+ </animation>
+ <animation direction="up">
+ <frame index="44"/>
+ </animation>
+ <animation direction="right">
+ <frame index="62"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="27" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="28" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="29" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="30" offsetX="4" offsetY ="0" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="63" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="64" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="65" offsetX="0" offsetY ="0" delay="75"/>
+ <frame index="66" offsetX="-4" offsetY ="0" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="13" end="17" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="31" end="35" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="49" end="53" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="67" end="71" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/pvp-cap.png b/graphics/sprites/equipment/head/pvp-cap.png
new file mode 100644
index 00000000..66070d13
--- /dev/null
+++ b/graphics/sprites/equipment/head/pvp-cap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/pvp-cap.xml b/graphics/sprites/equipment/head/pvp-cap.xml
new file mode 100644
index 00000000..7d0ad3b2
--- /dev/null
+++ b/graphics/sprites/equipment/head/pvp-cap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/pvp-cap.png" width="28" height="19"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-45"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="150"/>
+ <frame index="1" offsetX="-2" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="150"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-45" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="75"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="75"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-43" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY="-45" delay="225"/>
+ <frame index="1" offsetX="3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-45" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-45" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-45" delay="225"/>
+ <frame index="3" offsetX="-3" offsetY="-46" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-33"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-36"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-45" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY="-44" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="-4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-46" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="4" offsetY="-44" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="4" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-44" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-40" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-46" delay="100"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-44" delay="100"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="3" offsetX="2" offsetY="-44" delay="100"/>
+ <frame index="3" offsetX="3" offsetY="-43" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-46" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-40" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-46" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-46" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-43" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-43" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-46" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-41" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="2" offsetY="-47" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="-3" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-45" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-43" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="5" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/items/equip-head/_include.xml b/items/equip-head/_include.xml
index 3fd79aab..afc6a0de 100644
--- a/items/equip-head/_include.xml
+++ b/items/equip-head/_include.xml
@@ -219,4 +219,5 @@
<include name="items/equip-head/item5248_OrangeShades.xml"/>
<include name="items/equip-head/item5249_PurpleShades.xml"/>
<include name="items/equip-head/item5250_DarkGreenShades.xml"/>
+ <include name="items/equip-head/item5255_PVPCap.xml"/>
</items>
diff --git a/items/equip-head/item1275_ReadingGlasses.xml b/items/equip-head/item1275_ReadingGlasses.xml
index a8ea4b81..871ff8a3 100644
--- a/items/equip-head/item1275_ReadingGlasses.xml
+++ b/items/equip-head/item1275_ReadingGlasses.xml
@@ -6,7 +6,7 @@
<its:translateRule selector="//item/@effect" translate="yes"/>
<its:translateRule selector="//*" translate="no"/>
</its:rules>
- <item id="1275" image="equipment/head/glasses.png|B:#a89feb,d5d1f5" name="Reading Glasses" description="Facilitates reviewing Merge Requests." type="equip-head" perception="5" int="3" weight="12" sellProtected="true">
+ <item id="1275" image="equipment/head/glasses.png|B:#a89feb,d5d1f5" name="Reading Glasses" description="Facilitates reviewing Merge Requests." type="equip-head" effect="Perception +5" int="3" weight="12" sellProtected="true">
<sprite gender="unisex">equipment/head/glasses.xml|#a89feb,d5d1f5</sprite>
<sprite gender="female">equipment/head/glasses-female.xml|#a89feb,d5d1f5</sprite>
</item>
diff --git a/items/equip-head/item5255_PVPCap.xml b/items/equip-head/item5255_PVPCap.xml
new file mode 100644
index 00000000..9911636a
--- /dev/null
+++ b/items/equip-head/item5255_PVPCap.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0"?>
+<items>
+ <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
+ <its:translateRule selector="//item/@name" translate="yes"/>
+ <its:translateRule selector="//item/@description" translate="yes"/>
+ <its:translateRule selector="//item/@effect" translate="yes"/>
+ <its:translateRule selector="//*" translate="no"/>
+ </its:rules>
+ <item id="5255" image="equipment/head/pvpcap.png" name="PVP Cap" description="Yep, you did attend to the tournament, didn't you?" type="equip-head" weight="60" defense="1">
+ <sprite gender="unisex">equipment/head/pvp-cap.xml</sprite>
+ </item>
+</items>
diff --git a/items/equip-torso/_include.xml b/items/equip-torso/_include.xml
index ae22e932..7573d549 100644
--- a/items/equip-torso/_include.xml
+++ b/items/equip-torso/_include.xml
@@ -245,4 +245,5 @@
<include name="items/equip-torso/item5206_CrimsonBra.xml"/>
<include name="items/equip-torso/item5207_TurquoiseBra.xml"/>
<include name="items/equip-torso/item5208_OrchidBra.xml"/>
+ <include name="items/equip-torso/item5254_SaviorArmor.xml"/>
</items>
diff --git a/items/equip-torso/item5254_SaviorArmor.xml b/items/equip-torso/item5254_SaviorArmor.xml
new file mode 100644
index 00000000..de4b908c
--- /dev/null
+++ b/items/equip-torso/item5254_SaviorArmor.xml
@@ -0,0 +1,13 @@
+<?xml version="1.0"?>
+<items>
+ <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0">
+ <its:translateRule selector="//item/@name" translate="yes"/>
+ <its:translateRule selector="//item/@description" translate="yes"/>
+ <its:translateRule selector="//item/@effect" translate="yes"/>
+ <its:translateRule selector="//*" translate="no"/>
+ </its:rules>
+ <item id="5254" image="equipment/chest/saviorarmor.png" name="Savior Armor" description="Made with Zealite, Mylarin and what-else." effect="HP +500" mattack="-90" type="equip-torso" defense="24" weight="2000">
+ <sprite gender="unisex">equipment/chest/saviorarmor-male.xml</sprite>
+ <sprite gender="female">equipment/chest/saviorarmor-female.xml</sprite>
+ </item>
+</items>