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author | Jesusaves <cpntb1@ymail.com> | 2020-01-30 12:58:27 -0300 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-01-30 12:58:27 -0300 |
commit | 0724873f61f3ddda6887d94e5fd1e16ed34644f3 (patch) | |
tree | a2a5ab105c708e86014acafd28185fe319a28906 | |
parent | 2340af2f159b9344359751bdff0c41830bfb7ab2 (diff) | |
download | clientdata-0724873f61f3ddda6887d94e5fd1e16ed34644f3.tar.gz clientdata-0724873f61f3ddda6887d94e5fd1e16ed34644f3.tar.bz2 clientdata-0724873f61f3ddda6887d94e5fd1e16ed34644f3.tar.xz clientdata-0724873f61f3ddda6887d94e5fd1e16ed34644f3.zip |
Gumi Candy, Caramel Candy. (#361)
* Gumi Candy, Caramel Candy.
* Also, do you know what TMW needs most?
Another useless hat, of course.
I mean, what would this game be without hats?
-rw-r--r-- | graphics/items/equipment/head/afkcap.png | bin | 0 -> 859 bytes | |||
-rw-r--r-- | graphics/items/use/food/caramelcandy.png | bin | 0 -> 1324 bytes | |||
-rw-r--r-- | graphics/items/use/food/sex-candy.png | bin | 0 -> 321 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/afkcap-female.xml | 230 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/afkcap.png | bin | 0 -> 2910 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/afkcap.xml | 229 | ||||
-rw-r--r-- | items/equip-head/_include.xml | 1 | ||||
-rw-r--r-- | items/equip-head/item5238_AFKCap.xml | 13 | ||||
-rw-r--r-- | items/usable/_include.xml | 2 | ||||
-rw-r--r-- | items/usable/item5236_GumiCandy.xml | 10 | ||||
-rw-r--r-- | items/usable/item5237_CaramelCandy.xml | 10 | ||||
-rw-r--r-- | license.md | 4 |
12 files changed, 499 insertions, 0 deletions
diff --git a/graphics/items/equipment/head/afkcap.png b/graphics/items/equipment/head/afkcap.png Binary files differnew file mode 100644 index 00000000..a496544c --- /dev/null +++ b/graphics/items/equipment/head/afkcap.png diff --git a/graphics/items/use/food/caramelcandy.png b/graphics/items/use/food/caramelcandy.png Binary files differnew file mode 100644 index 00000000..101d755a --- /dev/null +++ b/graphics/items/use/food/caramelcandy.png diff --git a/graphics/items/use/food/sex-candy.png b/graphics/items/use/food/sex-candy.png Binary files differnew file mode 100644 index 00000000..a4eb06d1 --- /dev/null +++ b/graphics/items/use/food/sex-candy.png diff --git a/graphics/sprites/equipment/head/afkcap-female.xml b/graphics/sprites/equipment/head/afkcap-female.xml new file mode 100644 index 00000000..f5b11eaf --- /dev/null +++ b/graphics/sprites/equipment/head/afkcap-female.xml @@ -0,0 +1,230 @@ +<?xml version="1.0"?> +<sprite> + <imageset height="19" name="base" src="graphics/sprites/equipment/head/afkcap.png" width="28"/> + <action imageset="base" name="stand"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45"/> + </animation> + </action> + <action imageset="base" name="walk"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-44"/> + <frame delay="150" index="0" offsetX="0" offsetY="-45"/> + <frame delay="75" index="0" offsetX="0" offsetY="-44"/> + <frame delay="150" index="0" offsetX="0" offsetY="-45"/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="-2" offsetY="-45"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-44"/> + <frame delay="150" index="1" offsetX="-2" offsetY="-45"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-44"/> + <frame delay="75" index="1" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="up"> + <frame delay="75" index="2" offsetX="-2" offsetY="-45"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-46"/> + <frame delay="75" index="2" offsetX="-2" offsetY="-45"/> + <frame delay="150" index="2" offsetX="-2" offsetY="-46"/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="2" offsetY="-45"/> + <frame delay="75" index="3" offsetX="2" offsetY="-44"/> + <frame delay="150" index="3" offsetX="2" offsetY="-45"/> + <frame delay="75" index="3" offsetX="2" offsetY="-44"/> + <frame delay="75" index="3" offsetX="2" offsetY="-45"/> + </animation> + </action> + <action imageset="base" name="attack"> + <animation direction="down"> + <frame delay="75" index="0" offsetX="0" offsetY="-43"/> + <frame delay="75" index="0" offsetX="0" offsetY="-44"/> + <frame delay="75" index="0" offsetX="0" offsetY="-41"/> + <frame delay="75" index="0" offsetX="0" offsetY="-40"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="75" index="1" offsetX="2" offsetY="-46"/> + <frame delay="75" index="1" offsetX="2" offsetY="-47"/> + <frame delay="75" index="1" offsetX="-1" offsetY="-44"/> + <frame delay="75" index="1" offsetX="-3" offsetY="-43"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-3" offsetY="-45"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-43"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="75" index="3" offsetX="-1" offsetY="-46"/> + <frame delay="75" index="3" offsetX="-1" offsetY="-47"/> + <frame delay="75" index="3" offsetX="2" offsetY="-44"/> + <frame delay="75" index="3" offsetX="3" offsetY="-43"/> + <end/> + </animation> + </action> + <action imageset="base" name="attack_bow"> + <animation direction="down"> + <frame delay="225" index="0" offsetX="0" offsetY="-44"/> + <frame delay="75" index="0" offsetX="0" offsetY="-43"/> + <frame delay="75" index="0" offsetX="0" offsetY="-44"/> + <end/> + </animation> + <animation direction="left"> + <frame delay="225" index="1" offsetX="1" offsetY="-45"/> + <frame delay="150" index="1" offsetX="3" offsetY="-46"/> + <end/> + </animation> + <animation direction="up"> + <frame delay="225" index="2" offsetX="-2" offsetY="-45"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-44"/> + <frame delay="75" index="2" offsetX="-3" offsetY="-45"/> + <end/> + </animation> + <animation direction="right"> + <frame delay="225" index="3" offsetX="-1" offsetY="-45"/> + <frame delay="150" index="3" offsetX="-3" offsetY="-46"/> + <end/> + </animation> + </action> + <action imageset="base" name="sit"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-33"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-36"/> + </animation> + </action> + <action imageset="base" name="dead"> + <animation direction="default"> + <frame index="4" offsetX="27" offsetY="-16"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-42" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-39" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-3" offsetY="-42" delay="140"/> + <frame index="1" offsetX="0" offsetY="-45" delay="140"/> + <frame index="1" offsetX="3" offsetY="-45" delay="140"/> + <frame index="1" offsetX="-5" offsetY="-41" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-44" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="4" offsetY="-42" delay="140"/> + <frame index="3" offsetX="1" offsetY="-45" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-45" delay="140"/> + <frame index="3" offsetX="5" offsetY="-41" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-43" delay="100"/> + <frame index="0" offsetX="0" offsetY="-44" delay="100"/> + <frame index="0" offsetX="0" offsetY="-41" delay="100"/> + <frame index="0" offsetX="0" offsetY="-40" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-46" delay="100"/> + <frame index="1" offsetX="2" offsetY="-47" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-44" delay="100"/> + <frame index="1" offsetX="-3" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="3" offsetX="2" offsetY="-44" delay="100"/> + <frame index="3" offsetX="3" offsetY="-43" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-45" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-46" delay="140"/> + <frame index="1" offsetX="5" offsetY="-44" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-5" offsetY="-45" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-45" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> + <frame index="2" offsetX="-5" offsetY="-49" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-44" delay="140"/> + <frame index="3" offsetX="3" offsetY="-46" delay="140"/> + <frame index="3" offsetX="4" offsetY="-43" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-42" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-38" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-46" delay="140"/> + <frame index="1" offsetX="1" offsetY="-47" delay="140"/> + <frame index="1" offsetX="2" offsetY="-47" delay="140"/> + <frame index="1" offsetX="-4" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-4" offsetY="-44" delay="140"/> + <frame index="2" offsetX="-4" offsetY="-43" delay="280"/> + <frame index="2" offsetX="-4" offsetY="-42" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="3" offsetX="0" offsetY="-47" delay="280"/> + <frame index="3" offsetX="5" offsetY="-43" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/afkcap.png b/graphics/sprites/equipment/head/afkcap.png Binary files differnew file mode 100644 index 00000000..daab1178 --- /dev/null +++ b/graphics/sprites/equipment/head/afkcap.png diff --git a/graphics/sprites/equipment/head/afkcap.xml b/graphics/sprites/equipment/head/afkcap.xml new file mode 100644 index 00000000..96434e17 --- /dev/null +++ b/graphics/sprites/equipment/head/afkcap.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/afkcap.png" width="28" height="19"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-45"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-45" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="150"/> + <frame index="1" offsetX="-2" offsetY="-44" delay="75"/> + <frame index="1" offsetX="-2" offsetY="-45" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-45" delay="75"/> + <frame index="3" offsetX="2" offsetY="-44" delay="75"/> + <frame index="3" offsetX="2" offsetY="-45" delay="150"/> + <frame index="3" offsetX="2" offsetY="-44" delay="75"/> + <frame index="3" offsetX="2" offsetY="-45" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-43" delay="75"/> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <frame index="0" offsetX="0" offsetY="-41" delay="75"/> + <frame index="0" offsetX="0" offsetY="-40" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-46" delay="75"/> + <frame index="1" offsetX="2" offsetY="-47" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="1" offsetX="-3" offsetY="-43" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="3" offsetX="2" offsetY="-44" delay="75"/> + <frame index="3" offsetX="3" offsetY="-43" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44" delay="225"/> + <frame index="0" offsetX="0" offsetY="-43" delay="75"/> + <frame index="0" offsetX="0" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="1" offsetY="-45" delay="225"/> + <frame index="1" offsetX="3" offsetY="-46" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-44" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-45" delay="225"/> + <frame index="3" offsetX="-3" offsetY="-46" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-33"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-36"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-36"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="27" offsetY="-16"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-44" delay="140"/> + <frame index="0" offsetX="0" offsetY="-40" delay="140"/> + <frame index="0" offsetX="0" offsetY="-45" delay="140"/> + <frame index="0" offsetX="0" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="-2" offsetY="-44" delay="140"/> + <frame index="1" offsetX="1" offsetY="-47" delay="140"/> + <frame index="1" offsetX="4" offsetY="-47" delay="140"/> + <frame index="1" offsetX="-4" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="4" offsetY="-44" delay="140"/> + <frame index="3" offsetX="1" offsetY="-47" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-47" delay="140"/> + <frame index="3" offsetX="4" offsetY="-43" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-43" delay="100"/> + <frame index="0" offsetX="0" offsetY="-44" delay="100"/> + <frame index="0" offsetX="0" offsetY="-41" delay="100"/> + <frame index="0" offsetX="0" offsetY="-40" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-46" delay="100"/> + <frame index="1" offsetX="2" offsetY="-47" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-44" delay="100"/> + <frame index="1" offsetX="-3" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="3" offsetX="2" offsetY="-44" delay="100"/> + <frame index="3" offsetX="3" offsetY="-43" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-40" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-46" delay="140"/> + <frame index="1" offsetX="4" offsetY="-47" delay="140"/> + <frame index="1" offsetX="0" offsetY="-48" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-48" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-47" delay="140"/> + <frame index="3" offsetX="3" offsetY="-48" delay="140"/> + <frame index="3" offsetX="5" offsetY="-43" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-43" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <frame index="0" offsetX="0" offsetY="-46" delay="140"/> + <frame index="0" offsetX="0" offsetY="-41" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-48" delay="140"/> + <frame index="1" offsetX="2" offsetY="-47" delay="140"/> + <frame index="1" offsetX="3" offsetY="-48" delay="140"/> + <frame index="1" offsetX="-3" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-48" delay="140"/> + <frame index="3" offsetX="0" offsetY="-47" delay="140"/> + <frame index="3" offsetX="1" offsetY="-48" delay="140"/> + <frame index="3" offsetX="5" offsetY="-44" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/items/equip-head/_include.xml b/items/equip-head/_include.xml index c3238869..f641eab2 100644 --- a/items/equip-head/_include.xml +++ b/items/equip-head/_include.xml @@ -205,4 +205,5 @@ <include name="items/equip-head/item5232_GreenPresentHat.xml"/> <include name="items/equip-head/item5233_BluePresentHat.xml"/> <include name="items/equip-head/item5234_YellowPresentHat.xml"/> + <include name="items/equip-head/item5238_AFKCap.xml"/> </items> diff --git a/items/equip-head/item5238_AFKCap.xml b/items/equip-head/item5238_AFKCap.xml new file mode 100644 index 00000000..31c7bf59 --- /dev/null +++ b/items/equip-head/item5238_AFKCap.xml @@ -0,0 +1,13 @@ +<?xml version="1.0"?> +<items> + <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> + <its:translateRule selector="//item/@name" translate="yes"/> + <its:translateRule selector="//item/@description" translate="yes"/> + <its:translateRule selector="//item/@effect" translate="yes"/> + <its:translateRule selector="//*" translate="no"/> + </its:rules> + <item id="5238" image="equipment/head/afkcap.png" name="AFK Cap" description="For the busiest people on TMW. Always away from the keyboard." type="equip-head" weight="60" defense="1"> + <sprite gender="unisex">equipment/head/afkcap.xml</sprite> + <sprite gender="female">equipment/head/afkcap-female.xml</sprite> + </item> +</items> diff --git a/items/usable/_include.xml b/items/usable/_include.xml index 1474618e..44e6d75d 100644 --- a/items/usable/_include.xml +++ b/items/usable/_include.xml @@ -101,4 +101,6 @@ <include name="items/usable/item5213_VeganWater.xml"/> <include name="items/usable/item5214_LactoseFreeAcorn.xml"/> <include name="items/usable/item5235_TMWGift.xml"/> + <include name="items/usable/item5236_GumiCandy.xml"/> + <include name="items/usable/item5237_CaramelCandy.xml"/> </items> diff --git a/items/usable/item5236_GumiCandy.xml b/items/usable/item5236_GumiCandy.xml new file mode 100644 index 00000000..ce7ad7f8 --- /dev/null +++ b/items/usable/item5236_GumiCandy.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<items> + <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> + <its:translateRule selector="//item/@name" translate="yes"/> + <its:translateRule selector="//item/@description" translate="yes"/> + <its:translateRule selector="//item/@effect" translate="yes"/> + <its:translateRule selector="//*" translate="no"/> + </its:rules> + <item id="5236" image="use/food/sex-candy.png" name="Gumi Candy" description="Something feels off with this candy." type="usable" weight="0"/> +</items> diff --git a/items/usable/item5237_CaramelCandy.xml b/items/usable/item5237_CaramelCandy.xml new file mode 100644 index 00000000..8bc39119 --- /dev/null +++ b/items/usable/item5237_CaramelCandy.xml @@ -0,0 +1,10 @@ +<?xml version="1.0"?> +<items> + <its:rules xmlns:its="http://www.w3.org/2005/11/its" version="1.0"> + <its:translateRule selector="//item/@name" translate="yes"/> + <its:translateRule selector="//item/@description" translate="yes"/> + <its:translateRule selector="//item/@effect" translate="yes"/> + <its:translateRule selector="//*" translate="no"/> + </its:rules> + <item id="5237" image="use/food/caramelcandy.png" name="Caramel Candy" description="Prsm's favorite." type="usable" hp="350" weight="0"/> +</items> @@ -175,6 +175,7 @@ File | Artists | Licenses File | Artists | Licenses ---- |:-------:|:--------: `graphics/items/equipment/head/tamoshanter.png` | Chay | GPLv2, CC BY-SA 3.0 +`graphics/items/equipment/head/afkcap.png` | TMW-BR Team | GPLv2 `graphics/items/equipment/head/autumn-mask.png` | Chay | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/head/phylactery.png` | strealyn, wushin | GPLv2, CC BY-SA 3.0 `graphics/items/equipment/head/nutcrackerhat.png` | Chayenne, Alige, Lizandra, Salmondine | GPLv2, CC BY-SA 3.0 @@ -484,6 +485,7 @@ File | Artists | Licenses `graphics/items/use/food/candycane.png` | Kekskiller, Enchilado | GPLv2 `graphics/items/use/food/candypumpkin.png` | :grey_question:, Enchilado | GPLv2 `graphics/items/use/food/caramelapple.png` | :grey_question:, Enchilado | GPLv2 +`graphics/items/use/food/caramelcandy.png` | TMW-BR Team | GPLv2 `graphics/items/use/food/cherry.png` | Alige, Len, Enchilado | GPLv2, CC BY-SA 3.0 `graphics/items/use/food/cherrycake.png` | :grey_question:, Enchilado | GPLv2 `graphics/items/use/food/chickenleg.png` | Modanung, Enchilado | GPLv2, CC BY-SA 3.0 @@ -507,6 +509,7 @@ File | Artists | Licenses `graphics/items/use/food/pickled_beets.png` | Nami, Enchilado | GPLv2, CC BY-SA 3.0 `graphics/items/use/food/plum.png` | Alige, Meway, Enchilado | GPLv2, CC BY-SA 3.0 `graphics/items/use/food/roastedmaggot.png` | :grey_question:, Enchilado | GPLv2 +`graphics/items/use/food/sex-candy.png` | TMW-BR Team | GPLv2 `graphics/items/use/food/shock-candy.png` | Kekskiller, Enchilado | GPLv2 `graphics/items/use/food/skull-mug.png` | :grey_question:, Enchilado | GPLv2 `graphics/items/use/food/snake-egg.png` | Fate, Enchilado | GPLv2, CC BY-SA 3.0 @@ -712,6 +715,7 @@ File | Artists | Licenses File | Artists | Licenses ---- |:-------:|:--------: `graphics/sprites/equipment/head/tamoshanter.png` | Chay | GPLv2, CC BY-SA 3.0 +`graphics/sprites/equipment/head/afkcap.png` | TMW-BR Team | GPLv2 `graphics/sprites/equipment/head/autumn-mask.png` | Chay | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/nutcrackerhat.png` | Chayenne, Alige, Lizandra, Salmondine | GPLv2, CC BY-SA 3.0 `graphics/sprites/equipment/head/phylactery.png` | strealyn, wushin | GPLv2, CC BY-SA 3.0 |