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author | toams <toams85@gmail.com> | 2017-02-23 21:07:04 +0100 |
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committer | mekolat <mekolat@users.noreply.github.com> | 2018-01-13 17:13:33 -0500 |
commit | 72dabc3c6888fa0f6afde4f0a89c9834644b463e (patch) | |
tree | 5df9c58f0745dde2014bdd575b58a3056557128e | |
parent | 6d4be28fc965a4dcc05d8384540c112ac370fb0d (diff) | |
download | clientdata-72dabc3c6888fa0f6afde4f0a89c9834644b463e.tar.gz clientdata-72dabc3c6888fa0f6afde4f0a89c9834644b463e.tar.bz2 clientdata-72dabc3c6888fa0f6afde4f0a89c9834644b463e.tar.xz clientdata-72dabc3c6888fa0f6afde4f0a89c9834644b463e.zip |
fix minor issues with warlordhelm sprite and xml
-rw-r--r-- | graphics/sprites/equipment/head/warlordhelm.png | bin | 5561 -> 5784 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/warlordhelm.xml | 10 |
2 files changed, 5 insertions, 5 deletions
diff --git a/graphics/sprites/equipment/head/warlordhelm.png b/graphics/sprites/equipment/head/warlordhelm.png Binary files differindex 417d575f..785d5a22 100644 --- a/graphics/sprites/equipment/head/warlordhelm.png +++ b/graphics/sprites/equipment/head/warlordhelm.png diff --git a/graphics/sprites/equipment/head/warlordhelm.xml b/graphics/sprites/equipment/head/warlordhelm.xml index ddedaa4b..ddf44a0c 100644 --- a/graphics/sprites/equipment/head/warlordhelm.xml +++ b/graphics/sprites/equipment/head/warlordhelm.xml @@ -23,11 +23,11 @@ <frame index="0" offsetX="-1" offsetY="-42" delay="150"/> </animation> <animation direction="left"> - <frame index="1" offsetX="4" offsetY="-42" delay="75"/> - <frame index="1" offsetX="4" offsetY="-41" delay="75"/> - <frame index="1" offsetX="4" offsetY="-42" delay="150"/> - <frame index="1" offsetX="4" offsetY="-41" delay="75"/> - <frame index="1" offsetX="4" offsetY="-42" delay="75"/> + <frame index="1" offsetX="3" offsetY="-42" delay="75"/> + <frame index="1" offsetX="3" offsetY="-41" delay="75"/> + <frame index="1" offsetX="3" offsetY="-42" delay="150"/> + <frame index="1" offsetX="3" offsetY="-41" delay="75"/> + <frame index="1" offsetX="3" offsetY="-42" delay="75"/> </animation> <animation direction="up"> <frame index="2" offsetX="-2" offsetY="-42" delay="75"/> |