diff options
author | Philipp Sehmisch <tmw@crushnet.org> | 2008-04-04 17:35:51 +0000 |
---|---|---|
committer | Philipp Sehmisch <tmw@crushnet.org> | 2008-04-04 17:35:51 +0000 |
commit | b935da0409baab8100cc56c316bc8b4c5e8242ca (patch) | |
tree | 17ac5f65681790f8f4a274897e80db3e269824cf | |
parent | 5c7b4d28fcce4113cf05e8b9630e1e395057e66e (diff) | |
download | clientdata-b935da0409baab8100cc56c316bc8b4c5e8242ca.tar.gz clientdata-b935da0409baab8100cc56c316bc8b4c5e8242ca.tar.bz2 clientdata-b935da0409baab8100cc56c316bc8b4c5e8242ca.tar.xz clientdata-b935da0409baab8100cc56c316bc8b4c5e8242ca.zip |
Added developers cap and crown.
-rw-r--r-- | graphics/sprites/head-crown.png | bin | 0 -> 3390 bytes | |||
-rw-r--r-- | graphics/sprites/head-crown.xml | 141 | ||||
-rw-r--r-- | graphics/sprites/head-devcap.png | bin | 0 -> 2627 bytes | |||
-rw-r--r-- | graphics/sprites/head-devcap.xml | 141 | ||||
-rw-r--r-- | items.xml | 13 |
5 files changed, 295 insertions, 0 deletions
diff --git a/graphics/sprites/head-crown.png b/graphics/sprites/head-crown.png Binary files differnew file mode 100644 index 00000000..3dc35701 --- /dev/null +++ b/graphics/sprites/head-crown.png diff --git a/graphics/sprites/head-crown.xml b/graphics/sprites/head-crown.xml new file mode 100644 index 00000000..e04b3cde --- /dev/null +++ b/graphics/sprites/head-crown.xml @@ -0,0 +1,141 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-crown.png" width="21" height="15" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-49" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-49"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-50"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-49"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY ="-49" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-49" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-48" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-49" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-49" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-49" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-51" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-51" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-51" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-51" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-49" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-47" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-48" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-44" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-50" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-51" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-48" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-47" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-50" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-50" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-50" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-48" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-50" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-51" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-48" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-47" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-48" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-48" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-48" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-47" delay="75" />
+ <frame index="0" offsetX="-1" offsetY ="-48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-49" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-49" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-49" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-50" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-50" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-50" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-50" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-50" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-49" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-50" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY ="-49" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-49" delay="75"/>
+ <frame index="3" offsetX="-2" offsetY ="-49" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-50" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY ="-50" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY ="-37" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-42"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY ="-40"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="21" offsetY="-15"/>
+ </animation>
+ </action>
+</sprite>
\ No newline at end of file diff --git a/graphics/sprites/head-devcap.png b/graphics/sprites/head-devcap.png Binary files differnew file mode 100644 index 00000000..a65371ba --- /dev/null +++ b/graphics/sprites/head-devcap.png diff --git a/graphics/sprites/head-devcap.xml b/graphics/sprites/head-devcap.xml new file mode 100644 index 00000000..fde1bbcc --- /dev/null +++ b/graphics/sprites/head-devcap.xml @@ -0,0 +1,141 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/head-devcap.png|R" width="28" height="19" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-45" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-45"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-45"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY ="-45"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-45" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-44" delay="75"/>
+ <frame index="1" offsetX="-2" offsetY ="-45" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-46" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-46" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY ="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-45" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-44" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-45" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-43" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-41" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-40" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="2" offsetY ="-46" delay="75" />
+ <frame index="1" offsetX="2" offsetY ="-47" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-44" delay="75" />
+ <frame index="1" offsetX="-3" offsetY ="-43" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-43" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-47" delay="75"/>
+ <frame index="3" offsetX="2" offsetY ="-44" delay="75"/>
+ <frame index="3" offsetX="3" offsetY ="-43" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-43" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-44" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="1" offsetY ="-45" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-45" delay="75" />
+ <frame index="1" offsetX="1" offsetY ="-45" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-46" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-46" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-45" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-44" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY ="-45" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-45" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-45" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-45" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-46" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-46" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-33" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-37"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY ="-36"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="27" offsetY="-16"/>
+ </animation>
+ </action>
+</sprite>
\ No newline at end of file @@ -204,6 +204,13 @@ <sprite gender="male">chest-lightplatemail-male.xml|#884422,ddaa22,ffff22</sprite> <sprite gender="female">chest-lightplatemail-female.xml||#884422,ddaa22,ffff22</sprite> </item> + <item id="46"> + <sprite>head-crown.xml</sprite> + </item> + <item id="47"> + <sprite>head-devcap.xml|#9999ff</sprite> + </item> + <item id="501" image="use-potion-cactusdrink.png" name="Cactus drink" description="A fresh drink." effect="+15 HP" type="0" weight="25"/> <item id="502" image="use-potion-cactuspotion.png" name="Cactus potion" description="A fresh potion." effect="+25 HP/+10 MP" type="0" weight="40"/> @@ -438,6 +445,12 @@ <sprite gender="male">chest-lightplatemail-male.xml|#884422,ddaa22,ffff22</sprite> <sprite gender="female">chest-lightplatemail-female.xml||#884422,ddaa22,ffff22</sprite> </item> + <item id="646" image="armor-head-crown.png" name="Crown" description="A jewel embossed crown fit for any ruler." effect="Defense: +4" type="0" weight="50"> + <sprite>head-crown.xml</sprite> + </item> + <item id="647" image="armor-head-cap.png|R:#9999ff" name="Developers Cap" description="A cap which identifies you as a developer." effect="Defense: +5" type="0" weight="20"> + <sprite>head-devcap.xml|#9999ff</sprite> + </item> <item id="1199" image="weapon-arrow-arrow.png" name="Arrow" description="A standard arrow." effect="Damage: +25" type="0" weight="8"/> <item id="1200" image="weapon-bow-bow.png" name="Bow" description="A distance weapon." effect="Damage: +15 / Range: 5" type="0" weapon_type="10" weight="125" attacktype="bow"> |