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<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/slime-mother.png|W" width="64" height="64"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0"/>
</animation>
<animation direction="left">
<frame index="18"/>
</animation>
<animation direction="up">
<frame index="36"/>
</animation>
<animation direction="right">
<frame index="54"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<sequence start="1" end="6" delay="75"/>
</animation>
<animation direction="left">
<sequence start="19" end="24" delay="75"/>
</animation>
<animation direction="up">
<sequence start="37" end="42" delay="75"/>
</animation>
<animation direction="right">
<sequence start="55" end="60" delay="75"/>
</animation>
</action>
<action name="sit" imageset="base">
<animation direction="down">
<frame index="7"/>
</animation>
<animation direction="left">
<frame index="25"/>
</animation>
<animation direction="up">
<frame index="43"/>
</animation>
<animation direction="right">
<frame index="61"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="default">
<frame index="8" delay="400" />
<frame index="26" delay="400" />
<frame index="44" delay="400" />
<frame index="62" delay="0" />
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="9" end="12" delay="75"/>
<end/>
</animation>
<animation direction="left">
<sequence start="27" end="30" delay="75"/>
<end/>
</animation>
<animation direction="up">
<sequence start="45" end="48" delay="75"/>
<end/>
</animation>
<animation direction="right">
<sequence start="63" end="66" delay="75"/>
<end/>
</animation>
</action>
<action name="attack_bow" imageset="base">
<animation direction="down">
<sequence start="13" end="17" delay="75"/>
<end/>
</animation>
<animation direction="left">
<sequence start="31" end="35" delay="75"/>
<end/>
</animation>
<animation direction="up">
<sequence start="49" end="53" delay="75"/>
<end/>
</animation>
<animation direction="right">
<sequence start="67" end="71" delay="75"/>
<end/>
</animation>
</action>
<action name="attack_polearm" imageset="base">
<animation direction="down">
<sequence start="72" end="75" delay="150"/>
<end/>
</animation>
<animation direction="left">
<sequence start="76" end="79" delay="150"/>
<end/>
</animation>
<animation direction="up">
<sequence start="81" end="84" delay="150"/>
<end/>
</animation>
<animation direction="right">
<sequence start="85" end="88" delay="150"/>
<end/>
</animation>
</action>
<action name="attack_1hand" imageset="base">
<animation direction="down">
<sequence start="90" end="93" delay="100"/>
<end/>
</animation>
<animation direction="left">
<sequence start="94" end="97" delay="100"/>
<end/>
</animation>
<animation direction="up">
<sequence start="99" end="102" delay="100"/>
<end/>
</animation>
<animation direction="right">
<sequence start="103" end="106" delay="100"/>
<end/>
</animation>
</action>
<action name="attack_2hand" imageset="base">
<animation direction="down">
<sequence start="108" end="111" delay="140"/>
<end/>
</animation>
<animation direction="left">
<sequence start="112" end="115" delay="140"/>
<end/>
</animation>
<animation direction="up">
<sequence start="117" end="120" delay="140"/>
<end/>
</animation>
<animation direction="right">
<sequence start="121" end="124" delay="140"/>
<end/>
</animation>
</action>
<action name="cast" imageset="base">
<animation direction="down">
<sequence start="126" end="127" delay="250"/>
<end/>
</animation>
<animation direction="left">
<sequence start="128" end="129" delay="250"/>
<end/>
</animation>
<animation direction="up">
<sequence start="130" end="131" delay="250"/>
<end/>
</animation>
<animation direction="right">
<sequence start="132" end="133" delay="250"/>
<end/>
</animation>
</action>
</sprite>
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